RA/HA filled with noobs?
fenix
Recently RA and HA seem to have turned into gimmick-fests filled with bad players. It used to be ok, but as of late all the districts are either empty, or filled with scrubs...
Is it just me, or is it the same for everyone else?
Edit: I was inspired to post this by the Deep/Urgoz filled with noobs thread. I think Riverside Inn should equally represent PvP and PvE.
Is it just me, or is it the same for everyone else?
Edit: I was inspired to post this by the Deep/Urgoz filled with noobs thread. I think Riverside Inn should equally represent PvP and PvE.
RhanoctJocosa
You've got to remember a lot of good players got fed up with GW and quit. So yeah, a lot of scrubs and such.
However, international RA is pretty good.
However, international RA is pretty good.
Mr. G
Mesmerway FTW!
just you wait...update...
just you wait...update...
.defekt
I think the skill standards of players in Random Arenas is quite low. There are reasons for this, though.
RA is where people are first introduced to PvP. So you get a lot of PvErs playing for the first time.
A lot of build testing goes on in RA, so sometimes its not just the player, but its the build being played.
People play classes for the first time and test in RA. A warrior could for the first time create a monk PvP character and give it a go, so obviously they are not going to be good.
RA is where people are first introduced to PvP. So you get a lot of PvErs playing for the first time.
A lot of build testing goes on in RA, so sometimes its not just the player, but its the build being played.
People play classes for the first time and test in RA. A warrior could for the first time create a monk PvP character and give it a go, so obviously they are not going to be good.
allience
i dunno about RA, but HA is definatelly filled with noobs WHEN it's filled... most of the times it's only 2 districts.
i suppose most of these scrubs are the players who got their deers or wolfs on the double lame event. in any case i noticed that the new rank9 players are rly bad.
i tried to pug a few times and let me tell u, it's better to just go afk instead. time well spent in front of the tv.
even the old iwayers are skilled players compared with the newly ranked of today.
i suppose most of these scrubs are the players who got their deers or wolfs on the double lame event. in any case i noticed that the new rank9 players are rly bad.
i tried to pug a few times and let me tell u, it's better to just go afk instead. time well spent in front of the tv.
even the old iwayers are skilled players compared with the newly ranked of today.
Water Angel
ra is getitng worse and worse.more and more idiots thinin they are too pro so leave if dun liek group before even start.or people considering they so dumb they cant win w/o monk so leave...patetic.
ha at opposit is getting better imo.easier find a ranked 7/10+ pug than before.and more noobs to kill = more fame so why wud i complain...
ha at opposit is getting better imo.easier find a ranked 7/10+ pug than before.and more noobs to kill = more fame so why wud i complain...
RhanoctJocosa
Quote:
Originally Posted by Water Angel
ra is getitng worse and worse.more and more idiots thinin they are too pro so leave if dun liek group before even start.or people considering they so dumb they cant win w/o monk so leave...patetic.
ha at opposit is getting better imo.easier find a ranked 7/10+ pug than before.and more noobs to kill = more fame so why wud i complain... |
- Teams with no monks require a lot of skill on the part of each player, and when paired with 3 random players that's not always assured and hence leaving to find a team with a monk often gets you more wins/time with less headaches.
- Teams with two monks are often boring, and take much longer to score kills - to the point where you could be going for 20+ minutes against a similar team.
- Being paired with a bad player (build or player skill) means you're ultimately fighting the match 3 vs. 4, which takes longer and obviously puts you at a disadvantage.
- Your build might not work well with your team
So yeah, QQ LESS PLZ
PS: Go easy on me in Tombs with your R7/10++++ teams please. Thx man
fenix
I personally think that one reason that bad players are in RA/HA, is that (in HA) a lot of good players left when they made it 8v8 with stupid mechanics, and people (in RA) tend to test stuff, or just not care. RA is also the starting point in PvP for new players, so that would be part of it (I think).
