Hero AI panel

Avicus

Pre-Searing Cadet

Join Date: Jun 2007

D/Mo

I would like to see a new panel added for customizable hero AI. If anybody has played FF12, the gambit system was a godsend. Heroes in GW need something like that for us to control them.

For those who haven't played FF12, the gambit system let you set a list of about 12 lines for each NPC member of your party, and you could customize hundreds of targets and actions (basically just a big if-then statement). It would execute from top-down:

Target-----Condition--------Action

Ally's-----health<50% ------- heal
Enemy----health<50%------- attack
Dead ally ------------------- ressurect
Enemy----knocked down----- aftershock
Enemy----closest------------ attack
etc.

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

Also, add a bar that lets you rank the priority of which skills they should use.

But this is what heroes really need, but it would probobly take a long time to code this. So if the dev team reads this, Maybe try putting this in GW2 ?

Lord_Ethzen_voodoo

Pre-Searing Cadet

Join Date: Jan 2007

MYTH

N/Mo

On the note of heros, maybe make it so we could give them names like we can our pets.