GW:EN God Summons (Grenth, Dwayna and Kormir)
Clord
All Summons
PVE ONLY
1000 Health?
60 al armor.
Physical Manifestation of the Grenth
Elite summon. For 60 seconds, level 31 physical manifestation from Grenth appear (comes from land or sky... whatever). This Summon only recharges when you visit in district. Also when one use this, all other Grent Summon spells become disabled too.
Weapon: Shoots cold iceballs what deals 50 damage each, 1,33 second recharge.
Grenth's Skills
Fury of the Grenth (2a, 15r)
Skill. Causes enemies in earshot, flee in terror and take 75 damage.
Loyal Heroes (2a, 15r)
Skill. Causes allies in earshot, deal +25 cold damage during 15 seconds.
Absolute Zero (7a, 45r)
Skill. Make target foe and all adjacement foes to disappear. Targets not drop loot or give exp from this. Cannot effect to boss foes.
Physical Manifestation of the Dwayna
Elite summon. For 60 seconds, level 31 physical manifestation from Dwayna appear. This Summon only recharges when you visit in district. Also when one use this, all other Dwayna Summon spells become disabled too.
Weapon: Shoots holy energy what deals 35 damage each. Additionally removes 5 energy from target foe with each hit, 1,33 second recharge.
Dwayna's Skills
Stand up and hope (2a, 15r)
Skill. Everyone in map is resurrected with full health and energy.
Blessed Light (2a, 15r)
Skill. Everyone in earshot gain +5 health regeneration, for 25 seconds.
Favorable Winds (7a, 45r)
Skill. Mystical winds causes one lowest level enemy in earshot to become allies and follow party. Cannot effect to boss foes.
Physical Manifestation of the Kormir
Elite summon. For 60 seconds, level 31 physical manifestation from Kormir appear. This Summon only recharges when you visit in district. Also when one use this, all other Kormir Summon spells become disabled too.
Weapon: Throws flashing spears what deal 25 damage each and daze target foe for 2 second, 1,33 second recharge.
Kormir's Skills
Secret (2a, 15r)
Skill. Creates three mystical balls of energy, one from balls grant foes full energy if getting hit and disappear, Two other balls cause entire foe party lose all energy or 75 health and disappear. Whenever one ball get it, all other disappear too. Also foes randomly attack to those balls.
Earthquake Spear (7a, 45r)
Skill. Throws spear to target foe and causes earthquake in area what knock down every 3 second and deals 55 damage each hit, for 15 seconds.
PVE ONLY
1000 Health?
60 al armor.
Physical Manifestation of the Grenth
Elite summon. For 60 seconds, level 31 physical manifestation from Grenth appear (comes from land or sky... whatever). This Summon only recharges when you visit in district. Also when one use this, all other Grent Summon spells become disabled too.
Weapon: Shoots cold iceballs what deals 50 damage each, 1,33 second recharge.
Grenth's Skills
Fury of the Grenth (2a, 15r)
Skill. Causes enemies in earshot, flee in terror and take 75 damage.
Loyal Heroes (2a, 15r)
Skill. Causes allies in earshot, deal +25 cold damage during 15 seconds.
Absolute Zero (7a, 45r)
Skill. Make target foe and all adjacement foes to disappear. Targets not drop loot or give exp from this. Cannot effect to boss foes.
Physical Manifestation of the Dwayna
Elite summon. For 60 seconds, level 31 physical manifestation from Dwayna appear. This Summon only recharges when you visit in district. Also when one use this, all other Dwayna Summon spells become disabled too.
Weapon: Shoots holy energy what deals 35 damage each. Additionally removes 5 energy from target foe with each hit, 1,33 second recharge.
Dwayna's Skills
Stand up and hope (2a, 15r)
Skill. Everyone in map is resurrected with full health and energy.
Blessed Light (2a, 15r)
Skill. Everyone in earshot gain +5 health regeneration, for 25 seconds.
Favorable Winds (7a, 45r)
Skill. Mystical winds causes one lowest level enemy in earshot to become allies and follow party. Cannot effect to boss foes.
Physical Manifestation of the Kormir
Elite summon. For 60 seconds, level 31 physical manifestation from Kormir appear. This Summon only recharges when you visit in district. Also when one use this, all other Kormir Summon spells become disabled too.
Weapon: Throws flashing spears what deal 25 damage each and daze target foe for 2 second, 1,33 second recharge.
