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Gw:en
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First of all, it's the ONLY expansion to Guild Wars. The other three chapters are stand-alone games. GW:EN requires you to have at least one.
Yes, it is linked to prophecies, and nightfall and factions.
The PvP should not be any different than it currently is. New skills, sure, and that means new balances.
(although, you give me the impression you are perhaps asking about GW2 and not GW:EN)
Yes, it is linked to prophecies, and nightfall and factions.
The PvP should not be any different than it currently is. New skills, sure, and that means new balances.
(although, you give me the impression you are perhaps asking about GW2 and not GW:EN)
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Originally Posted by Does-it-Matter
First of all, it's the ONLY expansion to Guild Wars. The other three chapters are stand-alone games. GW:EN requires you to have at least one.
Yes, it is linked to prophecies, and nightfall and factions. The PvP should not be any different than it currently is. New skills, sure, and that means new balances. (although, you give me the impression you are perhaps asking about GW2 and not GW:EN) |
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New playable races (not classes) Charr, Norn, Asura, Sylvari will be available in GW2 not in GW:EN. GW:EN is coming out in Q3 this year and will only introduce some of these races... you will meet them through story, but you won't be able to play them.