Besaids
Quote:
Originally Posted by fenix
I personally think that one reason that bad players are in RA/HA, is that (in HA) a lot of good players left when they made it 8v8 with stupid mechanics, and people (in RA) tend to test stuff, or just not care. RA is also the starting point in PvP for new players, so that would be part of it (I think).
|
As for HA it's all about gimmick play, "You run it? I run it too!".
artay
*bites onto flamebait*
everyone gotta start somewhere
People keep complaining about these cheap builds, why don't they make a build that beats gimmiks? Don't waste you time here! And if it works maybe more people would play your build! Oh wait that would make it a gimmik.... hmmm I see how this started.
everyone gotta start somewhere
People keep complaining about these cheap builds, why don't they make a build that beats gimmiks? Don't waste you time here! And if it works maybe more people would play your build! Oh wait that would make it a gimmik.... hmmm I see how this started.
allience
Quote:
Originally Posted by fenix
I personally think that one reason that bad players are in RA/HA, is that (in HA) a lot of good players left when they made it 8v8 with stupid mechanics, and people (in RA) tend to test stuff, or just not care. RA is also the starting point in PvP for new players, so that would be part of it (I think).
|
u guys can argue as much as u like but the new hoh conditions yeld less fame and more ganking. many already high rank players left to gvg or other games. this leaves HA with newer players which are no comment for the most part. since they got their fame with the week-ends and the current spike or thumper gimmiks, you can't expect much from them. i'm not saying old players don't play gimmiks. but theres a difference between a player who has 10k and all of it is made from gimmik and one who has 20k and 5k is made from gimmik.
as for RA, well i don't remember a time when it was good. imo it's just an arena to mess around when bored or if you're a new player.
arcanemacabre
Quote:
Originally Posted by fenix
I personally think that one reason that bad players are in RA/HA, is that (in HA) a lot of good players left when they made it 8v8 with stupid mechanics, and people (in RA) tend to test stuff, or just not care. RA is also the starting point in PvP for new players, so that would be part of it (I think).
|
fenix
Neither, in HA it's a case of bad players being left, as the real good ones quit, and RA has either people messing around, or new players. So it isn't a case of complaining about noobs or newbs, it's a little of both.
arcanemacabre
Well I'm just saying I don't see anything wrong with newbs anywhere, PvE or PvP. Obviously, a "noob" has a tendency to not learn from their mistakes and do more barking than biting, which is a pain, and I agree.
ryanryanryan0310
Whats a noob?
I think it's new players trying out RA/TA and older players messing around..
I think it's new players trying out RA/TA and older players messing around..
fenix
Exactly!
I started off bad, sure, but now it's different. The players you see aren't just 'new', they're just...bad. There of course is exceptions, but there are a LOT of bad players, that only ever gimmick in pugs. There's no more decent balanced teams except for a few during peak times.
If you look at the players who are in HA, you'll understand, they're pretty terrible.
I started off bad, sure, but now it's different. The players you see aren't just 'new', they're just...bad. There of course is exceptions, but there are a LOT of bad players, that only ever gimmick in pugs. There's no more decent balanced teams except for a few during peak times.
If you look at the players who are in HA, you'll understand, they're pretty terrible.
Faer
Taught some of the [MEEP] Alliance to Paraway during the infamous Noob Hours of HA, and am now busy sitting around waiting for Thom and Ensign to get this Urgoz Hard Mode PuG together.
Damn, boy! I guess that puts me pretty high on the noob meter for the week!
Damn, boy! I guess that puts me pretty high on the noob meter for the week!
TheRaven
Well, I unlocked HA for the first time last week. So I'm probably one of the newbies in there that you're complaining about. I went with my guild last week and we unlocked the arena for me.
I really enjoyed it and I even earned 4 fame pts with my guild. It was really a good feeling to finally have a chance to play there and to start learning the PvP side of the game.
So, I went back without my guild and as soon as I zoned in I got an invite for a team. I accepted. I was actually happy just to get an invite. I'd heard all the HA horror stories about never finding teams unless your rank 5+.
I think this was the worse team ever. I pinged my build, which was Ele SF and asked the other ele on the team to ping his. He wouldn't. He finally said he didn't know how and he eventually left the team. A 3rd ele pinged and I was shocked to see no elites. He had Flare, Firestorm and some water spells. The warrior also pinged and again, no elite. He had mainly monk skills and a few axe stuff.
Well, I should have left, but I figured it was just for fun anyways. The leader whispered me and said "wow, what a bunch of noobs". I tried to whisper back to him, but he was "offline". I said several times in team chat that he should co-ordinate everyone's builds here since he was leader. He wouldn't and warped in immediately. Needless to say, the Zaishen owned us.
I was really surprised. I expected a better caliber of player in HA. These guys weren't fit for PvE areas, let alone the high standard needed in HA.
As far as the OP's complaint goes, the noobs really should help you. In HA you can form your own team and if you're the leader you can weed out the noobs from your team. They'll all be left on the opposite team.
