Post your GW performance!
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Makosi, that is probably because you have Vertical Sync activated. Vsync caps your fps at the Hz your screen has, in this occasion, 75 Hz.(It's a CRT?)
The fps is 100% guaranteed real.
Here's the full picture, you'll know why it's so high now
http://home.scarlet.be/yanman/gw029.bmp
The fps is 100% guaranteed real.
Here's the full picture, you'll know why it's so high now
http://home.scarlet.be/yanman/gw029.bmpI think window mode should drop the fps...
New boost found: http://home.scarlet.be/yanman/gw033.bmp
Key is to get you triangles as low as possible, and turning off the GUI helped alot too. Next step: meddling with my drivers.
Made it a straight link until you decide to make it a decent filesize.
New boost found: http://home.scarlet.be/yanman/gw033.bmp
Key is to get you triangles as low as possible, and turning off the GUI helped alot too. Next step: meddling with my drivers.
Made it a straight link until you decide to make it a decent filesize.
a
I get a solid 60fps at 1920x1200 resolution (vsync on). My system is a Dell XPS M1710 17" gaming laptop with a GF7900GTX-512. It may not be the fastest system, but when you can play GW anywhere, it's pretty nice 
EDIT: BTW, if you're playing from an LCD, there's really no point in playing with vsync off unless you want to kill your LCD sooner. There's a very good reason for DVI being capped at 60hz for LCD's...

EDIT: BTW, if you're playing from an LCD, there's really no point in playing with vsync off unless you want to kill your LCD sooner. There's a very good reason for DVI being capped at 60hz for LCD's...
Quote:
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Originally Posted by lord_shar
BTW, if you're playing from an LCD, there's really no point in playing with vsync off unless you want to kill your LCD sooner. There's a very good reason for DVI being capped at 60hz for LCD's...
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Quote:
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Originally Posted by Yanman.be
Can you give some more info on that? I'm running 1 TFT and 1 LCD, My 8800GTX has 2 dvi slots, the screens are both VGA, so I have little converters attached to them...any problem if I run without vsync?
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LCD's don't have pixel strobe fade problems like CRT's, so they don't need high refresh rates to maintain image clarity and smoothness without flicker. LCD pixels have constant luminance, so if they are set to a certain color, they stay at that color until instructed to change. CRT's, on the other hand, immediately start losing pixel luminance after being set to the desired color. Therefore, CRT pixels require faster refresh strobes to maintain a static image. This is why CRT's flicker horribly at < 72hz, while LCD's have no such problems at 60hz.

