Remember the WTS/WTB "fix"?

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Cacheelma
In-game mods to keep an eye on spamming?!?

Ok. Let's imagine this together.-

Imagine there's no such thing as "spam" in this world. Everyone who wants to repeat his/her message only do so once in a minute.

Now, imagine there're 100 people who want to do the trade in your district. How many messages do you think you'll see per second? Do you consider these people spammers? The messages will scroll so fast to the point that you won't notice any differences between spamming and no spamming. So what's the point?

As I said earlier. FIX THE REAL ISSUE HERE.
The real issue as you put it, cant be fixed with more filters! People will always find a way around those with different phrases and what have you.

The real issue are the people ingame who abuse the system. Something which cant be fixed with more filters and regulations and restrictions. The only way to handle abusive players is to have an obvious precense of mods.

People abuse the system because they know they cant get caught or punished, or they dont expect to. Filters wont stop that, changes to the programme wont stop that. People always find a way around it.

The only definite deterant to abusive behaviour is having a visible presence of someone who can ban them.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

But Cacheelma, why search for simple solutions, when they would obviously rather do complicated and ineffective solutions time and time again instead?

Step 1 - People are complaining about trade spam in local chat. OK, design code that places all messages that begin with either WTB or WTS into the trade channel. Implement this and then forget about it, completely ignoring that people can go around this filter very easily.

Step 2 - Add a "party search" feature that is designed to, ya know, find groups or "parties". As an afterthought, add a trade section, ya know, for the helluvit. Of course the party search is designed for simple "Tank LFG" style messages, and well, not for selling much of anything. But enjoy it anyway.

Step 3 - Oh, people are still complaining about spam. Umm, well... Oh look, these people are circumventing the filter, ya know the filter we put in the game months ago and forgot about it. Well, the next logical step is obviously to start banning people. I mean, it's the only other option.

Sounds reasonable.

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

Quote:
Originally Posted by freekedoutfish
The real issue as you put it, cant be fixed with more filters! People will always find a way around those with different phrases and what have you.

The real issue are the people ingame who abuse the system. Something which cant be fixed with more filters and regulations and restrictions. The only way to handle abusive players is to have an obvious precense of mods.

People abuse the system because they know they cant get caught or punished, or they dont expect to. Filters wont stop that, changes to the programme wont stop that. People always find a way around it.

The only definite deterant to abusive behaviour is having a visible presence of someone who can ban them.
I think I said earlier how I think the whole chat filter/disabling some chat functions are just STUPID.

Yeah, I did. Let me repeat it here. Fixing the trading problems with chat filtering is like making a better Air-Conditioner to fight Global Warming.

The REAL ISSUE I'm talking about here is the lag of GOOD trading system.

There you go.

Miral

Miral

Jungle Guide

Join Date: Apr 2005

Hell. AKA Phoenix, AZ

The Gear Trick [GEAR]

W/A

Quote:
Originally Posted by Cacheelma
I think I said earlier how I think the whole chat filter/disabling some chat functions are just STUPID.

Yeah, I did. Let me repeat it here. Fixing the trading problems with chat filtering is like making a better Air-Conditioner to fight Global Warming.

The REAL ISSUE I'm talking about here is the lag of GOOD trading system.

There you go.
i kinda doubt that would fix the spam, actually. these are people that spam the general chat channel, when there is a trade chat channel just waiting to be used. the only way to fix that is to just prevent spam, and the up arrow/paste removal in all-chat would accomplish that to a great extent. Now, that's not to say a better trade system isn't needed, but thats not what the spam is all about unfortunately.

watrah

watrah

Frost Gate Guardian

Join Date: Mar 2006

The Dynasty Warrior

N/Me

I got great Idea why don't we make use of the party search if Anet can increase the size of the text u can put it there so it will be like the local chat or trade chat

Because this my only problem for not using the party chat which is it limit to contain all the item or the weapon that I want to sell or buy

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Cacheelma
I think I said earlier how I think the whole chat filter/disabling some chat functions are just STUPID.

Yeah, I did. Let me repeat it here. Fixing the trading problems with chat filtering is like making a better Air-Conditioner to fight Global Warming.

The REAL ISSUE I'm talking about here is the lag of GOOD trading system.

There you go.
I have to agree with others. It doesnt matter whether we added the best trade system in existance, people would still spam.

You have players ingame who have been around for 2 years and are stuck in their ways. They want to do things their way, no matter what anyone says.