I really enjoyed it and I even earned 4 fame pts with my guild. It was really a good feeling to finally have a chance to play there and to start learning the PvP side of the game.
So, I went back without my guild and as soon as I zoned in I got an invite for a team. I accepted. I was actually happy just to get an invite. I'd heard all the HA horror stories about never finding teams unless your rank 5+.
I think this was the worse team ever. I pinged my build, which was Ele SF and asked the other ele on the team to ping his. He wouldn't. He finally said he didn't know how and he eventually left the team. A 3rd ele pinged and I was shocked to see no elites. He had Flare, Firestorm and some water spells. The warrior also pinged and again, no elite. He had mainly monk skills and a few axe stuff.
Well, I should have left, but I figured it was just for fun anyways. The leader whispered me and said "wow, what a bunch of noobs". I tried to whisper back to him, but he was "offline". I said several times in team chat that he should co-ordinate everyone's builds here since he was leader. He wouldn't and warped in immediately. Needless to say, the Zaishen owned us.
I was really surprised. I expected a better caliber of player in HA. These guys weren't fit for PvE areas, let alone the high standard needed in HA.
As far as the OP's complaint goes, the noobs really should help you. In HA you can form your own team and if you're the leader you can weed out the noobs from your team. They'll all be left on the opposite team.
fenix
Those are the teams I'm talking about TheRaven. The ones that have NO IDEA, and bring really bad bars. Players like yourself, who bring decent bars, and run with guildies are fine, it's just the players who have no idea...who just grab 8 skills and go. It's as if there's a "Randomise" button on the template window :P
Kas
Quote:
Originally Posted by fenix
Recently RA and HA seem to have turned into gimmick-fests filled with bad players. It used to be ok, but as of late all the districts are either empty, or filled with scrubs...
|
fenix
Well yeah, but it was balanced out by the fact that you could beat those gimmicks, if you brought a balanced team. Now people can gimmick like crazy, due to mechanics and lack of strong balanced teams, so it leads to players ONLY being able to win via gimmicks, and a lower skill level overall.
allience
TheRaven, theres a difference between a noob and a newbie. you (the newbie), are simply a new player that tries to learn. i'm not complaining about ppl like you. we all atart somewhere and there's no problem with that. i'm always happy to see a curious player that's interested in learning various builds, classes, etc.
the noob on the other hand, is a player who is only interested in gimmiking and ganking. the noob is the guy who got all his fame (even if he's r9+) through spiking/thumping/week-end events. these kind of players don't ever make an effort to create something. they are not interested in new things and sad part is that they only know how to play a build that was copied from observer.
the other thing that makes a noob a noob is their behavior. it's an evil creature with no sense of honor. the noob knows he's a bad player in the end. so at any 3 team map, if he sees known ppl or guilds and he's losing, he'll make sure the others lose with him. a perfect example is hoh. just oberve the matches where the nubs are losing and instead of resigning or playing till the end, they jump any known players or just any1 they feel like making lose.
there's nothing more annoying in HA than a nub team ganking you just coz they see u win or they know your guild tag. i mean these ppl never even talked to us, they don't know us as players, they just think, oh these guys are high rank, let's gank.
[edit] i'd like to add that i think that this ganking behavior is promoted by kill count and the new hoh mechanics. noobs were always around but they rarely threw the game to make somebody lose because they generally still had a chance to win.
the old hoh, with the altar holding wasn't based on points and it was always altar holding. whoever had the altar at 0 won. so unless your ghost died after 2 minute mark, u HAD a chance to win. it made the other 2 teams cooperate towards getting the holding team down instead of ganking. the fact that if the holding ghost died at any time you had a chance to win, it made players motivated to actually play to win untill the end. there was occasional ganking, but it was usually a case of personnal issues between ppl who knew eachother.
but not let's analyze the new hoh:
1- holding condition. if you get 8 points you win. now this makes the other 2 teams completly pointless for the ramaining few minutes.
2- relic run. this victory heavily relies on snares. a team of nubs thinks that they can't win due to high point difference and they randomly go on somebody they don't like.
