Staying alive & keeping heros alive in tough fights ...
bjmichaudphd
I am trying to solo adventure with as few NPCs in the group as possible.
I have read and re-read MANY posts, and have tried several builds, BUT ...
would appreciate some help.
My Warrior/Monk builds always fail due to running short on healing others in a tough fight, once the healer goes down, even if I strip DPS (damage per second) out of attack skills and put more into healing.
For healing, I use:
Orison of Healing
Signet of Rejuvenation
(I have also added 'Healing Signet' to some builds
STR 13, AXE 13, Healing 9, Tactics 5
I am level 20, have max 'Gladiator's Armor', superior vigor, absorption, axe runes
Is W/monk the best choice here, or is there a better W/x to keep both me and dying heros alive?
< OR >
Am I trying to do something that is hopeless?
I have read and re-read MANY posts, and have tried several builds, BUT ...
would appreciate some help.
My Warrior/Monk builds always fail due to running short on healing others in a tough fight, once the healer goes down, even if I strip DPS (damage per second) out of attack skills and put more into healing.
For healing, I use:
Orison of Healing
Signet of Rejuvenation
(I have also added 'Healing Signet' to some builds
STR 13, AXE 13, Healing 9, Tactics 5
I am level 20, have max 'Gladiator's Armor', superior vigor, absorption, axe runes
Is W/monk the best choice here, or is there a better W/x to keep both me and dying heros alive?
< OR >
Am I trying to do something that is hopeless?
October Jade
You're better served by not trying to be a monk with measly energy and two pips of regen. It's not really worth it.
Just spec for damage and keep an eye on your party. If your healer is getting smacked around, go help him out. Leave the maintenance to the henchmen; they have much better reflexes anyway.
Just spec for damage and keep an eye on your party. If your healer is getting smacked around, go help him out. Leave the maintenance to the henchmen; they have much better reflexes anyway.
bjmichaudphd
thank you.
Are there any secondary professions other than monk which have the ability to resurrect multiple fallen henchies which would be a better choice for damage dealing? Warrior/x
Are there any secondary professions other than monk which have the ability to resurrect multiple fallen henchies which would be a better choice for damage dealing? Warrior/x
VorianVader
Ability to resurrect multiple fallen allies at the same time -> Ritualist
Damage dealing i.e. sustained DPS, Warrior >Ritualist
The previous poster is right. You cannot assume the role of a monk as a warrior. You only have 2 pips of energy regen and 20 or so energy. You may carry a staff etc which gives you higher energy but the energy regen will kill you besides the fact that as a secondary monk, you dont have access to divine favor.
I dont know why you are having problems staying alive while going with henches unless of course you are playing hard mode. I have been able to hero/hench all missions in nightfall for masters on 5 characters as well as quite a few canthan/tyrian ones.
Usually my team set up is:
Me
2 SF Ele Heroes
1 Necro MM or SS
Warrior Hench
2 Monk Henches
Fire Hench
The monk henches are up to the task of keeping you alive (I almost never take the hero monks) provided:
1) You dont overaggro
2) You wait for energy to regen
3) You play wise i.e. take out enemy monks or critical damage dealers first (i.e. searing flame eles ugh), kill spirits of quickening zephyr/quicksand (which deplete energy etc.
4) Your heroes are set up properly with runes/insginias and builds. Furthermore, it pays to set them on guard mode. That way they will attack the targets you call rather than attack the nearest enemy or draw aggro.
Hope that helps
Damage dealing i.e. sustained DPS, Warrior >Ritualist
The previous poster is right. You cannot assume the role of a monk as a warrior. You only have 2 pips of energy regen and 20 or so energy. You may carry a staff etc which gives you higher energy but the energy regen will kill you besides the fact that as a secondary monk, you dont have access to divine favor.
I dont know why you are having problems staying alive while going with henches unless of course you are playing hard mode. I have been able to hero/hench all missions in nightfall for masters on 5 characters as well as quite a few canthan/tyrian ones.
Usually my team set up is:
Me
2 SF Ele Heroes
1 Necro MM or SS
Warrior Hench
2 Monk Henches
Fire Hench
The monk henches are up to the task of keeping you alive (I almost never take the hero monks) provided:
1) You dont overaggro
2) You wait for energy to regen
3) You play wise i.e. take out enemy monks or critical damage dealers first (i.e. searing flame eles ugh), kill spirits of quickening zephyr/quicksand (which deplete energy etc.
4) Your heroes are set up properly with runes/insginias and builds. Furthermore, it pays to set them on guard mode. That way they will attack the targets you call rather than attack the nearest enemy or draw aggro.
Hope that helps
October Jade
Something I just noticed...guess I overlooked it earlier. You mentioned that you try to play with as few NPCs as possible. Does that mean you're attempting to 5-man (or something similar) most of the time? I know it's proven to work in some places like Tombs and Sorrow's Furnace, but for general pve it seems like more trouble than it's worth. Heck, with loot scaling there might not even be a monetary incentive for doing so.
