Legendary Defender and Survivor for older characters

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Quote:
Originally Posted by Bazompora
Then how do you justify the fact that older characters never received the opportunity to attempt the title?
I won't 'justify' it, but they did. I have 8 characters who never got that opportunity, as they were made before Factions was released, and titles were implemented.

However, even people with older characters can get the title. Delete the character, and start over. Yes, you lose a lot of time invested in the character, something I would never do. But the option is there. Make a new character today, and go for Survivor. Reach level 19, and die, you get no title. Since you just started it, and aren't far, you decide to delete the character and start again. Same thing applies, except you now lost not a few days and levels, but months and tons of skill points, weapons, armor, etc.

Titles were never meant to be had by everyone on every character. If you want a title bad enough, you do what you need to do to get it. That may mean deleting a character that has 10 million XP, 2 birthday minipets, and 20 maxed titles. Choice is yours.

deadmonkey4u

deadmonkey4u

Jungle Guide

Join Date: Nov 2005

Hoser Down[HD]

the whole dying to level mobs up deal seems really lame to me to get that legendary defender.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Yup... titles that are not mean to be had in every character are called...

...account wide.

Sophitia Leafblade

Sophitia Leafblade

Desert Nomad

Join Date: Nov 2005

Dragon Slayer Guild [DSG]

R/

Ok it breaks the RPG part of Gw a little but why doesnt Anet just make every title account wide, Anet says they dont promote Grinding, more account wide titles lowers the amount of grinding in the game considerably, yes i know its been suggested before and quickly shuned and dismissed but it really would improve the whole titles system, especially if EotN is going to make a monument to characters for GW2 to inherit stuff.

Hiotoko

Hiotoko

Frost Gate Guardian

Join Date: Dec 2006

Quote:
Originally Posted by deadmonkey4u
the whole dying to level mobs up deal seems really lame to me to get that legendary defender.
Agreed, the only thing that's really "Legendary" about the title is the amount of time you spend afk and number of times you die while death leveling. Before they make the title available to post-Searing characters, they need to make a more reasonable way to make it available to pre-Searing characters. Perhaps a series of difficult quests available only to level 16 or 17 characters, or at the very least some sort of way of reaching 20 that doesn't involve death leveling.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by MithranArkanere
Yup... titles that are not mean to be had in every character are called...

...account wide.
Making the survivor title account based would solve this whole issue really. Get survivior on a new char, it counts on your 2 year old char.

Everyone happy? I guess not cos whiners are never happy.

Bazompora

Bazompora

Lion's Arch Merchant

Join Date: Jul 2006

Belgium

N/Me

Quote:
Originally Posted by bhavv
Making the survivor title account based would solve this whole issue really. Get survivior on a new char, it counts on your 2 year old char.
This would be an even better solution than the previous suggestions. It would be completely fair if LDoA be added be account-wide too.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

No one asked you to get those titles. They're an optional part of the game if you wish to restart a character.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by MagmaRed
If you died, you are not a Survivor are you? I don't have a Survivor character. I have 8 characters made before the title was available, all who died multiple times. Making it based on XP since the last death is not a Survivor.

IF YOU DIE YOU ARE NOT A SURVIVOR!

Get over it, or delete the character and try again.
Ok then, make survivor completing Protector title for the campaign they were in without dieing.

If you die you're not a survivor, but if you farm the same mob for a few weeks and complete all the high exp Canthan quests you are no more of a survivor than those who died in the first 5 minutes.

Sorry, but the 'if you die you aren't a survivor' arguement is null and void for the very reason Survivor is 100% experience based, not survival based.

Quote:
Titles were never meant to be had by everyone on every character. If you want a title bad enough, you do what you need to do to get it. That may mean deleting a character that has 10 million XP, 2 birthday minipets, and 20 maxed titles. Choice is yours.
You don't have a clue what your talking about do you...

Karlos

Karlos

Master of Mallyx

Join Date: Oct 2005

The Kaizen Order [Kaiz]

E/Me

I contemplated not posting in this thread because of all the people who will keep having the side fighting about whether or not the title should be made accessible to characters made before titles and whether LDoA is the stupidest title ever and so forth.

Not only are good ideas drowned in a see of inuendo, but the same arguments are regurgitated over and over. I can't tell people to grow up, and I can't move the suggestion to a separate thread because an admin will "swiftly" move back here. So... I give up.

