Lowering Dagger Mastery Requirement on "Shiro's Blades"

Darkhell153

Darkhell153

Wilds Pathfinder

Join Date: Feb 2007

right behind you

Highlander Honor Guard [HHnr]

R/

sorry but it's not even worth signing anymore, they'll ignore it.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Because you're too noob. Shiro > You

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

heh, 13 is nice, it means only primary assassins can use them, I remember when they were 15

Rikimaru

Rikimaru

Wilds Pathfinder

Join Date: Dec 2005

R/

Quote:
Originally Posted by blue.rellik
Because you're too noob. Shiro > You
Shiro isn't even an assassin, that's just pure evil. Giving him all of those crazy-ass attacks and stuff wasn't enough, they had to do the most unspeakably horrible thing ever... and let him use a minor rune of dagger mastery!!! RAAAAAAAAAGH!!!

JaiGaia

JaiGaia

Academy Page

Join Date: May 2007

House of JaiGaia

D/

actually i believe the lore is that shiro actually uses swords, the daggers are more of a side item he has but doesnt use ... kinda like if u swords got knockd outta ur hand [doesnt happen] then what would u use ...

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

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They used to be 15. I think Anet wants to keep them such that only sassis can use them.

Rikimaru

Rikimaru

Wilds Pathfinder

Join Date: Dec 2005

R/

But what's the point in that? It doesn't make any sense to me.
Besides, assassins look like crap (my main used to be one), they don't deserve to be the only primary class able to use such a cool weapon, it's wasted on them!

OI-812

Lion's Arch Merchant

Join Date: Apr 2006

Somewhere between GW and Fchan on the nets

None

R/D

Quote:
Originally Posted by Winterclaw
They used to be 15. I think Anet wants to keep them such that only sassis can use them.
Are they incapable of putting a "Usable by Assassin primary only" flag on an item or something, so that they have to resort to this half-assed "solution"?

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by OI-812
Are they incapable of putting a "Usable by Assassin primary only" flag on an item or something, so that they have to resort to this half-assed "solution"?
When have you ever seen a weapon restricted to being used by only one profession? The requirement has always been their way of restricting who gets to use a weapon.

OI-812

Lion's Arch Merchant

Join Date: Apr 2006

Somewhere between GW and Fchan on the nets

None

R/D

Quote:
Originally Posted by Curse You
When have you ever seen a weapon restricted to being used by only one profession? The requirement has always been their way of restricting who gets to use a weapon.
What do you mean "the requirement has always been their way of restricting who gets to use a weapon"? Shiro's Blades are the only green items I know of that use this idiot system. How difficult would it be to adapt the customization ability into a way of limiting which primary can use an item? Just a change from "who can use" to "which can use".

samifly

samifly

Wilds Pathfinder

Join Date: Dec 2005

Girl Power [GP]

Mo/Me

Possibly they have more useful things to code in rather than a system to lock weapons to primaries.

tongling

Academy Page

Join Date: Feb 2006

you should be just grateful and thankful that you could use a weapon named after a super bad ass cool guy.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

But why THESE blades? Surely it's easy enough to duplicate, minus the skin, obviously. I've never understood why this is the only green item with such a high requirement.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Quote:
Originally Posted by OI-812
What do you mean "the requirement has always been their way of restricting who gets to use a weapon"? Shiro's Blades are the only green items I know of that use this idiot system. How difficult would it be to adapt the customization ability into a way of limiting which primary can use an item? Just a change from "who can use" to "which can use".
Does it really matter?

OI-812

Lion's Arch Merchant

Join Date: Apr 2006

Somewhere between GW and Fchan on the nets

None

R/D

Quote:
Originally Posted by samifly
Possibly they have more useful things to code in rather than a system to lock weapons to primaries.
Like what, skull-f***ing PvP with broken, poorly thought-out skills? Devising flawed anti-leecher systems? Or deciding who's going to get beat to a pulp with the nerf bat? This can't be that damn hard, and they need to fix the little shit before they go on to anything else. Fix bears, fix Shiro's blades, FIX THE STUFF WE KEEP YELLING AT YOU TO FIX, A.NET!

Mister O

Krytan Explorer

Join Date: Apr 2006

Obviously trying to prevent massive spamming like "uber W/A with cool twin blades LFG!".

