Create Ranger bow attacks that cause Weakness and Deep Wound

Riot Narita

Desert Nomad

Join Date: Apr 2007

You would think - an arrow through your sword arm would Weaken you, wouldn't you? Or an arrow through your neck or an artery would count as a Deep Wound?

I'd like to see a bow attack that can cause Weakness - either as a % chance, or by meeting some condition (for example only on a critical hit).

Similarly I'd like to see another bow attack that can cause a Deep Wound. Either an Elite skill, a % chance, or by meeting some condition (for example, on a critical hit, or half normal range)

These could come as changes to existing (but little-used) bow attacks, or entirely new skills.

I don't think being able to inflict these conditions from a distance is a balance issue, since Necros and Ele's already have spells to inflict Weakness, and Paragon spear attacks and Mesmer spells can inflict Deep Wound. But maybe balance could be affected in other ways I didn't think of.

Rangers are never going to get uber damage on their bow attacks, other professions are more suited to high damage attacks, and I think that's right. Rangers are good at spreading conditions and I think that's right too - but it just seems illogical they can't inflict Weakness or Deep Wound.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

/not signed

Bow attacks already offer a lot of options, and Deep Wound and Weakness are not needed. Lots of other classes can cause those, we don't need ALL classes to cause them.

May as well add in bow attacks to:

Cause Blindness
End stances
Cause Disease
Remove conditions from yourself
Remove hexes from yourself

Secondary class options allow you to do what you want, usually with little or no attribute investment.

Riot Narita

Desert Nomad

Join Date: Apr 2007

Quote:
Originally Posted by MagmaRed
May as well add in bow attacks to:
Duh -_-

/ignore

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Quote:
Originally Posted by MagmaRed
Secondary class options allow you to do what you want, usually with little or no attribute investment.
Ignore what you want, but read the whole thing.

ZenRgy

ZenRgy

Zookeeper

Join Date: Jul 2005

Australian Discussion Posse HQ - Glorious leader

҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#

N/E

Quote:
Originally Posted by Hissy
Rangers are never going to get uber damage on their bow attacks
Yeah because it's not like there's ever been a spike build made with rangers or anything.

BDZeres

Academy Page

Join Date: Apr 2006

Ban Dipweed [BD]

/not signed

If you want those conditions use a secondary.

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

I wouldnt mind it, but to balance out the fact that rangers normally cant cause deep wound and weakness I think any skill created for them to do such a thing should be drastically inferior to other classes deep wound skills. But then whats the point ?

Kidney Shot { Elite }
15E
12R
Elite bow attack. If this attack hits, you strike for +5...27 Damage. If this strikes a foe that is using an attack skill or casting a spell, then you inflict a deep wound for 1...10 seconds.


/halfsigned

Ecklipze

Ecklipze

Lion's Arch Merchant

Join Date: Feb 2006

R/

Give Warriors the ability to Poison while you're at it too

But seriously,

Quote:
Originally Posted by Hissy
Rangers are good at spreading conditions and I think that's right too - but it just seems illogical they can't inflict Weakness or Deep Wound.
And that's exactly why they should not be able to. No other class can afflict mass conditions as easily as a Ranger: mass poison, mass cripple, and mass bleeding. Not to mention the daze and burning that can be applied rather frequently as well. There is no need to throw any more conditions into that mix.

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

buff ranger spike more please.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

ive always wanted long distance blinding:

Dust Arrow - Elite - 10 energy -20 recharge - Elite Bow Attack. This attack does +____ damage. If this attack hits, your target becomes blinded for _______.

But deep wound is just too powerful. Youd have to make it a VERY VERYconditional skill.

Ecklipze

Ecklipze

Lion's Arch Merchant

Join Date: Feb 2006

R/

Quote:
Originally Posted by lyra_song
ive always wanted long distance blinding:

Dust Arrow - Elite - 10 energy -20 recharge - Elite Bow Attack. This attack does +____ damage. If this attack hits, your target becomes blinded for _______.

But deep wound is just too powerful. Youd have to make it a VERY VERYconditional skill.
[card]Ebon Dust Aura[/card]

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by MagmaRed
May as well add in bow attacks to:
End stances
There really should be. Wild Blow works with all melee weapons, and spears have Wild Throw...

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

The whole point of Rangers isn't for their damage, hence why they aren't able to inherently remove stances. Warriors are DPS and spike machines, Assassins are spikers, Paragons have DPS on par with Warriors.

Rangers are meant for their degenerative condition spreading. While weakness may be a viable condition to add to their arsenal, Deep Wound is not.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Deep wound inflicted from longbow range? Yeah, that's what I want to face in PvP, being dead before I'm even in range to attack the enemy team. /sarcasm

/notsigned, it goes against the design/balance of the ranger

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Quote:
Originally Posted by lyra_song
ive always wanted long distance blinding:

Dust Arrow - Elite - 10 energy -20 recharge - Elite Bow Attack. This attack does +____ damage. If this attack hits, your target becomes blinded for _______.
Basically a dodgable blinding surge? I've always liked the ranger condition elites, and a blind would be quite fun. However, you have to take into consideration the fact that in PvP, the blind is going to be buried by poison, since rangers always carry apply poison, which would make is exceedingly powerful for stopping a warrior in it's tracks. But deep wound? No thanks. Even though I love the class, I would hate a return of ranger spike.