3-capture points. a team that can't split, sees they are losing so they go for the ppl they don't like. they just kill or stand on their point to make sure they lose with them.
every instance discourages cooperation between teams towards achiving a common goal. either u win, or u see you lose and u drag somebody down with you. they problem is that there isn't any chance to win at the end of the timer. so in mid-game you generally know if u're winning or losing. it discourages fair play.
the noob on the other hand, is a player who is only interested in gimmiking and ganking. the noob is the guy who got all his fame (even if he's r9+) through spiking/thumping/week-end events. these kind of players don't ever make an effort to create something. they are not interested in new things and sad part is that they only know how to play a build that was copied from observer.
the other thing that makes a noob a noob is their behavior. it's an evil creature with no sense of honor. the noob knows he's a bad player in the end. so at any 3 team map, if he sees known ppl or guilds and he's losing, he'll make sure the others lose with him. a perfect example is hoh. just oberve the matches where the nubs are losing and instead of resigning or playing till the end, they jump any known players or just any1 they feel like making lose.
there's nothing more annoying in HA than a nub team ganking you just coz they see u win or they know your guild tag. i mean these ppl never even talked to us, they don't know us as players, they just think, oh these guys are high rank, let's gank.
[edit] i'd like to add that i think that this ganking behavior is promoted by kill count and the new hoh mechanics. noobs were always around but they rarely threw the game to make somebody lose because they generally still had a chance to win.
the old hoh, with the altar holding wasn't based on points and it was always altar holding. whoever had the altar at 0 won. so unless your ghost died after 2 minute mark, u HAD a chance to win. it made the other 2 teams cooperate towards getting the holding team down instead of ganking. the fact that if the holding ghost died at any time you had a chance to win, it made players motivated to actually play to win untill the end. there was occasional ganking, but it was usually a case of personnal issues between ppl who knew eachother.
but not let's analyze the new hoh:
1- holding condition. if you get 8 points you win. now this makes the other 2 teams completly pointless for the ramaining few minutes.
2- relic run. this victory heavily relies on snares. a team of nubs thinks that they can't win due to high point difference and they randomly go on somebody they don't like.
3-capture points. a team that can't split, sees they are losing so they go for the ppl they don't like. they just kill or stand on their point to make sure they lose with them.
every instance discourages cooperation between teams towards achiving a common goal. either u win, or u see you lose and u drag somebody down with you. they problem is that there isn't any chance to win at the end of the timer. so in mid-game you generally know if u're winning or losing. it discourages fair play.
Vl Vl D
Its Random Arena for gods sake and if youve been playing a while you should know its RANDOM! Go to TA with your pro guildies if you have a problem with Random Arena.What ever hapened to giving peeps a chance and helping people to learn the game? could it be that some people are to busy with titles or mayby its just simple family values and where your brought up.
How hard would it be to give advise, recomend skills or just say nothing at all instead of spaming NOOB! I think alot of people bring their porblems into this game and could be the reason your so unhappy with all these people not being at your skill level.
How hard would it be to give advise, recomend skills or just say nothing at all instead of spaming NOOB! I think alot of people bring their porblems into this game and could be the reason your so unhappy with all these people not being at your skill level.
Darcy
As RA is the first step in the PvP progression, complaining about it being full of inexperienced/non-pro players seems naive to me. The experienced players would only be doing RA for easy points by smashing newer or less-competent players.
It's like a professional tennis player dropping in at a local tennis club and complaining about the quality of the players available.
It's like a professional tennis player dropping in at a local tennis club and complaining about the quality of the players available.
Terra Xin
I've played mostly in RA for ages, its no different now than it was a year ago. Other than that, this is a pretty aimless thread...
Divinus Stella
I think the same applies all over the game, it has always been the same, the only reason you remember it any different is because like many others that have been playing for 2+ years, you have warped memories of how the game was.
The standard in HA hasnt changed much, spirit spam was even more brainless than any necro/ritualist/paragon gimmic, atleast now theres no IWAY.
Random arenas is just a bit of fun, even if it is only copied scrub builds, they are more effective and diverse than they were in the first year of guildwars which was dominated by paladin templates.
The standard in HA hasnt changed much, spirit spam was even more brainless than any necro/ritualist/paragon gimmic, atleast now theres no IWAY.
Random arenas is just a bit of fun, even if it is only copied scrub builds, they are more effective and diverse than they were in the first year of guildwars which was dominated by paladin templates.
TheRaven
Well, I think the OP has a valid point. I mean, come on, I just unlocked HA a few days ago. I'm brand new, clueless, have no idea what builds are good, no clue which skills suck in PvP and which ones don't and no leadership skills whatsoever.......YET I won 3 out of my first 5 HA matches (not counting Zaishen). There's something wrong with that picture.
I can only assume that either ...