Hong Kong Evil

Hong Kong Evil

Academy Page

Join Date: Jun 2007

Rt/R

Quote:
Originally Posted by Bazompora
Legendary Defender of Ascalon should stay the way as it is now, except it should be taken out of the Maxed Titles count, for the sake of keeping it a title for perma-Pre-Searing characters without rewarding Post-Searing characters in a very disputable way.

Legendary Survivor should just require to add 1337000 xp without dying, but the counter should just restart with every death; as for the way it is now, 2 year old characters never were given the chance to attain this title.

I think that's an awful suggestion. Giving "original" Legendary Survivors a unique title display is just asking for trouble; it would just expand the controversy.
agree, we are not claiming a free or an easy title, we just want to give our current characters a chance, instead of creating a new one

The Legg

The Legg

Krytan Explorer

Join Date: Aug 2005

RAF Lyneham, UK

We Are Gozu ( Gozu )

N/Me

these 2 titles should not be changed at all. many of us remade our main characters when factions came out in order to have either of these 2 titles. Now those of you that decided not to remake are begging to be given an alternative. Not going to happen.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

So, the legg, what you are saying is because you don't care about your character enough to delete him and start over for a chance at one of these titles, we that do care about our characters are shit our of luck? That doesn't make much sense.

Scorn

Ascalonian Squire

Join Date: Apr 2006

OMFG i missed a tytle gunas havz 2 reztard all my charz. Daimz i looz. I guna get a buddy to death level the mobs and i wont dye once so i get bothz, omgawds i r hax.

Hong Kong Evil

Hong Kong Evil

Academy Page

Join Date: Jun 2007

Rt/R

Quote:
Originally Posted by Scorn
OMFG i missed a tytle gunas havz 2 reztard all my charz. Daimz i looz. I guna get a buddy to death level the mobs and i wont dye once so i get bothz, omgawds i r hax.
yes, i notice the new sunspear skills and faction skills, those overpowered skills make the gameplay easier....

pls care about players who want to obtain those difficult titles as well

1 up and 2 down

1 up and 2 down

Wilds Pathfinder

Join Date: Mar 2007

Rt/

Ok I am not going to post anything about the Survivor title anymore because of all the people that feel pationate about it. I will however post my 2gp about the LDoA.

The title is fine, everyone so far has argued that the title is lame because of death leveling. Well what about the leveling process from about 10-16. That is all killing charr and if anything that is what makes your "Legendary".

Payne Max

Payne Max

Frost Gate Guardian

Join Date: Mar 2006

Hello guys fisrt i must say sry for my english they sucks

I just see the post for leg.survivor and i agree with the guys who miss it because i am 1 from theme.My main charr is 26 months old and i didnt know about this title when i start farm titles so i miss it and i really need it badly like the others.BTW i didnt undesrtand why they dont make this title to share all charrs of the same account and not only in 1 charr , who crazy guy its going to have 5 charrs all of them leg .survivors no1.If u make it with 1 charr all the charrs including and the oldest 1 must share the same title.
Here is my little story when i send email tou ncsoft for this title : i explain to them that i farm titles and i need this title to my main charr the answer was to start a new one and i wondering i send my email to ncsoft or to a friend because that wasnt an answer, a 10 years old kid can answer me that OMG.
Second when i send the email with my request again and explain them with more details they answer me dont send them email again for this matter OMG2.
Third when they scamm my account and send them fotos and all the details they again dont do nothing OMG3.

Well guys as u can see TECHNICAL SUPPORT DONT EXIST i dont know why they have them and what the hell r doing there but dont expect nothing from them.

OUPS i forgot somethink they do 1 think when they have scamm me i found my account locked in american server and they change it to european again GREAT JOB GUYS KEEP GOING LOL.

TECHNICAL SUPPORT FTW HEHEHEHEHE.

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

if they do it (1,337,500xp with no deaths) it would be easy for every 55hp.

but on the other hands my ele and others would love it.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

LDoA and Survivor need a revamp for characters that existed before Factions came out, no doubt about it.

And you should have the opportunity to attempt titles a second time, there should be no one shot titles in the game.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

There could be a hard quest in hard mode to 'reset' it.

You would have to make it without any party member dying and resurrection skills would not work during it.

