Splinter InvinciRitualist

G E A R S

Academy Page

Join Date: Mar 2007

E/Mo

So basically i got board of the vengeful 105 so i made a new rit 105.

Splinter Weapon
Shield of Absorption
Shielding Hands
Protective Spirit
Healing Breeze
Mending
Balthazar's Spirit
Essence Bond

Stats:
Healing: 9
Protection:9
Channeling:16

basically put a superior rune on each piece of armor

Weapon: VERY IMPORTANT

A DERVISH SCYTHE
although you don't ahve any attributes on it you still attack up to 3 adjacent foes so 3 foes each hit does 53 damage so a total of 159 dmg plus like 1 dmg from your scythe per enemy.

Cons:
only can use against people who are close by

because you are attacking your foes you get better drops in hard mode

did a jade brotherhood run oustide marketplace with the splinter build first run got 2 golds 3 purples and 1 blue.

did the same run with vengeful got 2 jade necklaces

although it takes longer it works much better and you get better drops

the only thing is i cant think of an elite

tell me what you think

Fuzzy Taco

Fuzzy Taco

Wilds Pathfinder

Join Date: Apr 2007

Level Twenty One [HAX]

N/

i like the build a lot. it's a solid concept.... but why so many invinci-skills?
essence bond is useless with SoA/SH. *dump that*
Healing breeze is useless with SoA/SH *dump that*
no good channeling elites..... idk about that.
replace the aforementioned dropped skills with AoE channeling skills.
maybe dump points into spawning for spirit's strength? maybe healing hands for secondary healing? the builds seems to have enough offense.
anyways, good idea, and keep it up!

ReVel4tion

ReVel4tion

Frost Gate Guardian

Join Date: Mar 2006

Quote:
Originally Posted by Fuzzy Taco
i like the build a lot. it's a solid concept.... but why so many invinci-skills?
essence bond is useless with SoA/SH. *dump that*
Healing breeze is useless with SoA/SH *dump that*
no good channeling elites..... idk about that.
replace the aforementioned dropped skills with AoE channeling skills.
maybe dump points into spawning for spirit's strength? maybe healing hands for secondary healing? the builds seems to have enough offense.
anyways, good idea, and keep it up!
Healing breeze would be good to counter degen though, something SoA/SH won't help with.

The lack of an elite needs to be fixed though...other then that, i'm gonna try this build out foshoooo

Fishmonger

Fishmonger

Krytan Explorer

Join Date: Jul 2006

P/W

maybe replace SoA/SH with something such as Ancestor's Rage or Spirit Rift? That would speed up kills, and leave some room to kill stragglers. Even something like Cruel was Daoshen would work, albeit making your scythe go away momentarily. But i'm definatley going to give this a try. Holding VwK was getting a little boring


Also, much safer than the Splinter Gladiator build. or it seems so.

ReZDoGG

ReZDoGG

Wilds Pathfinder

Join Date: Apr 2007

Indian Township, ME

Nativ War Party (NWP)

Rt/Mo

Yeah, I don't think this build is any good for farming. My 105hp Ritualist builds I posted are much more effective. Area's of no degen you can use VwK, Spirit Rift, Ancestor Rage, and Cruel was Daoshen for big spikage. Even the Gladiators Splinter build is very limited to what you can farm. I farm almost anything I can possible find with 105hp VwK builds... farm luxons, jades, insects, corsairs, kappa, narga, and many more i can't currently think of.
This build is limited and slow... and if 1 enemy lives, nothing you can do bout them. Nice try I guess

Want some effective farming builds go here: http://www.guildwarsguru.com/forum/s...php?t=10153413

drakun01

Frost Gate Guardian

Join Date: Jan 2007

Essence bond triggers on 0s...

beltran13579

beltran13579

Lion's Arch Merchant

Join Date: Jan 2006

Mo/E

no elite???
12 character min

AscalonWarrior

AscalonWarrior

Wilds Pathfinder

Join Date: Apr 2006

Kokkola, Finland

Mo/

Why people think that every farming build have to contain elite

Well, this works fine as it is, no need for an elite skill

=DNC=Trucker

Krytan Explorer

Join Date: Apr 2006

TLA

Me/

Quote:
Originally Posted by drakun01
Essence bond triggers on 0s... There is a difference between taking 0 damage and taking 5 damage with 5 damaged absorbed.

With SH, you take 0 damage, and essence bond will NOT trigger. With SoA, you take 5 damage, but it is 'absorbed'

In both cases, you see 0's above your head.

Sk8tborderx

Sk8tborderx

Jungle Guide

Join Date: Nov 2005

PA

Us Are Not [leet]

W/

You could take grasping was kuurong.

ArKaiN

Jungle Guide

Join Date: Jan 2007

Lotus Branca[Lbr]

Mo/Me

Destructive was Glaive+ancestor's+spirit rift is FTW

Abonai Laguna

Abonai Laguna

Wilds Pathfinder

Join Date: Jun 2006

Isle of the Dead [CoC] GH

Company Of Corpses [CoC]

E/

I dont have nf, any options?

-.-

-.-

Banned

Join Date: Oct 2006

Get the game?

Pericles

Pericles

Frost Gate Guardian

Join Date: May 2007

[GoD]

R/

Quote:
Originally Posted by -.-
Get the game? Haha this made me laugh, but your avatar scares me...

drakun01

Frost Gate Guardian

Join Date: Jan 2007

Hmm...I need to start changing my build around then, as I still run essence bond.

G E A R S

Academy Page

Join Date: Mar 2007

E/Mo

I tried life sheath but it isnt that effective for 105ing since the recharge time is too short and on hard mode it runs out really fast

Grasping was kuuring by the time you cast it and let it off you could have already done mad dmg with splinte weapon and also it is ann item spell s you cant wield a scythe at the same time

Destructive giave combo would be good but it takes up too many skills and too long to set off.

i was also thinking about nightmare weapon that would be pretty sweet if it worked.

can't think of any other ones

boarderx

boarderx

Krytan Explorer

Join Date: Feb 2007

[PIG]

how can you dmg when there is only 1 foe left or if foes arent adjacent? this would work for some stuff but not much it seems, good concept though

attackofthecold

Academy Page

Join Date: Nov 2006

Mo/

Quote:
Originally Posted by boarderx
how can you dmg when there is only 1 foe left or if foes arent adjacent? this would work for some stuff but not much it seems, good concept though Group em together. I did a few test runs with a IW scythe inivimonk on jade brotherhood knights and you aggro them, let them attack you, back up slowly and they will pile on top of each other The thing is i got really horrible drops with IW and scythe, and i dont see this would differ that much.

Edit: Just tryed it and it seems to work really well o.0. In ~8 runs i got 3 golds and 5 purples on the 6 jade brotherhood knights outside The Markestplace. I did it as Mo/Rt though with 12 Channeling, 14 Prot, 11 Divine favor and Boon Signet for the elite skill. Though i am thinking Mark of Protection might be a decent skill to bring alone seeing as Boon Signet wasn't needed that much. Or Healing Hands with 105hp would work rather well too.