End of Mission Stats

ender6

ender6

Wilds Pathfinder

Join Date: Feb 2006

Mo/

A party breakdown of mission stats would be nice to see:

# Interrupts
# Hexes Removed
# Dmg caused
# Dmg incurred
# Deaths

etc...

Would help give credit where credit is due, and perhaps even help players better themselves. For example if you notice that you as a party member have incurred more dmg than anyone else on a consistant basis and you aren't the tank, perhaps you should learn to kite, or position yourself better, etc...


Just something I always want to see at the end of the missions...

JeniM

Desert Nomad

Join Date: May 2007

W/E

/signed Why not? i always flet GW doesn't give many stats back

mazik

Lion's Arch Merchant

Join Date: Mar 2007

Rt/

/notsigned

Sorry, I don't see this as needed or overly useful. Plus, I could see it getting annoying if I had to look at it every time I finished a mission.

Isileth

Isileth

Jungle Guide

Join Date: Apr 2006

R/W

Been suggested before.

Main reason it gets /notsigned is that it doesnt encourage teamplay. People will start taking builds purely aimed at being the best play in 1 area forcing the rest of the team to compensate for that player elsewhere.

So /notsigned

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

Don't care, but I think it would be hard to calculate some things.
'
For example, let's say I run a special Me/Ele or E/Me build with:
- Wards
- Blind
- Knockdown
- Snare
- Migraine
- Sympathetic Visage
- Res
- E-management

I think calculating statistics on this build would be very hard, but I doubt it would be completely useless when played in a good team in the right missions.

Statistics on team-level would be ok, since this states something about the way the team played. This could show that a team is build too offensive/defensive.

Jeff Highwind

Jeff Highwind

Forge Runner

Join Date: Jul 2006

Grenth's Rejects [GR]

R/Mo

/signed

I always liked this information in video games. Good for testing one's self.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

I'd rather it be kept simple. Deaths, enemies killed, time taken, bonus stats. Seriously, interrupts, hexes removed, etc, who gives a toss.

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

/signed ONLY to see this added to the Challenge missions.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I would give them as an team stats:
- Enemies killed, time taken, etc... but nt for each single character, but for all...

What would healing monks have? Hit points healed? XD

Why to load the server with such things?