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Originally Posted by GreatLich
It's the other way around really. Ever played a monk? Logging in, going to an outpost and within seconds you'd have 3 party-invites. None of them would even ask or talk to you save for the occasional "join plz". I'd wager that most poeple who enjoy playing with others are actually in a guild already and play with their guildies. It's the people left with PUGs that are the unsocial people, the clampers, the ragequitters, the horrid skillsbars that, when called on them, cry "n00b", the people who-are -so-funny-let's-draw-penises-on-the-minimap or ping it for the duration of the mission. It's those people unwilling to learn the game, unwilling to improve...
Heroes, the henches before them, saved the average and above average players from those people, when no guildies happen to be around. It's about enjoying the game and those of you who say "heroes killed pugs and thus gw", I'm sorry to say, you probably suck; thus killing the enjoyment of the game for others. Are you seriously telling people they must PUG because the aforementioned "bad apples" are somehow entitled to a group? fine, you do it then. I'll stick with guildies, friends and hero/hench, to preserve my fun... |
i've found that most people who QQ about heroes are so bad at the game they need someone to hold their hand for every quest/mission. either that or they're just hellbent on socializing, which i find very annoying and distracting. moar killy, less talky!
tip 1 - join a guild, play with them
tip 2 - wiki is your friend

Then you wait for 10 minutes for the item to open up for everyone and have a race to see who has the fastest trigger finger.