New player lost
Alazardragoon
Hello, I recently started playing Guild wars ((bout 2 weeks ago)) I got prophecies and Played all the way to the first ice town. It was very dull and boring for me, leveling was slow and no matter how hard I tried to do it with Henchmen I couldn't do most of the quests there. So Instead of quitting I decided to give it a 2nd chance and I got Factions. Factions is great! I got from level 1-16 on my Ninja (Assassin) In only 2 days of playing. I now Have reached the mainland. The problem I'm Having now is the same that I had back in proph which is mobs are way to many at way to high level for me to handle. Yes I have done all of the story quests already up to this point and yes I have done all of the secondary profession quests to increase my exp even more. Problem is There are not enough free missions that I can find for some reason in the Mainland and The ones I do find are fighting monsters and enemies that at this point can basically 5 hit me. I'm Not looking for flamers or criticizers Just want some help and maybe a few ideas of what I need to do to continue making leveling as it was before I reached the mainland.
Earth
Lesson #1: Assassins can not tanks. Always take good defensive skills with you, because the monk won't always be in time.
Lesson #2: You won't level up as fast as you did before the mainland, simply because you need more exp to level up.
Lesson #3: There are alot of side quests on Shing Jea. Do them, you'll get a few levels from that.
Lesson #2: You won't level up as fast as you did before the mainland, simply because you need more exp to level up.
Lesson #3: There are alot of side quests on Shing Jea. Do them, you'll get a few levels from that.
WildmouseX
the assassin has proven to be the hardest class for people to learn, due to their week armor and low health (compared to the other mele classes)... to play the class, you have to take advantage of their spikes, condition stacking and ability to avoid being hit.. plan out hit and run attacks useing your teleport's.
for example set-up recall on your monk - run in and throw your spike (usualy wiht a few conditions) onto an enemy and then drop recall and teleport out reguardless if you've been hit or not - wait for your attack skills to recharge, repeat.
ranger dodge stances work good too. - i'd sugest jumping over to the assassin build and stragity area to learn more on the class.
for example set-up recall on your monk - run in and throw your spike (usualy wiht a few conditions) onto an enemy and then drop recall and teleport out reguardless if you've been hit or not - wait for your attack skills to recharge, repeat.
ranger dodge stances work good too. - i'd sugest jumping over to the assassin build and stragity area to learn more on the class.
jammerpa
The problem that most new sin' players have is that they tend to want to play the char like a warrior. Sin's are meant for quick strike killing... jump in, kill something, and then jump out of the melee.
Sin's arent the greatest PvE chars to play and have a tough time getting into groups for missions and quests with other people.
Skills you might wanna try as a secondary ranger are whirling defense and throw dirt and then try to take on the other melee monsters.
GL and welcome to the GW Community!
Sin's arent the greatest PvE chars to play and have a tough time getting into groups for missions and quests with other people.
Skills you might wanna try as a secondary ranger are whirling defense and throw dirt and then try to take on the other melee monsters.
GL and welcome to the GW Community!
ctbear
Quote:
Originally Posted by X Earth X
Lesson #1: Assassins can not tanks. Always take good defensive skills with you, because the monk won't always be in time.
Lesson #2: You won't level up as fast as you did before the mainland, simply because you need more exp to level up. Lesson #3: There are alot of side quests on Shing Jea. Do them, you'll get a few levels from that. |
Yanman.be
Visit the assassin subforum couple of links below...People can help you there.
I think you just need to learn to manage henchmen&aggro. Don't fight too many mobs at the same time.
I think you just need to learn to manage henchmen&aggro. Don't fight too many mobs at the same time.
assassin_of_ni
well the best way would be buy nightfall as well and get heroes as they are uber greater than henchies but since you just started playing (unless you bought the pvp unlock packs) theyre not gonna have too many skills to work with. best advice would be find an area with baddies the same lvl maybe a level or two higher than you and kill those for another lvl or two, accumulate moolah. buy better armor/skills. With your current secondary, buy a couple stances as well as use the skills death charge and the enchant whos name i can remember right now that gives you uber regen and heals you for -- if your attacking when it ends. like it was said before assassins arent tanks and can only take so much dmg till your in the "oh shit" mode then dead. invest in vamperic daggers and zealous daggers. zealous are great since your attack skills will lead to a dual attack and your crits will double attack +energy..youll be something like a necro before the soul reaping nerf =D when you actually get around to senji's ide say switch your secondary to monk for added heals or warrior for better stances.