Adding a trade system might make trading easier and better for the majority of small-time traders, but it wont remove or kill spamming! You will have traders who will sware by spamming to be the better way to make gold. So they keep doing it.

The issue is the attitude and mentality of players! Adding more and more and more things to try and prevent them from doing it, or to tempt them away from doing it, wont help.

You cant fix a problem by just putting a bandage over it and waiting for it to do away. You have to be direct and use force and pressure.

If players are going to act like kids, then we have to treat them like kids and punish them when they miss-behave. Otherwise how do they learn?

Rothen Kithkanan

Rothen Kithkanan

Frost Gate Guardian

Join Date: Apr 2006

Between a rock and a hard place

Pah, who needs guilds?

E/

There used to be a time (back in the early days) when the Trade channel was used for that purpose and on the whole, the local chat was used for just that. There was never IMO ever an issue with trade spam on local chat (with the possible exceptions of the accepted trade hubs). So why's it changed?

Obviously there is now a far larger player base than previously which is now made up of people who no longer respect the chat filters for what they were intended for. This may be down to the fact that the player base has a lower average age than before, actually I think this is one of the main reasons, but primarily, I’ll put it down to impatience......

The "must sell as quick as possible and will use any method I can" mentality if you will.

Sadly I can’t see there being a fix for this during the remaining years of GW. It’s just something that we will all have to accept and get on with. There are other means (the party window) however I agree it’s too small, but that doesn’t prevent its use; you just need to adapt a little. There's been number of posts on here with people refusing to use the search window, that’s all well and good, but how will that help to solve the problem, you complaint about spam but wont use the (albeit limited) other options available to you. I have personally given up trying to sell things anymore, just the shear number if buyers/sellers spamming the main towns makes it too tedious to hang around. Like I said, there will never be a fix for this, lets just hope that whatever they implement, Anet gives us something in GW2 to prevent a similar problem reoccurring.

Patrick Smit

Jungle Guide

Join Date: Nov 2006

NiTe

Quote:
Originally Posted by Rothen Kithkanan
....Sadly I can’t see there being a fix for this during the remaining years of GW. It’s just something that we will all have to accept and get on with. ....
Well the cause u point out maybe very true, although i just suspect it, we ofcourse have no evidence.

Though i disagree that there aint a fix.

Look back in history of the wild west, if there was a problem we could hire civilians to solve the problem, BOUNTYHUNTERS. Anet could reward people that succesfully report any person that spams in any chat channel, or that sells in any other then trade channel. for spam its easy require three pictures of different spam moments with 2 or more lines in close succession of the spammer. These will be verified with the chat logs, and the first player collects a nice bounty, say 1 or 2.5 platinum.

People that sell in all channel need similar requirements in order to show that it is not by mistake. Again a nice bounty will induce people to solve the problem at actually no cost, its just virtual cash^^.

If this is introduced than it will stop people from spamming cause people are watching your every move. Chat logs should prevent abuse. You could even make the new title "legendary bountyhunter". perma ban after three to five violations per account make it non-farmable. Well we will find other gaps, but that could be dealt with easily I guess.

Setting a density limit could help too, say max 1 line per 25 may be of your origin

Ghost Recon

Ghost Recon

Krytan Explorer

Join Date: Jun 2005

Mo/

Do the easy thing get a GM to stay in the main district for a few hours and permanently ban anyone trying to sell in Local Chat it would get the problem solved nice and quick.

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

I love the copy/paste/up arrow functions..

But maybe they can work only in Trade/Party/Guild chat.

Also, I'd have to say the compiling of W T S, \/\/TS, WT$, etc... filter is something that should be looked into.. I understand people have hundreds of was of doing it, but I think there are quite a few more rules that could be added into the filter.

ie: If W,T, & S are separated with punctuation or the same letter/number or any combination of different ways to make up W, T & S are used together. Things like Selling, Buying, S> B>, etc...

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

Quote:
Originally Posted by Ghost Recon
Do the easy thing get a GM to stay in the main district for a few hours and permanently ban anyone trying to sell in Local Chat it would get the problem solved nice and quick.
Do you seriously THINK that Anet has enough resource/manpower/whatever for such thing? This is the main reason they keep giving us when they want to say they can't do something.

Think about it for a second here.-

-How many GMs do you need?

On American server alone, let's assume Kamadan, Kaineng, and LA each has 2 districts. That would be 6 GMs. These 6 GMs (at least, let's assume again that these 6 people are robots and can stay up forever) will have to stay up 24/7. And since Anet is a company, these people must be paid. For how much, then, given that they have to stay up 24/7?

