AB Battle Weekend
princess jessie
Anyone else get tired of sitting for 15 minutes to play for 5? It was a fun idea, but is there any way the servers can be increased if this event is planned again? Obviously there was a HUGE amount of interest in it.
Ok, i was kurzik,that's the wait. I had assumed that there weren't enuf luxons, but every time someone mentioned that, 395757 people screamed "no its the servers". So it was basically just uneven, which makes sense. having the factions transfer guy there WOULD BE SWEET.
Ok, i was kurzik,that's the wait. I had assumed that there weren't enuf luxons, but every time someone mentioned that, 395757 people screamed "no its the servers". So it was basically just uneven, which makes sense. having the factions transfer guy there WOULD BE SWEET.
Skuld
It has nothing to do with servers, I don't know where this rumour comes from.
There needs to be an equal number of people on each side, and if there is an imbalance, you'll have to wait, simple as. I've checked this extensivly, it really is the case!
There needs to be an equal number of people on each side, and if there is an imbalance, you'll have to wait, simple as. I've checked this extensivly, it really is the case!
william1975
I tried to tell many folk that the server was nonsense but would they listen?
Yesterday i played Luxon to round out my points and then Kurzick,
when i played luxon there was 2 districts operating with not even half full in them
I went of to Kurzick to play and there was 4 international districts alone,
People were always goign on about more servers and I told them it was not servers it was amount of folk on luxon being so few. I told them that Gaile had confirmed that there was an unlimited amount of servers for ab, but they said Anet or Gaile was being economical with the truth and I shouldnt believe it.
Basically this shows me how dumb the player base is, the luxon district i was in had about 5 groups of 4 in it, being the only district as well, I waited less than a minute to getinto fights. I then was in a kurzick district it had about 12 groups of 4 in it and it was district 4, the other districts were far more populous.
Yesterday i played Luxon to round out my points and then Kurzick,
when i played luxon there was 2 districts operating with not even half full in them
I went of to Kurzick to play and there was 4 international districts alone,
People were always goign on about more servers and I told them it was not servers it was amount of folk on luxon being so few. I told them that Gaile had confirmed that there was an unlimited amount of servers for ab, but they said Anet or Gaile was being economical with the truth and I shouldnt believe it.
Basically this shows me how dumb the player base is, the luxon district i was in had about 5 groups of 4 in it, being the only district as well, I waited less than a minute to getinto fights. I then was in a kurzick district it had about 12 groups of 4 in it and it was district 4, the other districts were far more populous.
-Loki-
I was going to play it some, but I spent all weekend playing DoD Source. Mainly because I knew this server crap would happen. I don't have the patience to wait 15 minutes for a match you'll lose in 5 because you got placed on a retarded team.
Aphraelyn
Yeah...playing as Kurzicks when it was at Kaanai had no wait times whatsoever, at Ancestral Lands....about 20 countdowns :P
People just don't want to play when they're disadvantaged =/
People just don't want to play when they're disadvantaged =/
Destinyy
Sat night, We never waited once, not 1 "no apposing players" message... Sunday night, we waited alot... lol... Altho, I didn't mind at all... I got my first recruit for my new guild thru the convo's he and i had at the waiting time...
jammerpa
I was in disbelief that for most of Saturday the map stayed at Kaanai. I lost over 10 straight matches on that map and most of them were total pwnage by the luxons. My alliance was like wtf... how can the map not change when the luxons are winning so much.
I was so frustrated with losing, I waited for the map to change to at least neutral. When it did, frustration set in again as most wait times were from 5 to 15 minutes.
It was a good idea but with so much faction being able to be gained, people were switching sides when the map favored one side over the other.
I was so frustrated with losing, I waited for the map to change to at least neutral. When it did, frustration set in again as most wait times were from 5 to 15 minutes.
It was a good idea but with so much faction being able to be gained, people were switching sides when the map favored one side over the other.
Cacheelma
Weird, I didn't have to wait for more than a min to get into a match during the weekend? And I played during a bit after midnight of USA "average" time too?
bungusmaximus
If the map is at your advantage, like ancestral lands, there's less waits, because the luxons simply aren't in a hurry to get owned. If kaanai canyon is on the luxons wait because kurzicks aren't in a hurry to get owned.
That's all really.
Solution: rebalance the maps and the waits are gone. You can never play a bit competitive anyway if you know you're at a huge disadvantage to begin with.
That's all really.
Solution: rebalance the maps and the waits are gone. You can never play a bit competitive anyway if you know you're at a huge disadvantage to begin with.
Bane of Worlds
The solution would be to add an incentive to playing in a disadvantaged map if people can't stay loyal to their faction just so they can win more with less effort to gain materials(either side) or to donate for title(guild must be aligned to that faction or guild-hopping for ppl) not re balancing all AB maps so they are all equal. AB is suppose to allow you to be disadvantaged if you move to enemy territory like real-life considering that you should know more about your territory than your enemy and vise-versa.
The incentive could be greater faction reward for those who are disadvantaged which could help lessen the wait problems by encouraging people to go deeper into enemy territory or staying there, and gain greater rewards for doing so. So you would still play knowing that the odds are against you but you'll reap more in return for winning under unfavorable conditions.
The incentive could be greater faction reward for those who are disadvantaged which could help lessen the wait problems by encouraging people to go deeper into enemy territory or staying there, and gain greater rewards for doing so. So you would still play knowing that the odds are against you but you'll reap more in return for winning under unfavorable conditions.