unbound00
1) Get back to Shing Jea and do sidequests; I recently made an Assassin i FActions and I hushed through the storyline to get advanced and finish the game sooner. had a really hard time getting in teams for the missions and depended on the henchmen to do the work for me since I was at around lvl 16 and crappy armor against lvl 20+ mobs. It didn't work so i went back to get to lvl 20 before carrying on, here are some tips for you to ge to lvl 20 quickly from the point you are on:
- In Shing Jea Monastery get all quests avaiable: they are pretty easy specially since you are lvl 16 now, you can do them as you do some other more challenging ones;
- Do your profession insignia quest: after taking your secondary profession go to the Headmaster of your profession and it'll give you the quest for your insignia which is done by doing a series of training with the Instructor Ng NPC. Do all of those training as each will give you 500xp (3000 or so accumulated), they are very easy at lvl 16 too, and you will also get a lot of free skills that way (if you haven't already purchased them);
- Do the quests in Tungmei Village (not sure about the name, its the nearest outpost from Shing Jea), specially the ones from The Emperor's Hand NPC, these are the more challenging ones, but they are perfectly doable with henchies at lvl 16.
- Do these two quests: Lost Treasure (Ran Masu gardens) and An Unwelcome Guest (sentung harbor) as they both give you 15 attribute points to spend and 4k experience each.
- Do any quests you find in explorable areas;
- If you are not lvl 20 by now, re-do any mission you have alreay completed until you get the Master's reward;
- If not yet then you are pretty close, so you can simply do the storyline quests which usually give 3k xp, if there are any avaiable, or do some quests from Kaineng City, one in particular is very easy that you get from the Barkeep NPC, it consists in deafeting a simple NPC right outside town without any other mobs around (To get to Kaineng City exit The Marketplace through BUkdek Byway and follow the western side going north, you will only encounter a group of Aflicted near the end which can be avoid with a speed skill if you time it right
2) Armor: You might be getting killed a lot because basically in the mainland any armor other than maxed armor is useless. You can get maxed armor at 1.500 gold a piece in Kaineng City, it may take a while to purchase it but it will make a lot of difference.
Well, that's what I can think of to help you get through that part. good luck to you.
- In Shing Jea Monastery get all quests avaiable: they are pretty easy specially since you are lvl 16 now, you can do them as you do some other more challenging ones;
- Do your profession insignia quest: after taking your secondary profession go to the Headmaster of your profession and it'll give you the quest for your insignia which is done by doing a series of training with the Instructor Ng NPC. Do all of those training as each will give you 500xp (3000 or so accumulated), they are very easy at lvl 16 too, and you will also get a lot of free skills that way (if you haven't already purchased them);
- Do the quests in Tungmei Village (not sure about the name, its the nearest outpost from Shing Jea), specially the ones from The Emperor's Hand NPC, these are the more challenging ones, but they are perfectly doable with henchies at lvl 16.
- Do these two quests: Lost Treasure (Ran Masu gardens) and An Unwelcome Guest (sentung harbor) as they both give you 15 attribute points to spend and 4k experience each.
- Do any quests you find in explorable areas;
- If you are not lvl 20 by now, re-do any mission you have alreay completed until you get the Master's reward;
- If not yet then you are pretty close, so you can simply do the storyline quests which usually give 3k xp, if there are any avaiable, or do some quests from Kaineng City, one in particular is very easy that you get from the Barkeep NPC, it consists in deafeting a simple NPC right outside town without any other mobs around (To get to Kaineng City exit The Marketplace through BUkdek Byway and follow the western side going north, you will only encounter a group of Aflicted near the end which can be avoid with a speed skill if you time it right
2) Armor: You might be getting killed a lot because basically in the mainland any armor other than maxed armor is useless. You can get maxed armor at 1.500 gold a piece in Kaineng City, it may take a while to purchase it but it will make a lot of difference.
Well, that's what I can think of to help you get through that part. good luck to you.
Zappa
Play with humans, not henchmans.
Winterclaw
Wildmouse, dervishes have armor just as low as sassis do and no teleports to escape with.
WinterSnowblind
I think your main problem is that you're using the henchmen, which really can't do the game for you. Guild Wars is an online game, and if you want to play, you really will need to team with other people. Personally, I also really hate teaming up with random people online, I'd recommend you at least try and find one friend you can play the game with.
