Quote:
Originally Posted by deadman_uk
Freekedoutfish, I don't even know why you are mentioning this, what has this got to do with the topic? You don't need to explain living costs to everyone. It is expensive to live and most people have more important things to spend their money on, I agree with you, but what I don't agree on is this...
Of course it's a 2 year old game but 2 years ago the game had the capability of displaying high detailed textures, Anet just decided not to use it because computers weren't as powerful as they are today. I am not saying it's not possible to run GW at maximum detail with AA+AF 2 years ago because it was but the majority of people didn't have the hardware to run it at the performance Anet expects.
Now things have changed, even a midrange card would be able to handle the textures at high detail because hardware has moved on and I would take a guess that most people have at least a midrange card. I am not asking for a whole new graphics engine to be built to replace the current one... that's crazy, I am just asking for Anet to make available to high end PC owners like myself something that has been around since the start of GW.
Anet teases us, allowing us to see nice looking armor in explorable areas but not in public places. I repeat, my suggestion is to GIVE THE OPTION, my suggestion is NOT to force the graphic change.
|
I mentioned it because some j*ck-*ss above, was talking about spending £300 on a new PC like it was money to burn, and pretty much saying anyone who cant save up £300 and burn it like paper is stupid in some way.
Anyway!
Anet must have their reasons for having lower quality textures in towns! I dont see why else they would do it. Have you considered asking them?
I suspect (and I know youve said you dont agree with this), that higher quality textures in towns would cause lag or pc performance issues. You'd be asking every piece of texture on everyones armor in town to hold more information.
Regardless of whether you display all that information or have your settings on low, the texture would still contain more information. It wouldnt necessarily effect your PC performance since those textures are stored locally on your harddrive.
But its alot more information for the servers to be sending and recieving.
Whether that made sense or not I dont know, because im not a game programmer or server expert. But Anet must have their reasons! They wouldnt purposely make textures worse inside an outpost just for the hell of it!
It must be performance related, or atleast have a reason!
But to say that just because PC technology has improved in the last 2 years, is no reason for Anet to revamp the visuals in GWs. What about other PC games that are 2 years old or older.
Would you expect the companies who developed them to revamp them visually just to keep in-line with the new, more powerfull PCs?
The only company I can think who has done that is Sierra with HL and HL2!
This is why we have sequals to games. I know your not asking for loads and load of visual changes. Your just asking for armor texture improvements, but if it were possible and they had the time, im sure they would.
The MODs player the game too, and im sure they have far more powerfull PCs then your casual player. I expect alot of them are on Alienware gear, being the rich people they are!
Im sure they would drewl at giving GWs new, flashier textures. But they obviously either cant, have more important things to do, or..... dont see a need for it!
Maybe (and ive said this about 5 times, so sorry) wait until GW:EN to see if they change anything! If we're likely to get any visual improvements, it would be during the release of an expansion.
It would be alot easier for Anet to impliment any visual tweaks while we install GW:EN, then it would be through a downloaded update! I say wait and see!