Once made, either yours /deaths go back to 0, or the Survivor title starts counting from your deaths.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Posted this about last year when a similar thread was started:

Quote:
Survivor for Older Characters:

What if it were implemented in this way: (For a Tyrian character because I haven't played enough Factions to warrant an idea for Cantha)
• You go see Glint's Vision at Droknar's Forge.
• You are given a quest with conditional preparations.
• Place any customized items in your bags.
• Place your high level armor in your bags.
• Place other items in your storage or on other characters.
• Nothing in your hands, backpack, belt pouch, and no armor.
• Your character is reset (like the characters after the FPE weekend) to level 1.
• You use your current Primary and Secondary profession.
• Your backpack, and belt pouch are emptied.
• Armor and weapons are reset to starter.
• Your Elites are disabled for that character.
• Your Skill points are reset to 0.
• Your bags become active after you reach level 15.
• Quests are not reset, nor are missions reset for your character.
• You must gain experience from killing mobs and any quests you never completed before on that character.
• At level 20 you are given the 30 extra attributes from the quests - if they were completed previously.
• At level 20 your secondary professions are available - if unlocked previously.

Your character gains the Survivor Title track and experience accumulated starts at 0. Deaths remain but cannot increase from this point. If you die while on the modified Survivor track - your bags are activated and restored to what they were prior to accepting the quest.

If you fail you can retry the quest. But the Survivor track starts at 0 each time you activate the quest.

This can only be attempted on one character per account at a time.

Just some ideas on how to implement the Survivor Title for existing characters.
Could also be applied to LDoA by having the character go back to Pre Searing Ascalon.

This involves a huge sacrifice and would actually be more difficult than a regular Survivor because the quests, missions, and Elites would not count for this characvter, just mobs and any repeatable quests.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Rebirth?

Hm... that would be a hell of a work to do...
If they can't change appearance how would they change level?

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

The only "Rebirth" from a programming perspective are the dynamic variables that already change after character creation.

Character appearance, not counting equipable armor, and weapons, is a static variable that cannot be changed after character creation.

dts720666

dts720666

Lion's Arch Merchant

Join Date: Apr 2007

E/Me

Yes, please make Survior and LdoA account based! Please!

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

Those 2 titles were from their start on absolutely broken and they are it still until now ...

Both titles need tweaks to get them finally fixed for old characters, but also to be able to get both titles.


Most easy solution would be to make both titles just accountwide..then the player has to do the work per title just once and is finished with both then once and for all...

Other solution, that requires more programmign work is.. to change the codes for either the titles or to implement new ways to receive them either in post searing for LDoA..or LS being somehow resetable and also death count being somehow resetable ...

But why should Anet make them self so much work..when they could get rid of this issue finally just by makign both titles finally account wide ???
Why didn't they alread have done in ?

Because of all these god damn whining selfish retards here..which whine novels in forums like guru therefore, that nothing should ever get changed on LS/LDoA ...because they have already made it with 1 of their x characters or even several ones (that are such people with no life...but for LDoA therfore is even 1 character enough to have no life at all anymore)


I start getting sick of this whinery ...just for the sake of this game and to fix this whole thing ..just make both titles finally accountwide ....


1. LS is NOTHING WORTH AT ALL ...it was never and it will be NEVER...there are titles ingame.. which are 1000 times more special and worth..thrn LS at its momental state of being totally miss concepted and broken.
Where you need at the start of Factions like say 2-3 months of serious high concentrated gaming..to reach LS...now it takes only the time to reach level 20 (1 Day) + the time to reach Gunnar's Hold (some minutes through payed Rusher) and then you god damn f.ucking can grind farm you in like 10 hours+ to LS ...

do you really give LS still a stupid value by seeing..how the title changed into meaningless Junk ? (as if any title at all would have ANY "value" ..thats only a stupid word that people interpretate into titles >.>" to increase their small minded HUGE EGOS

*oooh heyh ..look at me. how stupid and elite I'm ..i wear this super duper ultra mega cool eltism TITLE of unbelieveable ROXXORNESS, ain't I'm such a Imba HAXXOR ?" and this title i wear.. is somewhat if prestigegious, that my small minded brain can't descrive..how valuable this title is.. ...important is only. I'm so selfish...i grant no others than myself to have this title..because its sooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooo valuable and it should just belong to ME!!!!* that I'll totally ignore what others suggest to make these titles better..even if it would mean..that it becomes easier for the small minded Me, to get my beloved title too for all my other characters.. that have the tittle not.