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by OI-812
What do you mean "the requirement has always been their way of restricting who gets to use a weapon"? Shiro's Blades are the only green items I know of that use this idiot system. How difficult would it be to adapt the customization ability into a way of limiting which primary can use an item? Just a change from "who can use" to "which can use".
Can a secondary warrior use a shield with a strength requirement? Can a secondary monk use a focus with a divine favour requirement? Didn't think so.

LONGA

LONGA

Krytan Explorer

Join Date: Sep 2006

Thailand

Agot

N/

I saw Shiro's blade used to have 5/-1 vampiric mod. But since A-net standard all those green.Dont know why they dont turn it to req 9 like the other greens.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

There's something else that people aren't thinking about. Sassis get bonuses from critical hits and having a higher req means more crits and a slightly higher base damage.

Aethon

Academy Page

Join Date: Aug 2007

Perhaps because of the attribute investment, but not because of the requirement. If they wanted extra damage & more critical hits, they'd spec 13+ with or without the low requirement.

(And, um, hi again. :3)

I suspect that the high requirement was because of "lore", being that only someone who is as skilled as Shiro at wielding the weapons can use them properly. And I really don't know why they'd only want to restrict them to the primary class, since Shiro isn't an assassin. I wouldn't mind dropping down the requirement, since neither lore nor class limitations are really compelling reasons to maintain the status quo.

Exterminate all

Exterminate all

Lion's Arch Merchant

Join Date: Feb 2007

In a house

Not Behind My Back [Back]

W/

Yea anet want's only assassins to use them. I still think they should be Q9 /signed

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

Quote:
Originally Posted by Rikimaru
But what's the point in that? It doesn't make any sense to me.
Besides, assassins look like crap (my main used to be one), they don't deserve to be the only primary class able to use such a cool weapon, it's wasted on them!
And that is where your opinion completely and utterly fails you.

I might want a Staff with Req in Deadly Arts for my sin... but I don't get one... and neither do you get Req.9 Shiro's Blades for your ranger.


Get over it and stop QQing. Use some other Vampiric daggers or something.....


Shiro, for all intents and purposes, is an Assassin without any of the related skills. He is a Factions totem character, much like Varesh is a Dervish and Paragon in Nightfall (but likewise has her own slew of special skills).

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

They have a high requirement because they suck and thus ANet is making sure you never use them.

Star Gazer

Star Gazer

Wilds Pathfinder

Join Date: Nov 2005

Zerohour Enterprises [ZHE]

W/

Aaaaaaaaah Thread Necromancy Strikes Again~!

Rikimaru

Rikimaru

Wilds Pathfinder

Join Date: Dec 2005

R/

Quote:
Originally Posted by SotiCoto
And that is where your opinion completely and utterly fails you.

I might want a Staff with Req in Deadly Arts for my sin... but I don't get one... and neither do you get Req.9 Shiro's Blades for your ranger.


Get over it and stop QQing. Use some other Vampiric daggers or something.....


Shiro, for all intents and purposes, is an Assassin without any of the related skills. He is a Factions totem character, much like Varesh is a Dervish and Paragon in Nightfall (but likewise has her own slew of special skills).
First of all, that comment about sins not deserving them was obviously a joke.
Second, and this goes to everyone else from the old merged thread as well that thought only sins should have them, what the hell?
I swear to god, I think many of you people argue just for the sake of arguing. Could any of you seriously believe that there is any reason to prevent anyone other than assassin primaries from using the only sword-like daggers in the entire game?
"Oh, but Shiro was really really skilled!" or "I have a sin primary, and I don't want anyone else to have this because this change wouldn't affect me!", or worse yet, some of you probably just think that limiting thousands and thousands of other people from being able to use them with the characters they want makes them just a tiny bit more interesting to you since you can use them with the character you want. You people are sick.
Most of the people that want to use these daggers are not primary assassins, and yet they're the ones that can't use them.

Hey, you know I killed a lot of people with a scythe on my assassin, maybe the req on that should magically jump to 13 or 15, because he's so skilled with it.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

I prefer it at 13 req.
Don't ask why, it's just one of those things I believe is right.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

thread necromancy = failure

and /notsigned
God forbid a.net have 1 green weapon that is actually a little different.

odly

Krytan Explorer

Join Date: Jan 2006

N/

/not signed.

