IW build

Shock Absorbent

Ascalonian Squire

Join Date: May 2007

Icetooth Cave

AMBR

E/

hey i was just messing around, with my l337 peppermint daggers and i decided to make a build using IW, just so it wouldn't matter what daggers i used, and I think i came up with a pretty good PvE build ^^

I guess any max armor would work, but i use Nightstalkers +15 armor while attacking

Any daggers can work, but i use Crippling platinum sickles of enchanting, that way I can keep IW up.

Shadow Arts = 10 + 1 + 3
Illusion Magic = 12
Deadly Arts = 8

Illusionary Weaponry {Elite}
Illusion of Weakness
Dancing Daggers
Mantis Touch
Blinding Powder
Augury of Death (can be replaced with Entangling Asp)
Dark Escape
Shadow Refuge

uhm energy can be a problem if you spam constantly.

Feel free to suggest things.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

i suggest mesmer primary, and warrior secondary, and flurry.

phool

phool

Frost Gate Guardian

Join Date: Jan 2007

You could have a reasonable spike with dancing daggers->mantis touch->augury->death blossom->exhausting assault. About 250 damage inc deep woud compressed over around 3/4 seconds. Dual attacks are useful on a me/a or a/me IW with no dagger mastery as they guarantee double strike. As they don't hit you can repeatedly use death blossom though that would be quite energy intensive. With 0 DM and no duals your dps is extremely low (IW has terrible dps even with flurry but nevermind that, it's just not a very good skill) so all the /a is really offering is masses of defense via feigned neutrality and/or dark escape. IoW and shadow refuge is crap, blinding powder probably isn't worth it here.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

The whole point of going assassin for IW would've been doublestriking daggers, but I don't see any daggers mastery at all.

RotteN

RotteN

Forge Runner

Join Date: Jun 2005

W/

indeed, you'll need dagger mastery to make this build worthwile, or spammable dual attacks.

Shock Absorbent

Ascalonian Squire

Join Date: May 2007

Icetooth Cave

AMBR

E/

Quote:
Originally Posted by Yanman.be
The whole point of going assassin for IW would've been doublestriking daggers, but I don't see any daggers mastery at all. Sorry, I thought it wouldnt matter. Silly me

And I thought that dual attacks wouldn't work because they all say "If it hits" and with IW i figgured it doesnt work out.

I'll work on it, thanks for all of your help

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Yeah Dual attacks don't work, but Dagger Mastery makes your daggers "double strike" if you autoattack.

phool

phool

Frost Gate Guardian

Join Date: Jan 2007

Not only do dual attacks work, you can string them together because they don't count as hits for the purpose of calculating position in a chain.

It does mean however you need dancing daggers/mantis touch/entangling asp/iron palm etc as your lead/offhand as lead and offhand attack skills don't 'count' either.

Ignore what I said about exhausting assault though, it's been a long time since I've used IW and I was thinking back to the days when exhausting followed an offhand like other duals. That means it's impossible to get a decent minispike, 260 damage spread over 1.33 seconds not 3/4 seconds as a me/a with augury.

ArKaiN

Jungle Guide

Join Date: Jan 2007

Lotus Branca[Lbr]

Mo/Me

why are you using shadow refuge? Do you not know what happens if you use Feigned Neutrality+ Deadly Paradox?
Forget mantis touch, you're already faster than everyone else.

bored-.-bored

bored-.-bored

Lion's Arch Merchant

Join Date: Nov 2006

Behind You...

X Team Slayers X

Phools idea is great and would cause major DPS

Crazyvietguy

Crazyvietguy

Krytan Explorer

Join Date: Aug 2005

[Njk]

Rt/

Quote:
Originally Posted by bored-.-bored
Phools idea is great and would cause major DPS Its a nice idea, but at 12 Illusion magic you do 34 damage per hit. For an assassin... I dont think thats "major dps". Roughly 13 hits to kill an enemy.

Using a normal BoS build i can inflict WAY more damage, also lay 2-3 conditions on an enemy. ALSO I can do this under 8 hits, this means less time.

However, this is one of the better, well thought out, IW A/Me builds i've seen, im curious to see how it turns out.