ShadowsRequiem
it was fine for luxons even pushed back to canyon most you had to wait was maybe 3 mins, not bad at all.
but yah golden weekend for the luxons.... sooooo much faction X_X
but yah golden weekend for the luxons.... sooooo much faction X_X
HawkofStorms
Quote:
Originally Posted by Cacheelma
Weird, I didn't have to wait for more than a min to get into a match during the weekend? And I played during a bit after midnight of USA "average" time too?
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Miral
i dont usually have too bad of a wait in AB. now, aspenwood on the other hand, does seem to have a limit to number of games.
FoxBat
Quote:
Originally Posted by Miral
i dont usually have too bad of a wait in AB. now, aspenwood on the other hand, does seem to have a limit to number of games.
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You need exactly 8 from both sides. 7 from one and 9 from the other isn't going to work, nor is 8 and 24. So you can end up waiting for a while until the numbers even out.
Miral
Quote:
Originally Posted by FoxBat
Sigh.... no it doesn't.
You need exactly 8 from both sides. 7 from one and 9 from the other isn't going to work, nor is 8 and 24. So you can end up waiting for a while until the numbers even out. |
Pickletron
What time we're you guys playing?
I was on the luxon side playing AB for ages, I played every map equally and never had to wait..
hmmmm
I was on the luxon side playing AB for ages, I played every map equally and never had to wait..
hmmmm
Buster
When we played on Canyon and Eteran Keys maps we got in pretty fast. These maps are Luxon favored maps. When it came time to do the Grenz and Ancestrial Lands we waited forever to get in. It should have been called Luxon Faction Weekend.
Tarus From Taros
I didn't mind the waiting as much as Having to leave my group every 2 to 3 matches to DUMP FACTION! Why the hell isn't there a Faction Transfer NPC in those towns? Is it really that impossible for them to code transfer NPCS outside of Guildhalls? I swear I remember them being there for a short time after Factions was first released but maybe i'm wrong. Either way, Put those friggen NPC'S there!
Amadei
Quote:
Originally Posted by Miral
so if theres 9 kurzicks wanting to do aspenwood it will never start no matter how many luxons there are? wow thats even dumber than the SR timer...
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... No. The problem in the "7 Luxons, 9 Kurzicks" scenario isn't that there are too many Kurzicks; it's that there aren't enough LUXONS. It's an 8v8 game; a match won't start until there's eight people on both sides wanting to enter.
pork soldier
I went Luxon side and got in on the first cycle afterI got tired of waiting to get in on kurzick side (after 10 minutes of "No Opposing Party...").
There was something IMBA about the number of players in AB this weekend, maybe everyone just wanted emo kid black armor
QFT and /signed /signed /signed. There needs to be a faction transfer npc in those outposts, get off your arses and put one there ANet.
There was something IMBA about the number of players in AB this weekend, maybe everyone just wanted emo kid black armor
Quote:
Originally Posted by Tarus From Taros
I didn't mind the waiting as much as Having to leave my group every 2 to 3 matches to DUMP FACTION! Why the hell isn't there a Faction Transfer NPC in those towns? Is it really that impossible for them to code transfer NPCS outside of Guildhalls? I swear I remember them being there for a short time after Factions was first released but maybe i'm wrong. Either way, Put those friggen NPC'S there!
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Miral
Quote:
Originally Posted by Amadei
...
... No. The problem in the "7 Luxons, 9 Kurzicks" scenario isn't that there are too many Kurzicks; it's that there aren't enough LUXONS. It's an 8v8 game; a match won't start until there's eight people on both sides wanting to enter. |
HawkofStorms
If there is 8 and 24 it will start, but then it will become 0 and 16, so the 16 Kurzicks sitting around in Aspenwood screaming "why isn't it starting? dang a.net with their bad servers!" have to wait for the match to end and the 8 luxons to go again.
Miral
ah ok, so back to the limit on number of games then, as I've seen many instances where theres at least 8 waiting on each side (many of which being alliance members) and no games starting until a currently running one ends...
prinzess of life
I suggest A-net should rebalance the reward you get on each map:
For Luxons:
Kanai Canyon: score x 2 (+ 500) = 1000
Etnaran Keys: score x 2 (+250) = 1250
Saltspray: score x 2 (+ 500) = 1500
Grenz, Luxon: score x 3 (+250) = 1750
Ancestral Lands: score x 3 (+500) = 2000
You get the bonus (+xxx) for a win.
For Kurzicks:
Kanai Canyon: score x 3 (+ 500) = 2000
Etnaran Keys: score x 3 (+250) = 1750
Saltspray: score x 2 (+ 500) = 1500
Grenz, Luxon: score x 3 (+250) = 1250
Ancestral Lands: score x 2 (+500) = 1000
For Luxons:
Kanai Canyon: score x 2 (+ 500) = 1000
Etnaran Keys: score x 2 (+250) = 1250
Saltspray: score x 2 (+ 500) = 1500
Grenz, Luxon: score x 3 (+250) = 1750
Ancestral Lands: score x 3 (+500) = 2000
You get the bonus (+xxx) for a win.
For Kurzicks:
Kanai Canyon: score x 3 (+ 500) = 2000
Etnaran Keys: score x 3 (+250) = 1750
Saltspray: score x 2 (+ 500) = 1500
Grenz, Luxon: score x 3 (+250) = 1250
Ancestral Lands: score x 2 (+500) = 1000
Kool Pajamas
There really needs to be a bonus for winning in the other teams territory. Otherwise people wont bother playing when they have a disadvantage and we get these crazy long waits.