I'd rather have req 15 again.
I think more elite greens should have high req.

Rikimaru

Rikimaru

Wilds Pathfinder

Join Date: Dec 2005

R/

You three actually want this stay limited just because you feel like it, you like that it's the only end-game green in the whole game with a requirement of more than 9, and you believe that every end-game green in the game should be limited to a single profession?
You know, some people would actually like to be able to use these with something other than an assassin primary quite a bit. And as I said, the majority of people that even want to use these at all want to use them on a non-assassin primary. I don't like going on a string of insults, but I have never in my life met people so selfish as this...

I kinda regret the aggressiveness of my last two posts, but my points still stand.

OI-812

Lion's Arch Merchant

Join Date: Apr 2006

Somewhere between GW and Fchan on the nets

None

R/D

Quote:
Originally Posted by Curse You
Can a secondary warrior use a shield with a strength requirement? Can a secondary monk use a focus with a divine favour requirement? Didn't think so.
Those are both primary atts. Dagger Mastery isn't. You want to propose changing Shiro's to req. 9 Critical Strikes? Or hell, req. 9 CS + req. 9 Dagger Mastery wouldn't be too godawful.

Mitchel

Mitchel

Krytan Explorer

Join Date: Jan 2007

Almkerk, The Netherlands

P/W

Quote:
Originally Posted by Winterclaw
There's something else that people aren't thinking about. Sassis get bonuses from critical hits and having a higher req means more crits and a slightly higher base damage.
lolwut? you are kidding right?

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

/not signed

They're meant to be used by assassins only.

Also, if you want a cool dagger skin, use a weapon spell like Vital Weapon (low energy cost, easily maintained).

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Rikimaru
You three actually want this stay limited just because you feel like it, you like that it's the only end-game green in the whole game with a requirement of more than 9, and you believe that every end-game green in the game should be limited to a single profession?
You know, some people would actually like to be able to use these with something other than an assassin primary quite a bit. And as I said, the majority of people that even want to use these at all want to use them on a non-assassin primary. I don't like going on a string of insults, but I have never in my life met people so selfish as this...

I kinda regret the aggressiveness of my last two posts, but my points still stand.
None of my posts are arguementitive or agreesive. Please don't sterotype people as selfish because of their opinion over a video game design. I donate plenty of money to charties and do quite a bit of voluntary work ty very much. The personal attacks are not helpful.

I don't "like" how the shiro weapons are currently. I'm fairly indifferent about them. What I don't like is people like you feeling they have some sort of god given entitlement that a.net MUST make these greens just like all the other ones. I'd like to keep it as it is because it is only TWO weapons in the WHOLE game that are like this and you don't really "need" them.

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

/notsigned

they were designed to be used on sins only, now let this thread die .

Rikimaru

Rikimaru

Wilds Pathfinder

Join Date: Dec 2005

R/

Quote:
Originally Posted by HawkofStorms
None of my posts are arguementitive or agreesive. Please don't sterotype people as selfish because of their opinion over a video game design. I donate plenty of money to charties and do quite a bit of voluntary work ty very much. The personal attacks are not helpful.

I don't "like" how the shiro weapons are currently. I'm fairly indifferent about them. What I don't like is people like you feeling they have some sort of god given entitlement that a.net MUST make these greens just like all the other ones. I'd like to keep it as it is because it is only TWO weapons in the WHOLE game that are like this and you don't really "need" them.
All right, I'm DONE. There are so many problems with that post.....
I'm going to let this thread die. ANet will never change it anyway, they've had plenty enough time to already if they planned on it.
I think I'm one more comment like that from abandoning lame-ass forums anyway...

In fact, screw it. The developers never listen to ideas given on the forums unless you manage to get 90% of the psychopaths that read these things to agree with you anyway (the problem being that you have to get psychos to agree with you, not that you need a majority), and the people on these forums almost never give you any real help with your questions. And any time you post something the moderators don't like, whether it was wrong or rule-breaking or not, they just delete it and any posts that mentioned the one they deleted. So what the hell's the point? It's a waste of time, I am done.