As for keeping your allies alive, you should explore options like "Watch Yourself!" and other indirect forms of protection. Taking a Paragon secondary opens up all sorts of defensive-minded shouts that might alleviate your longevity issues.
As for keeping your allies alive, you should explore options like "Watch Yourself!" and other indirect forms of protection. Taking a Paragon secondary opens up all sorts of defensive-minded shouts that might alleviate your longevity issues.
rick1027
paragons also have signet of return but the rit works well with warrior with all the weapon skills that give extra damage
Evilsod
I could've sworn i posted in this thread earlier...........
October Jade
I too have experienced on a few occasions this 'vanishing post' phenomenon. I hit the submit button, the page reloads and shows my new post in the thread, and upon returning hours later it's nowhere to be found.
/hijack. My apologies.
/hijack. My apologies.
Racthoh
I don't see any funny business with missing posts. Strange.
I've found Shield's Up! and Watch Yourself! to be of a lot of use on my warrior toon for vanquishing. You can almost always expect something to at least be wanding, and an extra 21 AL (12 tactics) is very useful for those soft targets.
I've found Shield's Up! and Watch Yourself! to be of a lot of use on my warrior toon for vanquishing. You can almost always expect something to at least be wanding, and an extra 21 AL (12 tactics) is very useful for those soft targets.
Sun Fired Blank
"Watch Yourself" is particularly amazing. So far as I know, not a single henchman in the game uses it, and if memory serves, a +20 AL bonus drops armor-influenced damage by 25% for a 60 AL character.
Marty Silverblade
Quote:
Originally Posted by Evilsod
I could've sworn i posted in this thread earlier...........
I recall a very similar thread to this being posted in the Warrior forum, just under a different name. Your post didn't disappear.
Francis Crawford
20 AL bonus drops damage by 1/1.414 ..., where 1.414 ... = Square Root of Two.
And I agree with the theme of this thread -- if you're a warrior and you want to help people survive, do it with adrenaline and/or skills from your primary (warrior) profession. I.e., Tactics and/or Paragon.
One option, by the way, is to give up your damage elite and go for mass condition removal. Song of Purification is underrated for this. Cautery Signet is more popular, second best, and easy to cap if you have Nightfall (Consulate Docks mission). Martyr is third best.
And I agree with the theme of this thread -- if you're a warrior and you want to help people survive, do it with adrenaline and/or skills from your primary (warrior) profession. I.e., Tactics and/or Paragon.
One option, by the way, is to give up your damage elite and go for mass condition removal. Song of Purification is underrated for this. Cautery Signet is more popular, second best, and easy to cap if you have Nightfall (Consulate Docks mission). Martyr is third best.
GeniusLoci
Quote:
Originally Posted by Francis Crawford
20 AL bonus drops damage by 1/1.414 ..., where 1.414 ... = Square Root of Two.
And I agree with the theme of this thread -- if you're a warrior and you want to help people survive, do it with adrenaline and/or skills from your primary (warrior) profession. I.e., Tactics and/or Paragon.
One option, by the way, is to give up your damage elite and go for mass condition removal. Song of Purification is underrated for this. Cautery Signet is more popular, second best, and easy to cap if you have Nightfall (Consulate Docks mission). Martyr is third best. Isn't 20 AL on top of 60 just half way to 100AL? If so it's 25% drop for them as they get 100% at AL 60 and 50% at 100. Which makes them 75% in the middle...
And I agree with the theme of this thread -- if you're a warrior and you want to help people survive, do it with adrenaline and/or skills from your primary (warrior) profession. I.e., Tactics and/or Paragon.
One option, by the way, is to give up your damage elite and go for mass condition removal. Song of Purification is underrated for this. Cautery Signet is more popular, second best, and easy to cap if you have Nightfall (Consulate Docks mission). Martyr is third best. Isn't 20 AL on top of 60 just half way to 100AL? If so it's 25% drop for them as they get 100% at AL 60 and 50% at 100. Which makes them 75% in the middle...
Quaker
Quote:
Originally Posted by VorianVader
Quote: The monk henches are up to the task of keeping you alive (I almost never take the hero monks).... If I'm going alone with just Heroes & Henchies, I use henchie monks - they are up to the task - but if I'm in a group that is all humans and Heroes, I bring Tahikora (if more monks are needed). With the setup I use for her she seems to be slightly better than the henchie monks and I can set her to 'Avoid Combat' which helps her survive.
Quote:
4) Your heroes are set up properly with runes/insginias and builds.
This is something which seems to be overlooked by a lot of people. It really pays off to spend the gold to fully equip your Heroes with the proper Runes & Insignias and decent weapons (not just crap greens you want to store) Quote:
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