Rhia Aryx

Ascalonian Squire

Join Date: May 2007

Rangers are intended for pressure, not for single-handed kills as warriors are. Weakness... I could understand that. But I would say no to deep wound. Yes paragons have deep wound capability, but they also use a spear rather than an arrow.
/unsigned

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

/unsigned
Even if ranger is my primary character... No. Ranger doesn't need to inflict all conditions that exist. Paragon dont have a Disease/Poison/Blind, Assassin's dont have disease or burning, warrior's dont have Poison/Disease/Dazed/Burning. There is no class that CAN do every condition. And there shouldn't be.

My Sweet Revenga

Krytan Explorer

Join Date: Nov 2005

R/

Quote:
Originally Posted by MagmaRed
/not signed

Bow attacks already offer a lot of options, and Deep Wound and Weakness are not needed. Lots of other classes can cause those, we don't need ALL classes to cause them.

May as well add in bow attacks to:

Cause Blindness
End stances
Cause Disease
Remove conditions from yourself
Remove hexes from yourself

Secondary class options allow you to do what you want, usually with little or no attribute investment.
Might as well add boxing glove arrows to the mix
Green Arrow FTW, we need more trick arrows

The Lurch

The Lurch

Frost Gate Guardian

Join Date: Mar 2007

In the darkest depths of your mind.

Guilds are for yuppies.

A/

Quote:
Originally Posted by Abedeus
/unsigned
Even if ranger is my primary character... No. Ranger doesn't need to inflict all conditions that exist. Paragon dont have a Disease/Poison/Blind, Assassin's dont have disease or burning, warrior's dont have Poison/Disease/Dazed/Burning. There is no class that CAN do every condition. And there shouldn't be.

Uhhh, Skull Crack?

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

It's too late all skills are already added, but they could turn already existing Spear attacks into Ranged Attacks.
http://www.guildwarsguru.com/forum/s...php?t=10191432

Or they could change the functionality of any current skill. But Rangers already have degens and Dazing. That's more than enough, don't you think?

Series

Banned

Join Date: Aug 2006

rangers have more conditions then most physical professions.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by The Lurch
Uhhh, Skull Crack?
Also Quivering Blade... sort of.

And wow, old topic...

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Quote:
Originally Posted by Ecklipze
[card]Ebon Dust Aura[/card]
Just what I was thinking. Works surprisingly well, even if the attribute spread means you're probably going to lose the Wilderness Survival for Apply Poison (if you need the self-healing, you can replace Ungeunt with Mystic Regen).

Going on the original topic... how about [card]"Find Their Weakness!"[/card]+[card]"Go for the Eyes!"[/card]? If you time it well, you could add [card]Keen Arrow[/card] to add insult to injury.

Darkhell153

Darkhell153

Wilds Pathfinder

Join Date: Feb 2007

right behind you

Highlander Honor Guard [HHnr]

R/

/not signed (and I have a lot of ranger characters)

I'd rather not get killed before I even get to attack once.

Riot Narita

Desert Nomad

Join Date: Apr 2007

Wow. Old topic resurrected. I was only ever thinking of PvE, not PvP... and as it happens, it looks like GW:EN gives me what I wanted, although not in the form of bow attacks. There are PvE-only skills that ANY class can use to inflict Weakness (AoE) and Deep Wound (if target health<50%).

Two Norn shouts: "You are all weaklings!" and "Finish Him!"...

cataphract

cataphract

Forge Runner

Join Date: Aug 2005

Ashford Abbey

Hey Mallyx [icU]

Mo/Me

Quote:
Originally Posted by MagmaRed
May as well add in bow attacks to:

Cause Blindness
End stances
Cause Disease
Remove conditions from yourself
Remove hexes from yourself
Pardon my french, but this is rubbish. You're just tossing around stupid suggestions in order to make the OP idea look stupid. True - the OP idea has been suggested a dozen times during these two years, but they still make sense. Too bad they don't make sense to the devs. Although I suspect they do make sense to them, but they were too proud to acknowledge the idiocy of making rangers condition spreaders. As far as physics (GW physics also) are concerned - an arrow can and should cause Deep Wound. Even knock-down. I mean, they've implemented a (drums) SPIRIT that does (fanfare) KNOCKDOWN! A smegging spirit! WTF?

I hope they make rangers in GW2 more realistic. Inability to cause deep wound and knockdown and the fact that they don't run faster than heavy-armored warriors has turned rangers into tree-hugging hippies. More realistic physics in GW2, please.

Hawkeye

Lion's Arch Merchant

Join Date: Dec 2005

Imperial Guards (TIGI)

Mo/

Dazed is one of the better conditions out there. I dare say it is better than deep wound, since you've pretty much disabled spellcasters right there...

If you want damage, be a nuker. Rangers aren't centered around damage dealing.