Also, the Nightfall expansion adds Heroes, which are basically customisable super-henchmen, and while they will never be as good at completing missions as good human players, they are a lot better than most random people you will team with, and will make the missions significantly easier. You will still need to have some understanding of how the game works, so you can set up their skills correctly.
But me, and just one friend managed to play through all three campaigns by ourselves, just using heroes. But yes, I think you're main problem would be the henchmen. If nothing else you should at least try teaming with other people to see how they get things done, learn how to do the missions, and which skills work and which ones dont.
Also, the Nightfall expansion adds Heroes, which are basically customisable super-henchmen, and while they will never be as good at completing missions as good human players, they are a lot better than most random people you will team with, and will make the missions significantly easier. You will still need to have some understanding of how the game works, so you can set up their skills correctly.
But me, and just one friend managed to play through all three campaigns by ourselves, just using heroes. But yes, I think you're main problem would be the henchmen. If nothing else you should at least try teaming with other people to see how they get things done, learn how to do the missions, and which skills work and which ones dont.
Kool Pajamas
Factions has plenty of quests. Look around more.
Goldenboy
If you're a new player, who's having difficulty, create a Warrior in Factions.
You might find the higher armor and HP to your liking, and if you do EVERYTHING on Shing-Jea island, you'll be around level 19 by the time you leave.
You might find the higher armor and HP to your liking, and if you do EVERYTHING on Shing-Jea island, you'll be around level 19 by the time you leave.
WildmouseX
Quote:
Originally Posted by Winterclaw
Wildmouse, dervishes have armor just as low as sassis do and no teleports to escape with.
|
(check out mouse's zodiac clearence sale http://www.guildwarsguru.com/forum/s...03#post2893103)
Alazardragoon
Well I decided to try out a warrior, I found it really fun and strong. Now I have a new question Whats the best sub class for a warrior to play with? I want to rush in and deal DMG and take DMG as a warrior sword/Shield style so please let me know ^^
unbound00
Quote:
Originally Posted by Alazardragoon
Well I decided to try out a warrior, I found it really fun and strong. Now I have a new question Whats the best sub class for a warrior to play with? I want to rush in and deal DMG and take DMG as a warrior sword/Shield style so please let me know ^^
|
Taking Elementalist as second can a nice damage output by using Conjure skills together with a weapon that does the same kind of damage as the Conjure skill, for instance a Shocking sword will do lighting damage, and will damage bonus when you cast Conjure Lightning, this can even nearly double the damage.
Ritualist has a variety of Weapon skills that will make your attacks have different effects, like Splinter Weapon will do damage to foes near the target your attacking, Nightmare Weapon will make your attacks steal up to 42 life!
Necro has a few things up their sleave as a secondary too like Plague Touch which will realieve you of a Condition whilst giving that Condition to your target. Barbs will add spike damage to every physical attack received by the foe.
The trick to the secondary is that you can't use your secondary like it was meant as a primary, like for instance casting high cost spells as an Elementalist secondary, this will get you nowhere (with few exceptions like Fast Casting Ele, but that's a bit more advanced notion more suited to PvP). You are usually going to use a handful of characteristics fo your secondary to make your primary more efficient. This also means putting attribute points on the secondary, which can be double edged knife. You may even want to ignore secondary altogether and focus on your Primary attributes for maximum efficiency in that profession (this is very relative mind you), for instance instead of putting attribute points into Air Magic for Conjure Lightning, you could could spend it in Tactics/Strength/Swordmanship which will make a lot more of your skills more effective and therefore giving flexibility to your build.
In your place I'd focus on the Warrior profession, learn to play with a variety of different skills before experimenting with mixed professions. The good thing about Guild Wars is that you can always re-do your build, so what's the hurry. And in fact, it may take a while for you to see the full flexibility that a character can have, so you might want to learn more about your Primary before investing in a lot of secondary skills.
WildmouseX
"best" is a bit subjective.
W/Mo is most common, typicly useing the monk heals to keep yourself healed so you don't have to rely on the team monk as much. some people also use the enchants that give you adrenlin, reduce the dmg, or mending for constant heal.
W/R is another that's fairly common, useing the rangers dodgeing, and blinds to avoid takeing dmg in the first place. trool urgent is a good self heal as well.
