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Skill Set/Atrributes/Template Code:
[build prof=rt/w res=12+3+1 tac=12 name="Rt/W Vengeful Was for Smites" box][Vengeful Was Khanhei][Vengeful Weapon][Bonetti's Defense][Great Dwarf Armor][Disciplined Stance][To The Limit!"][Sprint][Enraging Charge][/build]
Equipment:
*Any Max Armor with 5 Stalwart Insignias (10 vs. Physical).
*Restoration Headwrap with a Superior Restoration Rune.
*Any Vigor Rune.
*3 Attunement Runes.
*Any Sword or Axe of Shelter (+7 vs. Physical), +5 Energy, and 10% Furious Mod (not a requirement, but helps charge Bonnetti's. Paired with a req 12 or lower Tactics Shield, with +45hp (while Enchanted), or +30hp shield handle, and -5 dmg (19%/20%) shield inscription.
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Alternative Skills: These are just a few examples that can be used.
Asuran
[Mindbender]
Mindbender can be a two in one skill. You can use it to replace Enraging Charge to help on the running part, just be careful to not get it stripped while doing so. It can also help against interrupts as you get half casting times of all spells. It can be useful against Graspings. I use Mindbender myself instead of Enraged for all my Smite runs.
Ebon Vanguard
[Ebon Battle Standard of Wisdom]
Ebon Battle Standard of Wisdom can help to speed things up when you get half recharge on VwK. It can also replace Enraging Charge if you confident enough to make the run with one running skill.
Deldrimore
[Drunken Master]
Drunken Master can be used as another running skill, or it can be the only running skill if you use a little Alcoholic beverage to get yourself drunk just before you do the run to Smites. Just make sure to take off "Post-Processing Effects" in your Graphic options to remove the drunk effect. This will also free up a spare slot for something else. It has a very long duration, and good speed buff if you are drunk off your azz before activating the skill.
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Usage:
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*Enter UW and Take the "Clear The Chamber" Quest.
Grasping Darkness
*Walk in and Pull one group of Graspings (Two if you dare), then use Sprint to run back to a safe spot in middle of chamber. Be sure to shake off any Bladed Aatxes.
*Use Disciplined Stance just before Graspings start attacking. Then use VwK acouple seconds before the stance wears off to help counter interruptions.
*Cast Great Dwarf Armor.
*Spam Vengeful Weapon as often as possible while VwK is in use. Just be sure not to spam too much to avoid Dazed.
*Use Disciplined Stance as soon as VwK ends, then quickly hit "To The Limit" to charge up Bonetti's Defense before they drain your energy. Attack if needed to gain more adrenaline for charging Bonneti's.
*Use Bonetti's Defense just as Disciplined Stance ends and charge energy full. Keep Bonetti's on long enough for VwK to be recharged and ready.
*Cast VwK once it is charge while Bonetti's Defense is still Active to help against interruptions.
*Repeat until they are dead.
The Run
*Wait on top of steps to the right side of chamber, and make sure the Blade Aatxes that are patroling in and out of the narrow gateway to the right, around the wall.
*As Soon as you see the Aatxes run out of the passage way, hit Sprint to run by the first group of Aatxes that are on top of the steps. Be sure not to aggro the Aatxe that patrols the second set of steps, as he might get you killed. Use Enraging Charge if needed.
*When your are in the safe spot just before narrow passageway, wait for the two Aatxes patrol out. Then wait for the Graspings to patrol in, then out towards the little hill.
*Do not aggro those graspings, they might get you killed.
*Now, walk towards Aatxes, as soon as they start running towards you hit Sprint to run on by to next safe spot.
*Once both Running buffs are ready to use, use them to run on by the last two groups of Aatxes.
*Be sure to shake off them last two Aatxes before taking on the first group of Smites.
* The run is the hardest part to accomplish, but it ain't hard at all. Just be sure to watch and study the patrols of the Aatxes and Graspings.
Smite Crawlers:
*Cast on Great Dwarf Armor before pulling.
*Pull one or two small groups of Smites (usually one). Do not pull any more than 6-7 Smites at one time, as they might kill you with Zealot's Fire.
*Use VwK as soon as all the Smites are attacking, or atleast most of them. You can use Vengeful Weapon to help keep your health up while waiting for all the Smites to be attacking.
*Spam Vengeful Weapon as often as possible.
*Use Disciplined Stance as soon as VwK wears off, then immediately hit "To The Limit" to charge Bonneti's Defense (Do not attack Smites to gain Adrenaline!). You can also hit Vengeful Weapon at the same time as "To the Limit". You should have enough time to hit two Vengeful Weapon uses before Disciplined ends, to help keep your health up.
*Hit Bonneti's Defense as soon as Disciplined Stances ends. Keep on until VwK is charged and ready. Do not cancel it out with anything besides VwK.
*Hit VwK as soon as it is charged, then renew Great Dwarf Armor.
*Keep Great Dwarf Armor as much as possible. You can cast it just after casting VwK, or while Disciplined Stance is active. Do not use it to cancel out Bonneti's.
*Be sure to learn the Timing of these spells, as it is critical to reduce damage as much as possible, and keeping you well alive.
*Do not cancel out Bonneti's Defense too soon as you will take alot of damage while VwK is still recharging.
*Always use "To the Limit" just after using Disciplined Stance, and do not attack Smites to gain adrenaline.
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Video
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Rt/W Vengeful Was for Smites UW Run (Updated)
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This is the build I personally use for all my Smite farming.
Hope you like it, and Good Luck on Ecto's.

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