Mind skills
tenshi_strife
since the mods in their almighty wisdom took my afterthought as being 2 suggestions i will repost this without the ideas on conjure earth... is that ok with you oh mighty mods.
ok as of now we have 4 mind skills[skill]mind burn[/skill][skill]mind blast[/skill][skill]mind freeze[/skill][skill]mind shock[/skill]
as you can see fire has TWO and air and water have one...... and guess what earth gets boned.... yet again. whats with anet and leaving earth high and dry when it comes to cross attribute skills.
so here is my proposal,balance out the mind skills. move mind blast into energy storage cause it seems that would be there, cause its energy management and fire already has a mind skill. and they should make this skill
Mind Crush
5E, 1 sec cast, 8 sec recharge
Target foe takes 15...45 earth damage. If you have more energy than target foe, then that foe takes an additional 15...45 earth damage and suffers from ***, this spell causes exhaustion.
***ok there are 2 options i can see for this 1) dazed for 2...10 seconds or 2) weakness and cripple for 10...20 seconds.
so yea tell me what you guys think and feel free to add something.
ok as of now we have 4 mind skills[skill]mind burn[/skill][skill]mind blast[/skill][skill]mind freeze[/skill][skill]mind shock[/skill]
as you can see fire has TWO and air and water have one...... and guess what earth gets boned.... yet again. whats with anet and leaving earth high and dry when it comes to cross attribute skills.
so here is my proposal,balance out the mind skills. move mind blast into energy storage cause it seems that would be there, cause its energy management and fire already has a mind skill. and they should make this skill
Mind Crush
5E, 1 sec cast, 8 sec recharge
Target foe takes 15...45 earth damage. If you have more energy than target foe, then that foe takes an additional 15...45 earth damage and suffers from ***, this spell causes exhaustion.
***ok there are 2 options i can see for this 1) dazed for 2...10 seconds or 2) weakness and cripple for 10...20 seconds.
so yea tell me what you guys think and feel free to add something.
Realm of Fiery Doom
Apparently, Earth spells are not allowed to deal terrific amounts of damage, they are more of a defensive nature. This is also the reason why there isn't a Conjure Earth.
pnumm
Umm Doom, that makes no sense.
Sandstorm is a pretty awesome DPS skill, and water magic isn't really meant to deal direct damage either, but more to snare.
Sandstorm is a pretty awesome DPS skill, and water magic isn't really meant to deal direct damage either, but more to snare.
tenshi_strife
really cause last time i checked [skill]sandstorm[/skill][skill]earthquake[/skill][skill]unsteady ground[/skill][skill]churning earth[/skill] all really hurt so im sorry i dont buy that argument
Delta_24
And don't forget about [skill]Obsidian Flame[/skill]
Winterclaw
I'd make it knock someone down for three seconds.
tenshi_strife
ok first WTF toilet lol......... and second i would have it knock you down but mind shock already does that.....
Evilsod
There is nothing an earth based Mind spell could do that isn't covered by the others or wouldn't make it just as shit as the others (bar Mind Blast).
Sorry but i'd rather get a useful earth elite than just something crap to complete the set. The only things that can use Mind spells are enemy AI that die before exhaustion ever begins to matter (if indeed it matters anyway).
Sorry but i'd rather get a useful earth elite than just something crap to complete the set. The only things that can use Mind spells are enemy AI that die before exhaustion ever begins to matter (if indeed it matters anyway).
Coloneh
you cant put high damage skills under earth with a short recharge, sure slow, big nukes are alright. but with all the defensive skills you shouldnt be able to spam damage from the same attribute.
tenshi_strife
.......[skill]obsidian flame[/skill]
Winterclaw
How about give mind shock dazed and weakness and mind crush knockdown?
Trevor
The "properties" of each elements are very liberal general observations, not rules.
Please be quiet, the lot of you.
Please be quiet, the lot of you.
LifeInfusion
Quote:
Originally Posted by Delta_24
And don't forget about [skill]Obsidian Flame[/skill]
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Evilsod
Quote:
Originally Posted by Winterclaw
How about give mind shock dazed and weakness and mind crush knockdown?
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Winterclaw
Can't help that unless Anet gets its act together.
Kale Ironfist
Evilsod... People use Mind Shock in PvP just for the knockdown (and relatively high damage).
If Winterclaws' suggestion were implemented, you'd see some more offensive Elementalists, and calls for a nerf to Mind Shock to drop its daze duration. Oh, and Mind Crush would be insanely overpowered, since its primarily in a defensive line. You'd be able to add high defensive and offensive support, something the Paragon has been doing well as of late (and there have been calls to nerf their skills as well).
tenshi_strife: All those skills listed have obvious drawbacks in PvP. Sandstorm is an elite, Earthquake is costly and causes exhaustion, Unsteady Ground and Churning Earth don't last very long. Also, Obsidian Flame causes exhaustion.
If Winterclaws' suggestion were implemented, you'd see some more offensive Elementalists, and calls for a nerf to Mind Shock to drop its daze duration. Oh, and Mind Crush would be insanely overpowered, since its primarily in a defensive line. You'd be able to add high defensive and offensive support, something the Paragon has been doing well as of late (and there have been calls to nerf their skills as well).
tenshi_strife: All those skills listed have obvious drawbacks in PvP. Sandstorm is an elite, Earthquake is costly and causes exhaustion, Unsteady Ground and Churning Earth don't last very long. Also, Obsidian Flame causes exhaustion.
The Hand Of Death
I fail to see how "mind crush" can be of any use.