I personaly like runing mine as a W/N. i use Demonic Flesh +Endure Pain to boost my health up to around 1,000 hp.. and useing life siphon, blood ritual, well of blood, or other blood skills to keep up health regen, depending on the area i'm in and what mood i'm in.
W/A is one you see semi often too. useing the assains critical defense's for damage avodience, or shadoy burdon to slow down the target and reduce his armor aginst your attacks, - and shadows refuge for self heal.
there is a skills tab up top, so you can look through the skill lists of two classes and kind of plan out what you want to do. - good luck with the character.
(check out mouse's zodiac clearence sale http://www.guildwarsguru.com/forum/s...03#post2893103)
W/Mo is most common, typicly useing the monk heals to keep yourself healed so you don't have to rely on the team monk as much. some people also use the enchants that give you adrenlin, reduce the dmg, or mending for constant heal.
W/R is another that's fairly common, useing the rangers dodgeing, and blinds to avoid takeing dmg in the first place. trool urgent is a good self heal as well.
I personaly like runing mine as a W/N. i use Demonic Flesh +Endure Pain to boost my health up to around 1,000 hp.. and useing life siphon, blood ritual, well of blood, or other blood skills to keep up health regen, depending on the area i'm in and what mood i'm in.
W/A is one you see semi often too. useing the assains critical defense's for damage avodience, or shadoy burdon to slow down the target and reduce his armor aginst your attacks, - and shadows refuge for self heal.
there is a skills tab up top, so you can look through the skill lists of two classes and kind of plan out what you want to do. - good luck with the character.
(check out mouse's zodiac clearence sale http://www.guildwarsguru.com/forum/s...03#post2893103)
BladeDVD
Leaving Shing Jea at level 16 is always a bit of a problem. Those 4 levels between you and lvl 20 can make quite a difference.
As already mentioned, make sure you do the 2 15 point attribute quests.
Try to get max armor from Kaineng ASAP too.
There are a lot of quests you can get from Kaineng Center though to get you to level 20 pretty quickly. Start off with making the Am Fah your friend. Talk to Imperial Agent Hanjo in Kaineng and take the Search for a Cure quest from him. Do that but don't take the follow up quest Seek Out Brother Tosai as it leads to making the Am Fah your enemy again. Cap Quivering Blade from Sun first if you're a warrior or plan to go for the skill capping title: http://gw.gamewikis.org/wiki/Quivering_Blade
Once the Am Fah are your friend, it makes running some of the areas outside the marketplace and Kaineng much easier. Then start looking for quest givers in these explorable areas, there are quite a few pretty easy quests that you can find.
Good luck and have fun.
Oh...Monk secondary is pretty standard, but, trust me on this, Mending is not as great a skill as it may sound except in certain solo farming builds.
As already mentioned, make sure you do the 2 15 point attribute quests.
Try to get max armor from Kaineng ASAP too.
There are a lot of quests you can get from Kaineng Center though to get you to level 20 pretty quickly. Start off with making the Am Fah your friend. Talk to Imperial Agent Hanjo in Kaineng and take the Search for a Cure quest from him. Do that but don't take the follow up quest Seek Out Brother Tosai as it leads to making the Am Fah your enemy again. Cap Quivering Blade from Sun first if you're a warrior or plan to go for the skill capping title: http://gw.gamewikis.org/wiki/Quivering_Blade
Once the Am Fah are your friend, it makes running some of the areas outside the marketplace and Kaineng much easier. Then start looking for quest givers in these explorable areas, there are quite a few pretty easy quests that you can find.
Good luck and have fun.
Oh...Monk secondary is pretty standard, but, trust me on this, Mending is not as great a skill as it may sound except in certain solo farming builds.
XvArchonvX
There are lots of quests early on in Factions that are easy to miss. If you do all of them, you should be about level 17-18 before you leave the island. To find a full list of quests, check www.guildwiki.org (http://gw.gamewikis.org/wiki/Quests_%28Factions%29). When you get to the mainland you should be able to get to level 20 relatively quickly with some of the quests there. If you notice that you are dying quickly, flag your heroes in first, then engage the enemies yourself. Also, if you want to find out any information or tips on Guild Wars, check out Guild Wiki and look around. There's lots of good info there.
Bekkr
Just to cover some obvious (though not always so obvious to new players) stuff:
Have you been upgrading your armor as you get to new areas?
Do you have runes and/or insignias on your armor?