-How about having them look at chat logs instead?

Do you think logging such text for 24/7 is free? What about analysing them?

All in all, these kind of thing costs money. I'd say Anet'd better spend this money fixing the REAL ISSUE instead.

Don't come here saying improved trade system won't reduce spam. The current spam you see isn't from spammers ALONE. It also comes from us normal players who want to sell/buy stuff too. As I said earlier, 100 of us typing one line each is enough to cause such spam.

And do you seriously believe that majority (yeah, please just ignore some silly people's actions because clearly we can't get rid of them and they'll do bad things anyway) of players would waste their time screaming WTS in one small district while the rest of the world is using the new trade system AND ignoring him completely? I, for one, don't think so.

Ghost Recon

Ghost Recon

Krytan Explorer

Join Date: Jun 2005

Mo/

Quote:
Originally Posted by Cacheelma
Do you seriously THINK that Anet has enough resource/manpower/whatever for such thing? This is the main reason they keep giving us when they want to say they can't do something.

Think about it for a second here.-

-How many GMs do you need?

On American server alone, let's assume Kamadan, Kaineng, and LA each has 2 districts. That would be 6 GMs. These 6 GMs (at least, let's assume again that these 6 people are robots and can stay up forever) will have to stay up 24/7. And since Anet is a company, these people must be paid. For how much, then, given that they have to stay up 24/7?

-How about having them look at chat logs instead?

Do you think logging such text for 24/7 is free? What about analysing them?

All in all, these kind of thing costs money. I'd say Anet'd better spend this money fixing the REAL ISSUE instead.

Don't come here saying improved trade system won't reduce spam. The current spam you see isn't from spammers ALONE. It also comes from us normal players who want to sell/buy stuff too. As I said earlier, 100 of us typing one line each is enough to cause such spam.

And do you seriously believe that majority (yeah, please just ignore some silly people's actions because clearly we can't get rid of them and they'll do bad things anyway) of players would waste their time screaming WTS in one small district while the rest of the world is using the new trade system AND ignoring him completely? I, for one, don't think so.
wow way to over complicate things, you only need to do it in 1 district for a few hours a day a couple of days a week. After a couple of weeks there won't be any trading in local with the fear of been permanently banned. You would warn the everyone first (or not, I don't care) someone people will say "that it isn't fair" well we have a trade channel for a reason.

Darkfoxx

Darkfoxx

Frost Gate Guardian

Join Date: Oct 2006

SEyE

R/Rt

I think a viable solution is to implement a "merchant" system like that of Silk Road Online.

Basically anyone can open up a little merchant stall and people can come by and view your goods and the prices you have set them at. You can also set the title of your stall to tell users what you are selling. This allows for people to sell items unattended (or attended if they wish to negotiate prices).

Thoughts?

korcan

korcan

noobalicious

Join Date: Jun 2006

who cares if theres spam. if people want to login to gw to chat, go to shingjea or temple of balth. theres always "great" conversation taking place at those locations without the nuisance of spammers, for the most part.

major outposts are mainly filled with gamers who want to buy and sell. if youre there to "hangout" and "chat", go dedicate one of the many other outposts for that. international districts for major outposts are relatively free of spammers, go and "chat" there.

as for a more convenient system for trading... we aint gettin one, so live with the one we have.

Water Angel

Water Angel

Banned

Join Date: Mar 2006

Paris

Me/E

Quote:
Originally Posted by Darkfoxx
I think a viable solution is to implement a "merchant" system like that of Silk Road Online.

Basically anyone can open up a little merchant stall and people can come by and view your goods and the prices you have set them at. You can also set the title of your stall to tell users what you are selling. This allows for people to sell items unattended (or attended if they wish to negotiate prices).

Thoughts?
i love the idea.after all if npcs can have their shop with items why players couldent open one too.like a guru ventari but ingame^^.would be easier than auction house or else.
but implant that in game could be hard as it would modify alot and rekire many stuff.

kane : yes yes it was toward you,you got it right(at last one thing since thread start...)

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Cacheelma
Do you seriously THINK that Anet has enough resource/manpower/whatever for such thing? This is the main reason they keep giving us when they want to say they can't do something.
You do realise the mods play Guild Wars in their spare time. All we're asking is that on their time off, they might just talk a strole around the a capital city and make themselves known.

Maybe stand around for an hour and just make people aware, that if they break the rules they get an instant ban.