A. knockdown doesn't make sense with the skill and we already have one that knocksdown, which has been used before to some use (ie. ganking ele builds)
B. earth doesn't need it, it doesn't have a conjure so why should it have a mind skill + mind blast is not one of the original mind spells so in my opinion isnt considered one of them
C. dervish have a skill that effects earth damage weapons but dont have anything for fire, water, or air in which the conjures affect
D. it would probably not be used anyway, there are plenty of other, more useful, skills that can be created as an elite skill for earth as said earlier (AoE skills like Sandstorm, strong buffs like obsidean flesh)
Earth isn't an outright damaging attribute. Fire is for AoE damage, air for spike damage, water for snaring, and earth is for protection. If you think about it skills like SS and earthquake are protection, no one wants to attack while in SS and earthquake knocksdown, giving time for a monk or other squishy to run away.
A. knockdown doesn't make sense with the skill and we already have one that knocksdown, which has been used before to some use (ie. ganking ele builds)
B. earth doesn't need it, it doesn't have a conjure so why should it have a mind skill + mind blast is not one of the original mind spells so in my opinion isnt considered one of them
C. dervish have a skill that effects earth damage weapons but dont have anything for fire, water, or air in which the conjures affect
D. it would probably not be used anyway, there are plenty of other, more useful, skills that can be created as an elite skill for earth as said earlier (AoE skills like Sandstorm, strong buffs like obsidean flesh)
Earth isn't an outright damaging attribute. Fire is for AoE damage, air for spike damage, water for snaring, and earth is for protection. If you think about it skills like SS and earthquake are protection, no one wants to attack while in SS and earthquake knocksdown, giving time for a monk or other squishy to run away.
Curse You
Quote:
Originally Posted by Kale Ironfist
Also, Obsidian Flame causes exhaustion.
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Toilet Oni
Compare Obsidian flame with all the mind skills, now which one is the best?
earth dont need a mind spell
earth dont need a mind spell
Div
Earth magic is too powerful for elementalists to conjure, and their minds aren't great enough to handle the power of earth.
tenshi_strife
thats bull holy, cause think about it. earth is stable, and predictable. where as fire and air are erratic and uncontrollable. if you can control fire and air earth is not a problem.
zknifeh
Quote:
Originally Posted by LifeInfusion
Never heard or seen obsidian flame spike?
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but ya, would be nice to have some other strong earth skills like churning earth
Thomas.knbk
Quote:
Originally Posted by pnumm
Umm Doom, that makes no sense.
Sandstorm is a pretty awesome DPS skill, and water magic isn't really meant to deal direct damage either, but more to snare. |
Earthquake, Unsteady Ground and churning earth are not used for their damage, and honestly earthquake and unsteady ground suck pretty bad. There's no point in bringing up bad skills as
Obsidian Flame isn't high damage on a short recharge. Well, technically it is, but there's no way you're going to actually use its short recharge.
You just need to realise that offense in a defensive line is stronger than offense in an offensive line. That's why all earth offensive skills are actually pretty shit when looked at on their own. They need to be.
bhavv
Move Mind Blast to earth magic.
Problem Solved. It sucks as a fire elite DPS wise anyway. And to furthur debate the argument that earth magic does in fact do terrific spike and AoE damage, I present to you my RA earth bar:
[skill]ebon hawk[/skill][skill]stoning[/skill][skill]glowstone[/skill][skill]obsidian flame[/skill][skill]sandstorm[/skill][skill]glyph of lesser energy[/skill][skill]earth attunement[/skill][skill]resurrection signet[/skill]
Problem Solved. It sucks as a fire elite DPS wise anyway. And to furthur debate the argument that earth magic does in fact do terrific spike and AoE damage, I present to you my RA earth bar:
[skill]ebon hawk[/skill][skill]stoning[/skill][skill]glowstone[/skill][skill]obsidian flame[/skill][skill]sandstorm[/skill][skill]glyph of lesser energy[/skill][skill]earth attunement[/skill][skill]resurrection signet[/skill]
Skyy High
bhavv, in a battle between you trying to spike a squishy, and an air ele trying to spike a squishy, the air ele would win. you might be able to beat the air ele just because of the knockdown, depending on his build...but the point is, earth's damage isn't as strong as other lines (obs flame spike excluded, but that requires multiple eles so the exhaustion per kill is spread out more).
Also, conjure earth does not exist so earth eles can't just bring 7 defensive skills and conjure and just sit there wanding, taking no damage.
Also, conjure earth does not exist so earth eles can't just bring 7 defensive skills and conjure and just sit there wanding, taking no damage.
Kale Ironfist
Quote:
Originally Posted by Curse You
So do all (excluding Mind Blast) the Mind spells. They also all cost 5 energy and have 5 to 8 second recharges.
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Quote:
Originally Posted by bhavv
Move Mind Blast to earth magic.
Problem Solved. It sucks as a fire elite DPS wise anyway. |
Skyy High
Quote:
Originally Posted by Kale Ironfist
And have you had a look at their effects? Mind Shock knocks the target down, Mind Freeze has the ultimate snare. What does Obsidian Flame do? Just plain old damage.
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Faer
This thread was closed for the following reason(s):
1. Because I am mighty!
2. Opening post seems to be an effort to openly mock the staff of the site, rather than a serious attempt to suggest and discuss a change to the game.
Come back when you can play nice and by the rules, and then we'll talk.
1. Because I am mighty!
Quote:
Originally Posted by tenshi_strife
since the mods in their almighty wisdom took my afterthought as being 2 suggestions i will repost this without the ideas on conjure earth... is that ok with you oh mighty mods.
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Come back when you can play nice and by the rules, and then we'll talk.