new expensive air magic skill

Carmine

Carmine

Academy Page

Join Date: Jun 2006

CA

Flaming Turtles

Fire Magic has its classic Meteor Shower.

Water Magic has its classic Malestorm. (Yes, Malestorm. Shhhh.)

Earth Magic has its classic Dragon Stomp.

Air Magic has...Lightning Orb? Lightning Hammer? Shock?

Thus, I suggest that Air Magic be endowed with a new skill in this class. 25E, 3s cast, 45s recharge. For 10s, nearby foes are struck for 5..20 each second, and attacking foes are knocked down.

We will call this new skill GURLSTORM.

Does-it-Matter

Krytan Explorer

Join Date: Dec 2005

N/

Why not just "Lightning Storm" or similar to that?

25e, 6 sec cast, 60 sec recharge

Create a Lightning Storm at target foe's location. For 9 seconds foes adjacent to this location area struck for 12..60 Lightning damage and Dazed every 3 seconds. This spell causes exhaustion.

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

I do believe the spell you're looking for 'was' Chain Lightning.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Thunderstorm

25E, 4sec cast, 45 sec recharge

Hex Spell. Target foe and foes in the area take 10...80 lightning damage and are hexed with thunderstorm for 1...10 seconds. Whenever a foe under this hex is the target of a water magic hex they are struck for 5....50 lightning damage and knocked down. If any foe is struck by earth damage this hex ends on that foe. This spell causes exhaustion.

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

ok a few things one AIR MAGIC IS NOT AOE!!!!!!!!!!

and second kool your version should be elite and its name does not match the skill lol, it should be mark of dwayna or sumthing, but its cool.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Maybe it could be changed to when they are knocked down the hex ends. Other than that I dont think its powerful enough to get elite. Reduce to nearby.

Maybe rename it to Hurricane.

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

yea well hurricane wouldn't work either cause its not a constant thing like MS its a hex so like i said mark of something. and yea i forgot about 25E cost so yea its not elite

[M]agna_[C]arta

[M]agna_[C]arta

Desert Nomad

Join Date: Feb 2007

Philippines, LSGH

Legions of the Golden Aguila [PNOY]

A/D

Don't make it into an AoE, Air Magic is for Spiking.
I suggest a Multi-Spike Skill.
Like Chain Lightning or a Concept of Mine, Dwayna's Feather.

Dwayna's Feather[Elite]
-Elite Spell, 25e|1/4c|25r : Send out 3 Dwayna's Feather and Deal 10-85(125) Lightning Damage on up to 3 Foes in the Area. If you struck an Attacking Foe that Foe suffers from Blind and Weakness for 4-12 seconds. This causes Exhaustion.

It Deals High Damage cause it doesn't cause Armor Penetration^^.

Milennin

Milennin

Jungle Guide

Join Date: Sep 2006

Europe

W/

Fire is supposed to be AoE and also has its single target spells like Flare, Glowing Gaze, Immolate...
I think it would be a nice idea to give Air Magic also some AoE.

Wildi

Krytan Explorer

Join Date: Mar 2006

PvE is the Metagame

Quote:
Originally Posted by Carmine
Fire Magic has its classic Meteor Shower.

Water Magic has its classic Malestorm. (Yes, Malestorm. Shhhh.)

Earth Magic has its classic Dragon Stomp.

Air Magic has...Lightning Orb? Lightning Hammer? Shock?

..
Air Magic has Thunderclap but it is useless

- easy to counter, easy to remove
- crazy energy loss, you lose 15-9 energy every time foe is struck for lighning damage
- energy loss takes place even if target is already knocked down
- conjure lightning will trigger energy loss twice! thx
- even at air magic 16 you still lose 6 energy every time target is struck with lighning damage, non elite protective bond will only make you lose 3 energy
- 0 damage
- will leave you without energy after a few seconds

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Er, chain lightning? Invoke lightning?
=/

mazey vorstagg

mazey vorstagg

Wilds Pathfinder

Join Date: Aug 2006

Nodnol

Meeting of Lost Minds

E/Mo

It's true, atm air magic should be called Electric magic. We need a hurricane move, a slow moving chained tornado move, a (lava font style) twister move.