We're not expecting them to put a MOD into each and every capital city, and each district 24/7. You dont see police patrolling the same street 24/7, but knowing they could be is enough of an incentive to behave.

If they had an obvious kind of MOD icon flashing above their head, you would know it them. I can quarantee you, the minute one showed up in a capital city the spamming would stop instantly.

Its not about having them there 24/7, its about knowing they could turn up, its about knowing they could be watching.

Regardless of whether it would require more staff, are you denying it would work? Are you saying that if you were spamming, and you saw a MOD walking around you wouldnt suddenly stop?

It would work, and it would keep the spammers on edge!

Darkveil

Darkveil

Academy Page

Join Date: Jan 2006

LoG

Me/N

I seldom login to post anything due to horrible load times but i really wanted to boost and underline this suggestion:

Quote:
Originally Posted by mafia cyborg
disable copy/paste/uparrow in local chat = fixed
Yeah, it says: "in LOCAL chat" (the other channels will still have copy/paste/uparrow).

For a short term fix, this is the best thing ive seen so far. It should be fairly easy to implement compared to other more drastic solutions people are coming up with.

You can't argue this is a bad idea for now, right?


Big fat SIGNED.

/Jinx

Water Angel

Water Angel

Banned

Join Date: Mar 2006

Paris

Me/E

the mod idea would be great imo but making them invisible for other.what's the point everyone know they are mods, stop spam and as soon as they go, spamming go again...pointless.when conceal and strike from shadows wud be more disuasive as spammers would be afrid be spoted and du nspam i think.

but anet already said they refuse such thing cause their dumb policie....gg policie preventing stuggle against spam.

the fix uparrow/copy/paste in general chat could be more effective, best idea.

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

Quote:
Originally Posted by Darkveil
I seldom login to post anything due to horrible load times but i really wanted to boost and underline this suggestion:



Yeah, it says: "in LOCAL chat" (the other channels will still have copy/paste/uparrow).

For a short term fix, this is the best thing ive seen so far. It should be fairly easy to implement compared to other more drastic solutions people are coming up with.

You can't argue this is a bad idea for now, right?


Big fat SIGNED.

/Jinx
This is a bad idea. And since you seem to miss my previous post regarding this issue (1 page ago), let me repeat it here.-

You're asking Anet to modify the entire chatting interface/system underlying it.

Right now, the chat has only 1 system all across the channels, with one filter to redirect WTS/WTB to Trade channel. To make the chat input bar work differently depending on the channel would mean Anet has to differentiate the chat input system into at least 2 systems.

Too much work for such a small fix. Besides, I'd say they should fix the REAL issue here instead.

There you go.

And as some of you have said, Anet employees do play GW inn their spare time. Why are you asking them to WORK on their spare time for free?

Besides, do you seriously believe that banning would stop spammers? How would this banning work, anyway? Temp. ban = Useless, as they'll come back later. Permanent ban = too severe a punishment to give for just spamming.

How would it look for Anet, anyway, if they ban people who spam trade message in-game because the game's SHORTCOMINGS?

Patrick Smit

Jungle Guide

Join Date: Nov 2006

NiTe

Cacheelma, it is not the shortcoming of the game that does spam, certain players who violate the rules cause spam, don't turn things around. They show they don't have any responsability, nor care about the "right" of others. Permanently ban them after 3-5 times violating the eula gives them enough chances to improve on their behavior.

I say bounty hunting FTW, include the title and we have something new to go for ^^

Water Angel

Water Angel

Banned

Join Date: Mar 2006

Paris

Me/E

new title : spammer hunting !

Ghost Recon

Ghost Recon

Krytan Explorer

Join Date: Jun 2005

Mo/

Or even better vigilante rules, if someone posts a lot a posts in local in a short amount of time or similar posts to his last post. Everyone will be able to click on his name to open another window to check if you want to report that player. After 20-30+ reports have been made automatic 24 hours ban.

Sure it can be abused but that's what gives it all the fun.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Cacheelma
Besides, do you seriously believe that banning would stop spammers? How would this banning work, anyway? Temp. ban = Useless, as they'll come back later. Permanent ban = too severe a punishment to give for just spamming.

How would it look for Anet, anyway, if they ban people who spam trade message in-game because the game's SHORTCOMINGS?
I find that a very odd thing to say.

You agree spamming is an issue which needs delt with, but your saying we shouldnt perminantly ban players for doing it? Where do we draw the line at which abuse should be dealt with perminantly and which temporarily?