Have you managed to get yourself a decent weapon/shield (warrior), or daggers?
Do you have a decent selection of skills to choose from? (ie. have you bought some other skills for both your primary and secondary professions besides the ones you were automatically given through quests?)
What profession was your first character (that you made in Prophecies)?
Prophecies tends to be a slower level/learning curve, generally, but the things you're fighting scale accordingly too, so it should all be pretty doable.
Anyway, if you haven't done these, you should probably check into them (http://gw.gamewikis.org/wiki/Main_Page or http://wiki.guildwars.com/wiki/Main_Page and use the search box).
Alternatively, if you're in-game and have a specific query, just type
"/wiki ********" into the chat box, without the quotes, where ******** is the search term (rune, armor, warrior skills, etc.)
Hope that helps.
Have you been upgrading your armor as you get to new areas?
Do you have runes and/or insignias on your armor?
Have you managed to get yourself a decent weapon/shield (warrior), or daggers?
Do you have a decent selection of skills to choose from? (ie. have you bought some other skills for both your primary and secondary professions besides the ones you were automatically given through quests?)
What profession was your first character (that you made in Prophecies)?
Prophecies tends to be a slower level/learning curve, generally, but the things you're fighting scale accordingly too, so it should all be pretty doable.
Anyway, if you haven't done these, you should probably check into them (http://gw.gamewikis.org/wiki/Main_Page or http://wiki.guildwars.com/wiki/Main_Page and use the search box).
Alternatively, if you're in-game and have a specific query, just type
"/wiki ********" into the chat box, without the quotes, where ******** is the search term (rune, armor, warrior skills, etc.)
Hope that helps.
Personette
I think that he's having the same problem I have whenever I level in factions which is that doing all the missions and sidequests I'm still level 15-17 when I reach the mainland, and the mainland is only doable if you are level 20.
My solution is always to go to Nightfall and finish leveling. I don't know what I'd do if that weren't an option.
I find that guild wars campaigns are VERY frustrating if you find yourself in the wrong area at the wrong level, or with the wrong armor. I think the best piece of advice I read about how to play successfully I got to use for the first time with my second character, which was: stay in pre until you are level 8.
My solution is always to go to Nightfall and finish leveling. I don't know what I'd do if that weren't an option.
I find that guild wars campaigns are VERY frustrating if you find yourself in the wrong area at the wrong level, or with the wrong armor. I think the best piece of advice I read about how to play successfully I got to use for the first time with my second character, which was: stay in pre until you are level 8.
Kool Pajamas
I would say for a warrior go either ele secondary for conjure spells or go monk secondary but only use the monk for a hard rez. Hard rez meaning not ressurection signet. Something that recharges. Rebirth is usually best in pve.
Dont use mending. Dont use healing breeze. Let your monk hench do the healing not yourself. The monk hench actually heal well if you can kill fast enough. They just arent that great at long battles.
Dont use mending. Dont use healing breeze. Let your monk hench do the healing not yourself. The monk hench actually heal well if you can kill fast enough. They just arent that great at long battles.
zwei2stein
You could also make your way to Kaineng center and buy there better armor and jump to prohpecies, which should be reasonably easy with ~L17+ character wth max armor.
Traveller
There's a lot of easy quests around Kaineng Center most of which require pretty much just running around and give good exp. Even if you have to fight, you can always take a party full of level 20 henchmen and survive even when you're under level 20 yourself.
I usually level to about 16-17 in Shing Jea, get max armor in Kaineng and then level pretty fast around the KC area. Another good way is to cap elite skills, which give you good exp as well.
I usually level to about 16-17 in Shing Jea, get max armor in Kaineng and then level pretty fast around the KC area. Another good way is to cap elite skills, which give you good exp as well.
Brother Andicus
My best advice would be to question why you are failing at prophecies and learn from it. The whole of prophecies can be completed without major drama using henchmen.
No amount of swapping between chapters or professions will change the fact that you need to think about the game.
Also, don't let yourself be worried by something as insignificant as leveling. You are going to stop leveling at lvl 20. Work on gaining a knowledge of how skills interact, and how the game mechanics work first.
No amount of swapping between chapters or professions will change the fact that you need to think about the game.
Also, don't let yourself be worried by something as insignificant as leveling. You are going to stop leveling at lvl 20. Work on gaining a knowledge of how skills interact, and how the game mechanics work first.