BUT enough of the SARCASM ...


2. LDoA is even much more bad concepted and should have become never a Community Title at all ...
it should have stayed an honour to that guy/girl ..which has made the impossible thing FIRST... HE/SHE is the ONLy one..who really DESERVES THIS TITLE and NOBODY ELSE ..thats at least my true opinion about LDoA....as long this title also don't:

1. counts to KoaBD

2. don't has a Monument in the HoM and

3. will automatically disappear on that Character of that guy/girl..when his/her Character leaves pre searing !!!!
=====

When that won't happen..than just make both titles as said..for the sake of GW and to bring into the game finally back more FUN for "mostly" ALL account wide titles...

then is this issue finally once and for all cleared and those stupid selfish whines and also complaints of countless ever repeating suggestion threads (yes..where also some of me may be under...I'm also so fair to say this) will forever STOP

thedeadlyassassin

Krytan Explorer

Join Date: Oct 2007

Tualatin OR

N/A

A/W

They should do nothing with these titles and people should really stop suggesting to change them because they don't have the patience or skill to obtain them.

You're not a survivor if you have died, and you get TONS of experience as a reward for completing Glints quests against the titans, and not to mention it would totally destroy the current LDoA

Loviatar

Underworld Spelunker

Join Date: Feb 2005

[QUOTE]
Quote:
Originally Posted by Phoenix Tears

Because of all these god damn whining selfish retards here..which whine novels in forums like guru therefore, that nothing should ever get changed on LS/LDoA ...because they have already made it with 1 of their x characters or even several ones (that are such people with no life...but for LDoA therfore is even 1 character enough to have no life at all anymore)

I start getting sick of this whinery ...just for the sake of this game and to fix this whole thing ..just make both titles finally accountwide ....
considering your post history is mostly whines that is funny.

i will explain why they not only will not make the LS title available to your favorite character that died but CAN NOT DO IT.

the lead programmers who set up the account database stated that ON PURPOSE the accounts were created to be unchangable on an individuad account basis

TYPE /AGE you get the exact age of that character, the total amount of time played account wide, the time you have been playing this session.

YOU CAN NOT CHANGE IT

TYPE /DEATHS and you get the UNCHANGABLE number of times you died

YOU CAN NOT CHANGE IT

and they are not going to make those account wide for a few forum whiners

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by dts720666
Yes, please make Survior and LdoA account based! Please!
What would making Survivor account based actually prove?

Why should Factions or Nightfall characters be allowed to display LDoA title?

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Change LDoA to only exist in pre-Searing.

Make Survivor attainable between deaths.

And check the dates of threads before you raise them from the grave.

The Legg

The Legg

Krytan Explorer

Join Date: Aug 2005

RAF Lyneham, UK

We Are Gozu ( Gozu )

N/Me

You want these titles then make a new character and get them. Stop trying to get around the title mechanics now that you realise you should have got the title at the start of factions. Many of us sacrificed our main character development and remade at start of factions in order to have these extra titles. You didn't and that was your choice at the time.

Live with it.

Hanok Odbrook

Hanok Odbrook

Wilds Pathfinder

Join Date: May 2005

Tyria

Real Millennium Group

Mo/N

Quote:
Originally Posted by Frozy
But LDoA? not really... you see, it's impossible to get both Survivor and LDoA on the same character anyway, as LDoA requires you to die many times.
I think fixing Survivor is enough.
Problem is, any supposed "fix" like this for Survivor would then NOT make it mutually exclusive with LDoA, which they should be. Any current LDoA would then simply need to leave Pre-Searing, if they haven't already, and then reset their Survivor title track so they can have a shot at that title. That would then make choice between having LDoA or Suvivor completely pointless.

Quote:
Originally Posted by Belzan
As far as Survivor is concerned, Props to those of you who have attained it. I can see the logic of reaching the XP quota without dieing and how that is associated with the name of the title (you are surviving for a long time afterall). I don't like the fact that it is a post-prophecies award that excludes longtime prophecies characters (even though LDoA is exclusive on non-proph chars).
That's a mistaken assumption. I once met a player who had the title on his original Prophecies character, by achieving the feat long before the title even came into being. I personally had one of my original characters reach Level 15 before a dumb mistake on my part got him killed - again long before the title came into being.