A. My guildies are awesome awesome players that made up for my deficiencies. (Nahhh, we had 4 Heroes on the team)
or
B. The other teams really sucked!!!
I'm going with B. Also another tidbit I forgot to mention in my previous post (remember that team?) When I joined this team, (I was an Ele) I asked the leader
Me: "What build do you want?"
Leader: "Well, we need a tank"
Me: "LOL, I'm an Ele. I don't tank. What build do you want ME to run?"
Teammate: "What's a tank?"
Me: "Generally a warrior. Any char that can soak up dmg"
Leader: "I know what a tank is!!"
Me: "Well, somebody here didn't!"
I never did get an answer to my build question, even after asking a few times so I just stuck with my SF build.
Sorry, but it's just sad when someone with 5 whole games under their belt turns out to be the most experienced person on the team. Nope, wait. At that time I had only played 2 games. I got another 3 last night with my guild.
Hmm, maybe that Hall of Heroes Victory isn't as unattainable as I thought it was.
I can only assume that either ...
A. My guildies are awesome awesome players that made up for my deficiencies. (Nahhh, we had 4 Heroes on the team)
or
B. The other teams really sucked!!!
I'm going with B. Also another tidbit I forgot to mention in my previous post (remember that team?) When I joined this team, (I was an Ele) I asked the leader
Me: "What build do you want?"
Leader: "Well, we need a tank"
Me: "LOL, I'm an Ele. I don't tank. What build do you want ME to run?"
Teammate: "What's a tank?"
Me: "Generally a warrior. Any char that can soak up dmg"
Leader: "I know what a tank is!!"
Me: "Well, somebody here didn't!"
I never did get an answer to my build question, even after asking a few times so I just stuck with my SF build.
Sorry, but it's just sad when someone with 5 whole games under their belt turns out to be the most experienced person on the team. Nope, wait. At that time I had only played 2 games. I got another 3 last night with my guild.
Hmm, maybe that Hall of Heroes Victory isn't as unattainable as I thought it was.
fenix
A lot of the time, there are ignorant players trying to set up pugs. They assume it's easy to win halls, since a lot of people say it is. If you have a strong team, or a strong build, it CAN be easy enough to win, but there are teams that just run ANYTHING and assume that they have a chance. It doesn't help newer players who want to get into HA, and can only PUG to play.
Nekretaal
Quote:
Originally Posted by fenix
Recently RA and HA seem to have turned into gimmick-fests filled with bad players. It used to be ok, but as of late all the districts are either empty, or filled with scrubs...
Is it just me, or is it the same for everyone else?. |
If you dont RA or HA dont play.
RA and HA have always been gimmick fests (Dirty secret is that Gvg is full of Gimmicks too... just these gimmicks are sometimes called "balanced" when the community likes them.)
Amount of players in RA is about the same as always, its a good format. You can get a pvp game quick and the maps are varied and interesting.
As for HA. the community forced-out new players who started playing guild wars with teh expansions so these players never joined the community. (HA a year ago was a stale "balanced" meta that players had a year to perfect over new players, and was, as a result, full of rank discrimination and general elite attitudes).
Gimme Money Plzkthx
HA is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed, has been ever since the release of 6v6. It's dead, and sadly can't be brought back. RA is RANDOM (or rage, but that's another issue ) arenas, so if you're crying about builds in there you need to grow up.
around
Quote:
NEgative, NF did that. Sorry to burst your bubble. |
Malice Black
Quote:
Originally Posted by fenix
Recently RA and HA seem to have turned into gimmick-fests filled with bad players. It used to be ok, but as of late all the districts are either empty, or filled with scrubs...
Is it just me, or is it the same for everyone else? Edit: I was inspired to post this by the Deep/Urgoz filled with noobs thread. I think Riverside Inn should equally represent PvP and PvE. |
A bad player has just as much right to be there as you. A "scrub" has that same right also. Live with it or leave.
I play RA once in a while for a laugh. I also grab a group of 'scrubs' (aka PvE only people) and venture into HA once in a while to mess around. So, I shouldn't be allowed to do that because??? I paid my money for the game as did everyone else. So by my calculations that gives my every right to play in any area/palce I see fit.
End of story.
PS. The fact you seem to expect organized groups in RA is funny.
Faer
You know... When a person who doesn't play Warrior can throw together an outdated Eurospike Warrior bar and rape players all day with it in RA (even through hex stacks, you cheap bastards!), something has to be wrong.
What happened to the days when I actually had to think to have a chance at winning?
