This Comparison is based on pve not pvp.
Searing Flames Build
Fire Attunement
Searing Flames
Glowing Gaze
Glyph of Sacrifice
Meteor Shower
(optional)
(optional)
(optional)
Note: This build may vary quite a bit from group to group.
Renewal Nuker
Fire Attunement
Glyph of Lesser Energy
Fireball
Rodgort's Invocation
Tenai's Heat
Glyph of Renewal
Meteor Shower
(optional)
Note: This build may vary quite a bit from group to group.
With searing flames you do 119 dmg (at 16 fire) every say 2.5 seconds and cause burning. Energy Management is an issue every 7-10 sf casts
With renewal you can cast meteor shower every 15-20 seconds and deal 119 dmg every 3 seconds and knockdown. In between casting time you can deal a great deal of damage. Rarely have energy management issues.
In my opinion renewal is much better for pve and should be used more than searing flames. The only problem with renewal nuker is that it is easily interrupted, its "hard" to get glyph of renewal and it might cause enemies to Flee.
Why don't they use renewal instead of sf for missions such as DoA?
G

