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Originally Posted by Mister O
go offline and play neverwinter nights...
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You must live to go on forums and attack ideas that aren't your own. It's an idea with a fun prospect. Just because it's not already implemented in Guild Wars doesn't mean it is a crappy idea. Heck, if it were, it wouldn't *be* an idea, now would it?
If they were regulated to be kept from being overpowerful, they would really be much like elite skills. In fact they would be exactly like elite skills, except only your profession combination could obtain it. If they were made more powerful than elites, then everyone would take the dual profession skills and it would sort of lose the 'builder' aspect of the game, so it really couldn't be overpowered.
Mesmer/Elementalist
Wastrel's Burden - Hex. After 5 seconds, target foe takes 12...75 earth damage and is knocked down for 2 seconds. Wastrel's Burden ends prematurely if that foe uses a skill.