The problem here is that neither title is broken, nor a bad mechanic. LDoA was created as a specific award for a specific group of players. Survivor was created (partly) in the same manner. It was created to reward those who had survived in Prophecies even though there was no other incentive to do so. The only difference is, with Survivor they made it so any and every new character have a shot at it as well. Quite frankly, these are the two most unique titles out of the entire bunch. To change them would make them as pointless as any of the other titles out there.

Hanok Odbrook
Truth * Knowledge * Peace
Real Millennium Group Guild

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

LdoA was made to price those who achieved level 20 in pre-Searing.
So players that LEAVE presearing should lose the title. Why?
- Make a character, get it to level 20 before title, exit pre-Ssearing before title: No title.
- Make a character, get it to level 20 before title, stay in pre-Searing until title: Title.
If they change it so it vanishes if you leave pre-Searing, it becomes fixed. Only those that STAY in pre-Searing have it.
A title not to add to the HoM but... that's a good price for fairness.

The case of survivor is simple. It was meant to price those who got a certain amount of XP without dying...
But after your last death you can still earn experiencie without dying. So the title should start again from 0 until it is maxed.

Hanok Odbrook

Hanok Odbrook

Wilds Pathfinder

Join Date: May 2005

Tyria

Real Millennium Group

Mo/N

Quote:
Originally Posted by MithranArkanere
LdoA was made to price those who achieved level 20 in pre-Searing.
So players that LEAVE presearing should lose the title. Why?
- Make a character, get it to level 20 before title, exit pre-Ssearing before title: No title.
- Make a character, get it to level 20 before title, stay in pre-Searing until title: Title.
If they change it so it vanishes if you leave pre-Searing, it becomes fixed. Only those that STAY in pre-Searing have it.
A title not to add to the HoM but... that's a good price for fairness.
You may think its fair, but what about the player who simply doesn't care about the Survivor title? What if they find LDoA more appealing, and never want to go for Survivor - why then should they be forced to stay in Pre-Searing simply because they want to keep LDoA on their character, yet still play that character through the rest of the game?

Quote:
Originally Posted by MithranArkanere
The case of survivor is simple. It was meant to price those who got a certain amount of XP without dying...
But after your last death you can still earn experiencie without dying. So the title should start again from 0 until it is maxed.
Not quite, and this shows the misconception of the title that causes the problem. Survivor is not simply to show those who got a certain amount of XP without dying, but to show those who took a Level 1 character and got that character to virtual Level 100 without dying. That's a big difference, considering that part of acquiring the title is more than just garnering XP, but also progressing through the starter and mid-level areas of the game.

A very valid argument can be made in regards to players who max the title, then go on to die any number of times. Personally, I would have no problem with players loosing any rank in the track upon death, even the maxed rank for that very reason. However, imagine the PR mess that would cause. Therefore, I will be content to continue on with my one current character left who has a shot at the title and continue to play him normally as I always have (and my other characters as well) - to get him through every area of the game without dying once, and continue to do so long after topping out the ranks. Perhaps one day, players such as myself will once again be rewarded for our efforts by having additional ranks added to the title, as the title was originally granted to us by having a character with zero deaths, even before there was a reward for doing so.

Hanok Odbrook
Real Millennium Group Guild

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by MithranArkanere
LdoA was made to price those who achieved level 20 in pre-Searing.
So players that LEAVE presearing should lose the title. Why?
- Make a character, get it to level 20 before title, exit pre-Ssearing before title: No title.
- Make a character, get it to level 20 before title, stay in pre-Searing until title: Title.
If they change it so it vanishes if you leave pre-Searing, it becomes fixed. Only those that STAY in pre-Searing have it.
A title not to add to the HoM but... that's a good price for fairness.
And don't forget LDoA was put in after ages of GW, and the death leveling wasn't there.
Leaving pre shouldn't lose the title though.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Quote:
Originally Posted by MithranArkanere

The case of survivor is simple. It was meant to price those who got a certain amount of XP without dying...
But after your last death you can still earn experiencie without dying. So the title should start again from 0 until it is maxed.
then the people who carefully examined the title and requirements for that title would have made it that way.

it is stupid to think a title meant to show lack of deaths could be picked up between deaths just by adding exp between deaths

that is just an exp point title not survivor.

moronic idea at best........ok im all set to get LS with my 50 death character.........oops i died so here i add some more.......look im LS wow

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

LSurvivor does NOT show 'lack of deaths'. Shows 'lack of deaths during a certain priod of time'. Once you hit Rank 3, you can be the player wit more deaths in a single character yet show the title.

