I was just thinking, instead of having stacked armor cap at +25, how about make it stack to +25 if it's from the same kind of skill type or +50 if it's from multiple skill types.
Example, if you have 2 shouts it'll cap at +25 or the better one. But if you have Armor of Earth, Dolyak Sigent, and Watch Yourself, it'll limit to +50 because those are three different types of armor buffs. Thus you skill have a lower limit that keeps similar types of armor from stacking, but you'll also have a little leeway if there's more than one type.
Comments?
An alternative idea to the current armor stacking proposal
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Winterclaw
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bhavv
How about just removing it because armor gain isnt even broken or imba in PVP?
Rit spike is worse and that didnt even get touched.
I have just been observing Meow owning every team they seem to come across, even if the opponents have WYS + SYG. If they can do it time and time again, im sure it isnt broken.
Rit spike is worse and that didnt even get touched.
I have just been observing Meow owning every team they seem to come across, even if the opponents have WYS + SYG. If they can do it time and time again, im sure it isnt broken.
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tenshi_strife
yea why the hell do they even care, the only armor that really annoys you is earth tanks and a simple rend enchants solves that.
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bhavv
Quote:
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Originally Posted by tenshi_strife
yea why the hell do they even care, the only armor that really annoys you is earth tanks and a simple rend enchants solves that.
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Rhia Aryx
I suppose it was an attempt to nerf farming? Dunno. :P Or at least ele tanks o.O;