What happened to the days when I actually had to think to have a chance at winning?
Antitorgo
Quote:
Originally Posted by fenix
Edit: I was inspired to post this by the Deep/Urgoz filled with noobs thread. I think Riverside Inn should equally represent PvP and PvE.
|
Lets see one of the top PvP guilds offer to bring newbies with them in HA and help show them the ropes. I fully expect you to be in HA with your guildies spamming "Taking newbs only, need 1 monk!" or something to that effect... Remember, you also need to be nice to the newb and help them out in understanding why certain builds work and others don't. Oh, and having to filter through the "Noobs" (not newbs) who refuse to change their skill bars no matter what is part of the job.
If not, then this thread was pointless griping. How else are the scrubs going to get better than with some learnin'?
Sofonisba
I'm an HA noob, but I still have fun in there every once in a while. Sorry if I wasn't born leet! At least I'm always polite, even to the jerks in there, I'll always say "gg." It appears to enrage some folks, but meh...
Bread Fan
Quote:
Originally Posted by Antitorgo
Lets see one of the top PvP guilds offer to bring newbies with them in HA and help show them the ropes. I fully expect you to be in HA with your guildies spamming "Taking newbs only, need 1 monk!" or something to that effect... Remember, you also need to be nice to the newb and help them out in understanding why certain builds work and others don't. Oh, and having to filter through the "Noobs" (not newbs) who refuse to change their skill bars no matter what is part of the job. If not, then this thread was pointless griping. How else are the scrubs going to get better than with some learnin'? |
Gregslot
Let the bad players play the game.
I can consider you a bad person for judging another player that you dont know if they are testing builds or just messing around or if its just a bad player (he sucks on playing games, so what?).
But i dont. So just leave them alone
Isnt there another topic telling that the game is filed with noobs?
I can consider you a bad person for judging another player that you dont know if they are testing builds or just messing around or if its just a bad player (he sucks on playing games, so what?).
But i dont. So just leave them alone
Isnt there another topic telling that the game is filed with noobs?
Tea Girl
Quote:
Originally Posted by Bread Fan
It's the noobs that wanted 6v6 and it's the noobs that favor kill count. So piss on them because of the changes majority of experienced players have left Guild Wars altogether. Anet caters to noobs to sell try and sell more copies meanwhile screwing over the dedicated player base that have invested a lot of time learning the skills and counters other than the average "drop in once in awhile" PvE player that is there to button smash. Hence why I will never buy another Anet product again.
|
Good players still HA? lulz Most left GW for goodz.
Toilet Oni
RA: RA is the lowst level of pvp in the game...its random and everyone have access to it.
so yes, ra is filled with noobs.
HA: ofc HA is filled with ppl who want a nice, or shal i say lame hero title. HA is not random so you can easly avoid the new players if you wish.
I have not played HA for a half-year now, so i rly dont know anything about how it is atm, but the last thing i saw when i left was: SF ELE LOOKING FOR GROUP, NO NOOBS PLZZZZZZZ!!!!!!!!!!!!!!! :P
so yes, ra is filled with noobs.
HA: ofc HA is filled with ppl who want a nice, or shal i say lame hero title. HA is not random so you can easly avoid the new players if you wish.
I have not played HA for a half-year now, so i rly dont know anything about how it is atm, but the last thing i saw when i left was: SF ELE LOOKING FOR GROUP, NO NOOBS PLZZZZZZZ!!!!!!!!!!!!!!! :P
Cass
I just don't see many decent mid-range teams anymore. It seems you face either a laughable random group, a gimmick team copied skill-for-skill, or a double-digit rank team that actually plays a balanced build.
I wish there were more midrange teams trying balanced builds, but I guess it's just too hard now to beat the observer-enhanced gimmicks. Could be all in my mind though.
What I do hate is the new-found power of noob teams; their ability to give one party an easy win at their own expense and that of the team they don't like. Sometimes this a result of C-Space tactics, sometimes it's a deliberate thing. The new mechanics have too many 3-ways where this is the biggest factor determining success.
I wish there were more midrange teams trying balanced builds, but I guess it's just too hard now to beat the observer-enhanced gimmicks. Could be all in my mind though.
What I do hate is the new-found power of noob teams; their ability to give one party an easy win at their own expense and that of the team they don't like. Sometimes this a result of C-Space tactics, sometimes it's a deliberate thing. The new mechanics have too many 3-ways where this is the biggest factor determining success.