More AoE/KD air moves. Although it's a spike magic line there should be a few aoe spells to make the magic line seem more complete.

Sofonisba

Sofonisba

Desert Nomad

Join Date: Jun 2005

Tucson, AZ

The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]

So off topic, you can try shushing me again, but it's Maelstrom, people, Maelstrom!!!

A maelstrom (or malström) is a very powerful whirlpool; a large, swirling body of water. The word is a compound of the Nordic words mala (grind) and ström (stream).

Factions not Fractions
Inscribable not Inscriptable

*runs away*

Skyy High is right, Invoke Lightning is a nice n nasty AoE Air Spell. Air does not need a buff imho.

gene terrodon

gene terrodon

Lion's Arch Merchant

Join Date: Jul 2006

Maryland/DC Area

Farmers Unite [FU]

W/

Not needed...bad suggestion...never happen

HOLLA!

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

that spell would suck pretty baed.

Zexion

Zexion

Wilds Pathfinder

Join Date: Apr 2005

Warrior Nation [WN]

N/Me

Quote:
Originally Posted by tenshi_strife
ok a few things one AIR MAGIC IS NOT AOE!!!!!!!!!!

and second kool your version should be elite and its name does not match the skill lol, it should be mark of dwayna or sumthing, but its cool.
Invoke? Chain Lightning?

_Zexion

Kyosuki

Kyosuki

Lion's Arch Merchant

Join Date: May 2006

A/

Air Magic is specialized in single-opponent pwning.Aeromancer might not have AoE but there knockdown+spike is worth the AoE.maybe even more knowing that almost anyone know how to dodge a AoE...

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by mazey vorstagg
It's true, atm air magic should be called Electric magic. We need a hurricane move, a slow moving chained tornado move, a (lava font style) twister move.
Like...whirlwind? Or its clone?

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

I just want more air hexes.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

[skill]Invoke Lightning[/skill]

Discussion over.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

Quote:
Originally Posted by tenshi_strife
yea well hurricane wouldn't work either cause its not a constant thing like MS its a hex so like i said mark of something. and yea i forgot about 25E cost so yea its not elite
Just to clear things up, a hurricane's destruction is mainly based on the water it brings in. So that would fall under Water Magic.
A twister/tornado would be better suited for Air.
But I think air has some really good single target attacks, I'd just like to leave it at that.
Chain lightning and Invoke lightning hurt enough as well.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

A Hurricane is water and air which is what my suggestion was

And a hurricanes damage is number 1 from the air, unless you live somewhere like New Orleans where flooding is easy.

Carmine

Carmine

Academy Page

Join Date: Jun 2006

CA

Flaming Turtles

Quote:
Originally Posted by Sofonisba
So off topic, you can try shushing me again, but it's Maelstrom, people, Maelstrom!!!
Quote:
Originally Posted by Carmine
Water Magic has its classic Malestorm. (Yes, Malestorm. Shhhh.)
In case that wasn't enough indication of the sarcasm, I recommend that the new skill be named GURLSTORM.

Sir, I think your sarcasm detection unit needs to be replaced.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Hurricane 25/4/30, exhaustion:

Create a hurricane at target foes location. For 10 seconds, foes in the area move 50% slower and are knocked down every 3 seconds.

- Kind of a copy of MS, but more useful.

Tornado 15/3/20, exhaustion:

Create a tornado at target foes location. For 5 seconds one random foe for is struck for 63 lightning damage each second and knocked down.

- An earthquake which cycles through enemies one by one rather then hitting them all at the same time. Not really much use, but at least it would give us a tornado.

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

please no aoe in air..... you want an expensive skill here

25E, 3 sec cast, 60 second recharge

target foe and up to 3 near-by foes take 20...80...100 lightning damage and are knocked down. this spell has 25% armor penetration and causes exhaustion.