I dont understand why we have temporary bans anyway. Unless Anet make a mistake, they shouldn't they give an account back.

Which obviously means I dont think banning someone perminantly for excessive spamming is a bad thing. Not if Anet make it very clear in the terms and conditions that its an offense. We're not going to sort out the issue of players abusing the game; such as spamming the local chat, unless we come down hard on them and make it perminant.

You cant agree that spamming is bad on one end, and then say its excessive to perminantly ban them for doing it. Thats like saying its bad to knife someone, but we shouldnt lock people up for carrying a weapon because we have to concider their rights as a person.

Perhaps that example is a bit excessive, but I've never understand this idea that we should concider the rights of the person who breaks the rules or the law. If they break the rules, then its their own fault. They wont learn otherwise.

Either you want spamming and other abuse to be dealt with, or you dont. You cant complain when the Mods have to use excessive force if it the only way. Freedom of speach and choice to do what you want ingame and in real life, still comes with the responsibility to consider the people around you.

And you do sign a terms of conditions when you start the game, so really there is no excuse!

KANE OG

KANE OG

Banned

Join Date: Oct 2005

Ogmios Graybeards

W/

I think a temp ban would work just fine... right before a weekend event that everyone wants to play.

KANE

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

I say hit spammers where it hurts the most - wipe their inventories, gold and all.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Here, let me clarify my idea a little more, since it seems to be getting rave reviews:

Wipe all non-equipped and non-customized items in the player's inventory (including storage and all characters) and all their gold. No tangible or sellable wealth what-so-ever. That way, they can still play all the want, but they would have no reason to spam any more - nothing to sell.

Oooh, add to it that they get their own personal loot scaling nerf. All items become scaled, including rares, greens, etc. Also, they become permanently banned from typing in Local chat ever again.

The next inevitable step, it is.

KANE OG

KANE OG

Banned

Join Date: Oct 2005

Ogmios Graybeards

W/

Even if there were an auction house, people would just spam you to come see their wares at the auction house. :S

The thread was started because, maybe.... just possibly, once a day.... one mod could actually type in SOME variation to the wts/wtb database and this crap could be narrowed down.

THEN! Just maybe! You could then identify the true hardcore spammers and THEN punish them.

KANE

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by arcanemacabre
Here, let me clarify my idea a little more, since it seems to be getting rave reviews:

Wipe all non-equipped and non-customized items in the player's inventory (including storage and all characters) and all their gold. No tangible or sellable wealth what-so-ever. That way, they can still play all the want, but they would have no reason to spam any more - nothing to sell.

Oooh, add to it that they get their own personal loot scaling nerf. All items become scaled, including rares, greens, etc. Also, they become permanently banned from typing in Local chat ever again.

The next inevitable step, it is.
So remove all their material wealth as a punishment? you might aswell just block their account, because they can quite easily do a few farming runs and get more gear. A hard core seller who has all his gear removed, isnt going to take very long to aquire new stuff to sell.

That would just be annoying, not discouraging!

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by freekedoutfish
So remove all their material wealth as a punishment? you might aswell just block their account, because they can quite easily do a few farming runs and get more gear. A hard core seller who has all his gear removed, isnt going to take very long to aquire new stuff to sell.

That would just be annoying, not discouraging!
The fact that you actually considered the viability of my idea is pretty bad. My point is that Anet seems to be taking complicated and ridiculous steps to "rid spam", that are obviously not working, and they never will. What I typed is the next inevitable step to banning, the way they're going.

Of course, the simplest thing they could do is attempt to make trading a little less like pulling teeth, and continue to work on the spam filter. In the end, you just have to accept that spam is a way of life on the internetz. Spam happens, and you can't stop it, no matter how Gestapo you get.

There will always be people who steal bread. However, if you give bread away, the rate at which people steal bread will dramatically decline - then punish the rest.

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

Quote:
Originally Posted by arcanemacabre
The fact that you actually considered the viability of my idea is pretty bad. My point is that Anet seems to be taking complicated and ridiculous steps to "rid spam", that are obviously not working, and they never will. What I typed is the next inevitable step to banning, the way they're going.

Of course, the simplest thing they could do is attempt to make trading a little less like pulling teeth, and continue to work on the spam filter. In the end, you just have to accept that spam is a way of life on the internetz. Spam happens, and you can't stop it, no matter how Gestapo you get.