Alazardragoon
Quote:
Originally Posted by Bekkr
Just to cover some obvious (though not always so obvious to new players) stuff:
Have you been upgrading your armor as you get to new areas? Do you have runes and/or insignias on your armor? Have you managed to get yourself a decent weapon/shield (warrior), or daggers? Do you have a decent selection of skills to choose from? (ie. have you bought some other skills for both your primary and secondary professions besides the ones you were automatically given through quests?) What profession was your first character (that you made in Prophecies)? Prophecies tends to be a slower level/learning curve, generally, but the things you're fighting scale accordingly too, so it should all be pretty doable. Anyway, if you haven't done these, you should probably check into them (http://gw.gamewikis.org/wiki/Main_Page or http://wiki.guildwars.com/wiki/Main_Page and use the search box). Alternatively, if you're in-game and have a specific query, just type "/wiki ********" into the chat box, without the quotes, where ******** is the search term (rune, armor, warrior skills, etc.) Hope that helps. |
Well thanks for the advice man. I am a new player but not that new. I should have probably mentioned before I do have some MMORPG experience I played World of Warcraft for over 2 years level 70 Druid 70 Paladin 70 priest 60 Hunter. Also I played FFXI For over a year and 1/2 75 DRG 75 WHM. I know the basic stuff like change armor check skill trainer often and stuff like that. The problem Is the funds. How do I make a decent amount of money in this game. I always solo and use henchmen usually ill go out if i want to quest with all the henchmen I can at once, If I want to farm Just the monk and me. So that I can get more Drops and Money from monsters. I get the feeling there is something else I can do to make cash though. About going to Nightfall I wont be getting that until near the end of next month so That wont be an option for me as of now. I'm Sure there are way's to do what I want in proph and Factions since they were out for a long time and people obviously maxed out both games some how with out Nightfall, Is the problem Just that I dont trust Regular players? Maybe I should stop useing Henchmen for every aspect of the game, Thing is though The first day That I played GW Some guy was offering a Droks run for 2k my guild had given me on my monk 2k to get all the towns unlocked up to droks. So I accepted. The person said 1k now 1k at droks. Sounded fair to me. But he took the 1k And then ported me to ascalon and left the gorup. Ever since that Iv avoided talking to players in this game I guess you could define me as a Solo player 99% of the time. With the exception of 1 person Who has always been there for me when I needed help My guild Master. Thanks for all your suggestions hope yall can help me out with this too.
FalconDance
Yeah, you'll unfortunately find plenty of nasty folks in GW - just like in real life - who will scam people with no thought whatsoever. Fortunately, they're in the minority if you keep watch.
I have never completed Factions with a 'sin yet BUT when I did run one, I ran her as a Critical Ranger. Critical Eye and a few other 'sin advantages paired with a zealous bow made mincemeat of the foe with relatively little damage to my girl. Win-win situation! Hearing all this discussion makes me want to rebuild her and give it a go again......as soon as I figure out which of my 11 'toons needs to 'retire'.
On the other hand, I've taken a W/R through all of Prophecies (wart hog companions ftw! ) and a W/Rit (offhand focus instead of a shield) all through Factions. Both were very effective. However, I find the warrior profession to be the most boring to play, so typically those girls retire so another can take their place and save the world.
Please don't give up on your Assassin. There aren't enough people who've taken the time to learn the profession well enough to play it effectively. This week I had the great pleasure of watching a *very* good 'sin at work in the Gate of Pain mission in NF. I was extremely impressed!
~Falcon
I have never completed Factions with a 'sin yet BUT when I did run one, I ran her as a Critical Ranger. Critical Eye and a few other 'sin advantages paired with a zealous bow made mincemeat of the foe with relatively little damage to my girl. Win-win situation! Hearing all this discussion makes me want to rebuild her and give it a go again......as soon as I figure out which of my 11 'toons needs to 'retire'.
On the other hand, I've taken a W/R through all of Prophecies (wart hog companions ftw! ) and a W/Rit (offhand focus instead of a shield) all through Factions. Both were very effective. However, I find the warrior profession to be the most boring to play, so typically those girls retire so another can take their place and save the world.
Please don't give up on your Assassin. There aren't enough people who've taken the time to learn the profession well enough to play it effectively. This week I had the great pleasure of watching a *very* good 'sin at work in the Gate of Pain mission in NF. I was extremely impressed!
~Falcon