Sophitia Leafblade

Sophitia Leafblade

Desert Nomad

Join Date: Nov 2005

Dragon Slayer Guild [DSG]

R/

Quote:
Originally Posted by Zexion
Invoke? Chain Lightning?

_Zexion
Dont forgot Whirlwind

Carmine

Carmine

Academy Page

Join Date: Jun 2006

CA

Flaming Turtles

Quote:
Originally Posted by Sophitia Leafblade
Dont forgot Whirlwind
Don't forget Gaile!

Sophitia Leafblade

Sophitia Leafblade

Desert Nomad

Join Date: Nov 2005

Dragon Slayer Guild [DSG]

R/

Quote:
Originally Posted by Carmine
Don't forget Gaile!
Err Gale isnt actually an AoE skill now is it


Quote:
Originally Posted by mazey vorstagg
It's true, atm air magic should be called Electric magic.
Well there are a few non electric skills, just as Water magic has a few non Ice skills.

On a random side note - Ice creatures are weak to Fire, Fire creatures are weak to Water its a vicious cycle since Water is Ice and vicaversa

ryanryanryan0310

ryanryanryan0310

Desert Nomad

Join Date: May 2006

Scars Meadows [SMS]

Quote:
Originally Posted by bhavv
Tornado 15/3/20, exhaustion:

Create a tornado at target foes location. For 5 seconds one random foe for is struck for 63 lightning damage each second and knocked down.
This one sounds the best to me. Just drop some ranger spirits and have 5 elements run this. You'll have constant knockdowns and degen for the entire match......

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

ok here is the final argument about air not being aoe, this is a direct quote from the description of air magic attribute in guild wars.

Quote:
no inherent effect. Many Elementalist skills, especially spells that deal lightning damage to or debilitate a single enemy, become more effective with higher Air Magic.
if ya dont believe me get on your ele and hover your mouse over the air magic attribute.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Seriously, who comes up with these stupid ideas? I just finished reading all the idiotic posts in the "buff water magic" thread and I come across this?

Example. Fire magic doesn't cause armor penetration (air) or snare (water) or knockdown (earth), so I think I'll want searing flames to be buffed to have 20% AP, snare for 5 seconds 66% slower, and knock all foes in the area down. GG

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by ryanryanryan0310
This one sounds the best to me. Just drop some ranger spirits and have 5 elements run this. You'll have constant knockdowns and degen for the entire match......
I forgot about the .... Each foe can only be struck once limitation lol.

Carmine

Carmine

Academy Page

Join Date: Jun 2006

CA

Flaming Turtles

Quote:
Originally Posted by Sophitia Leafblade
Err Gale isnt actually an AoE skill now is it
No, but Gaile is. ; )

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by Carmine
No, but Gaile is. ; )
Gaile - Skill 5/1/60

Gaile is summoned to deal one of the following three effects to target foe:

Transmutation - Foe is transformed into a harmless frog
Server Crash - Target foe recieves an error 7 and is removed from play
Banhammer - Gaile equips the mighty banhammer. This hammer has a 25% chance to strike target foe. If it hits, that foe is banned from GW.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Quote:
Originally Posted by tenshi_strife
ok here is the final argument about air not being aoe, this is a direct quote from the description of air magic attribute in guild wars.



if ya dont believe me get on your ele and hover your mouse over the air magic attribute.
Then why chain and invoke lightning? Guess those skills should be removed.



I just want an aoe air hex......

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

chain and invote are technically one target, they dont do aoe they just jump. what i mean aoe i mean DoT AoE.

linh

Wilds Pathfinder

Join Date: Jul 2005

Mo/

I'm so tired of PvE carebears who keep making thread to suggest something generalize Ele attribute lines. Like a thread about making 4 cheaps spammable spells of each line equal exactly, thread suggests buffing water spell damage as good as fire and air, and this thread suggests AoE spells for Air.