There will always be people who steal bread. However, if you give bread away, the rate at which people steal bread will dramatically decline - then punish the rest.
*waits patiently for someone to come out and yell "People will steal bread anyway"!*

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Quote:
Originally Posted by arcanemacabre
Here, let me clarify my idea a little more, since it seems to be getting rave reviews:

Wipe all non-equipped and non-customized items in the player's inventory (including storage and all characters) and all their gold. No tangible or sellable wealth what-so-ever. That way, they can still play all the want, but they would have no reason to spam any more - nothing to sell.

Oooh, add to it that they get their own personal loot scaling nerf. All items become scaled, including rares, greens, etc. Also, they become permanently banned from typing in Local chat ever again.

The next inevitable step, it is.
Since my first reply was deleted, I'll try again.

Are you serious? How can you possibly suggest something that stupid. The game has been like this for over 2 years, and NOW you are suggesting erasing inventories? This is the worst idea, from anyone, about anything. You should be banned from posting suggestions.

If you look at it that way, then people should get their experience erased for farming the same place again and again.

As I said on my deleted post, until Anet fix trading (which apparently they wont), it will remain in its current form. In that AD1 is trade central, and that spam is just something you have to accept. Erasing inventories will just bring rage.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by fenix
Since my first reply was deleted, I'll try again.

Are you serious? How can you possibly suggest something that stupid. The game has been like this for over 2 years, and NOW you are suggesting erasing inventories? This is the worst idea, from anyone, about anything. You should be banned from posting suggestions.

If you look at it that way, then people should get their experience erased for farming the same place again and again.

As I said on my deleted post, until Anet fix trading (which apparently they wont), it will remain in its current form. In that AD1 is trade central, and that spam is just something you have to accept. Erasing inventories will just bring rage.
Fenix, I was going to leave a very sarcastic post, but I'm just going to give you the benefit of the doubt that I wasn't clear in my intentions and let you know, I agree.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Cool

I was pointing it out, because currently the spam-ban system is horrible. As you probably read, lots of players got banned for weird 'spamming'. As in, writing a message a couple of times before moving onto another town, etc.

So if people had inventories erased for that.....it'd be horrible.

Miral

Miral

Jungle Guide

Join Date: Apr 2005

Hell. AKA Phoenix, AZ

The Gear Trick [GEAR]

W/A

what people were banned for, and what they claim to be banned for, are usually two different animals. people say a couple times, they really mean 20 times in 20 seconds. its not always the case, there may be a couple that actually only repeated message a couple times, but mostly the people were probably the malignant spammers that just spam for the sake of spamming (20 messages in rapid succession whether anyone else is saying anything or not)

Carboplatin

Carboplatin

Jungle Guide

Join Date: Jul 2005

[PIG]

W/A

they did fix it. loot scale and HM prevents anything from being sold.

Miral

Miral

Jungle Guide

Join Date: Apr 2005

Hell. AKA Phoenix, AZ

The Gear Trick [GEAR]

W/A

Quote:
Originally Posted by R Langdon
they did fix it. loot scale and HM prevents anything from being sold.
and yet.... still constant spamming. try again.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Simply the most effective method mentioned so far is to remove the up-arrow option from chats. I'd even go as far as to say to remove it completely, not just from local chat. Then it wouldn't be so painful to leave the trade chat on and I might actually see something I'm interested in.

No 'up arrow', no spam. Simple, surgical and sanitary.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by MSecorsky
Simply the most effective method mentioned so far is to remove the up-arrow option from chats. I'd even go as far as to say to remove it completely, not just from local chat. Then it wouldn't be so painful to leave the trade chat on and I might actually see something I'm interested in.

No 'up arrow', no spam. Simple, surgical and sanitary.
So if you go AFK and come back, how do you check all the previous conversations that you missed? It would make conversations too difficult to track. It would be punishing the innocent to punish the rule breakers.

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

The system is fine as it is. Really, GW has been out for more than two years now and we've all put up with it. If you have a problem with it turn your chats off and sell your stuff here- it's that simple.

Patrick Smit

Jungle Guide

Join Date: Nov 2006

NiTe

Quote:
Originally Posted by RhanoctJocosa
The system is fine as it is. Really, GW has been out for more than two years now and we've all put up with it. If you have a problem with it turn your chats off and sell your stuff here- it's that simple.
Yes, the system is good enough, no don't turn chats of, turn of the spammers instead (especially don't turn em on, you don't wanna know what they will spam), then the system would be closer to perfection. Selling here si a slow process, and i do it with some object that i think are worth it, much more gets merchandised now as you can't reach the potential customers anyway.