Kormir's Skills
Secret (2a, 15r)
Skill. Creates three mystical balls of energy, one from balls grant foes full energy if getting hit and disappear, Two other balls cause entire foe party lose all energy or 75 health and disappear. Whenever one ball get it, all other disappear too. Also foes randomly attack to those balls.
Earthquake Spear (7a, 45r)
Skill. Throws spear to target foe and causes earthquake in area what knock down every 3 second and deals 55 damage each hit, for 15 seconds.
Knightsaber Sith
/notsigned
Seems a little too pokemon for my tastes.
Seems a little too pokemon for my tastes.
Clord
Well, this got nothing to do with Pokemon or Pokemon like. World got more games than just Pokemon, WoW and Guild Wars. There is simply more than few games with summons.
Water Angel
/signed.
could be fun :P
could be fun :P
JeniM
/signed
You mean these higher powers will reward us for once
We saved the Gods and those spirt folk in Factions 3 times and all i got to show is . . nothing i sold both endgame greens as my grape FDS and blue shield are better!
You mean these higher powers will reward us for once
We saved the Gods and those spirt folk in Factions 3 times and all i got to show is . . nothing i sold both endgame greens as my grape FDS and blue shield are better!
Thomas.knbk
why would you spend your elite slot on something that deals 37,5 dps FOR 60 SECONDS with an improved version of Order of Pain?
Div
Quote:
Originally Posted by Thomas.knbk
why would you spend your elite slot on something that deals 37,5 dps FOR 60 SECONDS with an improved version of Order of Pain?
|
tenshi_strife
ok..... yea no...... /notsigned..... and people i will say this again... just because you slap a pve only tag on it does not mean you can make w/e you want and make it overpowered pve need balance too.
OhCrapLions
Ehhh, this idea needs a lot more work but I see potential. However, I dont think this works well with the reality of the game. The gods wouldn't even help you in Nightfall so what makes a summoner so special?
Puebert
/notsigned.
PvE blance FTW.
PvE blance FTW.
MithranArkanere
That 'a' it's 'activation', not 'adrenaline', XD.
But the truth is that they are... eh... how do you say this in english...
Well... I'll just say that there are NO 'recharge when enter outposts' skills.
Maybe on morale boosts... but even in morale boosts some of them are oeverpoered and some of them plain useless.
But the truth is that they are... eh... how do you say this in english...
Well... I'll just say that there are NO 'recharge when enter outposts' skills.
Maybe on morale boosts... but even in morale boosts some of them are oeverpoered and some of them plain useless.
william1975
don't like these at all, and i agree with ohcraplions why would you be able to summon a God?
they left the world centuries ago, won't helpa s they think we can do it ourselves, but all of a sudden we can demand they come help? and man if you could summon a god, they'd wipe the whole map out for you!
While I think we deserve a bit more for completing the three chapters I don't think this is it
/notsigned
they left the world centuries ago, won't helpa s they think we can do it ourselves, but all of a sudden we can demand they come help? and man if you could summon a god, they'd wipe the whole map out for you!
While I think we deserve a bit more for completing the three chapters I don't think this is it
/notsigned
OhCrapLions
I have been brain storming this a bit and thought of something new: Why dont we have it done at statues during favor?
Note - because of story inconsistencies, we cant call the gods themselves rather, we call on a representative of that god.
At a statue, kneel to summon the avatar. For 1k you may call upon a representative of that god.
-Each rep will have Max AL for its patron class tied to that god (Lyssa gets 60, Balthazar gets 80).
-Each rep will have an "aura" that has an earshot/aggro bubble range.
-The "aura"s will have every benefit available for purchase at its statue.
-Each rep will have 8 random skills from its patron class at max attributes (12) and max primary attributes.
-Each rep will have unlimited energy and adrenalin.
-Each rep only lasts 20 minutes.
Note - because of story inconsistencies, we cant call the gods themselves rather, we call on a representative of that god.
At a statue, kneel to summon the avatar. For 1k you may call upon a representative of that god.
-Each rep will have Max AL for its patron class tied to that god (Lyssa gets 60, Balthazar gets 80).
-Each rep will have an "aura" that has an earshot/aggro bubble range.
-The "aura"s will have every benefit available for purchase at its statue.
-Each rep will have 8 random skills from its patron class at max attributes (12) and max primary attributes.
-Each rep will have unlimited energy and adrenalin.
-Each rep only lasts 20 minutes.