So, unless you can reset the title and start again, it's broken.

Shadowmoon

Shadowmoon

Wilds Pathfinder

Join Date: Jun 2006

N/A

N/

They can make a quest that is available only to those who don't have LDoA, so to make survivor available for everyone. For example, the bounty from priest know what titles u have when u tlak to them, if ur to high they will not grant it, it wouldn't be hard to make a conditional quest.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

[QUOTE]
Quote:
Originally Posted by MithranArkanere
LSurvivor does NOT show 'lack of deaths'. Shows 'lack of deaths during a certain priod of time'.
official proof you are wrong.

Quote:
Survivor title track
Tier Title Experience gained without dying
(see below )Average time (sample size) Range
1 Survivor 140,600 10 hours (N=4) 8.5-11.5
2 Indomitable Survivor 587,500 50 hours (N=3) 46-52
3 Legendary Survivor 1,337,500 33 hours with farming (N=7) 10-55
95 hours without farming (N=8) 52-157

Acquisition
Your character must not die if you wish to progress in this title track. A single death will halt its progress for that character permanently and irrevocably.
Type "/deaths" in the in-game chat to run the command that checks the number of deaths your current character has suffered. If the command reports anything other than 0 deaths, this title track is no longer active.
[QUOTE]
Quote:
Originally Posted by MithranArkanere
So, unless you can reset the title and start again, it's broken.
according to a very early Jeff Strain/ Mike `O Brion interview the database is designed/programmed to prevent change/ alteration/ tampering which includes /AGE /DEATHS/ ETC if you die the title track becomes inactive proving it is no deaths not experience gain.

it is not broken except in your opinion

it is working exactly as they wanted/ programmed it.

they will not change it for a tiny whining fragment of the playerbase

Hanok Odbrook

Hanok Odbrook

Wilds Pathfinder

Join Date: May 2005

Tyria

Real Millennium Group

Mo/N

Quote:
Originally Posted by MithranArkanere
LSurvivor does NOT show 'lack of deaths'. Shows 'lack of deaths during a certain priod of time'. Once you hit Rank 3, you can be the player wit more deaths in a single character yet show the title.

So, unless you can reset the title and start again, it's broken.
As Loviatar points out, the purpose and mechanics of the title are to show lack of deaths while going from L1 through VL 100. The track was very specifically designed to show that, just as LDoA was specifically designed to show a player who death leveled to L20 in Pre-Searing, though, technically, they really didn't "defend" anything. Neither title is broken in the sense that they are functioning exactly as programmed and intended. However, that does not mean they make perfect sense.

Quote:
Originally Posted by Shadowmoon
They can make a quest that is available only to those who don't have LDoA, so to make survivor available for everyone. For example, the bounty from priest know what titles u have when u tlak to them, if ur to high they will not grant it, it wouldn't be hard to make a conditional quest.
And how is that fair to all those with LDoA? If everyone else with deaths is deemed worthy of getting a second (or unlimited) number of shots at Survivor, why then should LDoA players be denied the same chance?

Personally, I would have liked Survivor to truly show someone without deaths, even after maxing. I wouldn't have a problem with the track being completely removed upon registering the first death of a character, regardless of the progression. However, that is an impractical request at this point, just as changing it to represent something it is not will be. I would also have liked to seen the LDoA title be more of a reflection of its name, and act more like a Vanquisher track for Pre-Searing, however, that too is impractical.

Therefore, I will accept these titles, as I do any other, as they are. Would it be nice to be able to get either one or both for every character - of course, I am a completionist after all. However, if that means changing what the titles are and what they represent in order to do so, then no thanks, I'll pass, and move happily along to acquire other things in this game, and still enjoy those titles for the uniqueness they bring to the game.

Hanok Odbrook
Real Millennium Group Guild