I was just thinking, instead of having stacked armor cap at +25, how about make it stack to +25 if it's from the same kind of skill type or +50 if it's from multiple skill types.
Example, if you have 2 shouts it'll cap at +25 or the better one. But if you have Armor of Earth, Dolyak Sigent, and Watch Yourself, it'll limit to +50 because those are three different types of armor buffs. Thus you skill have a lower limit that keeps similar types of armor from stacking, but you'll also have a little leeway if there's more than one type.
Comments?
An alternative idea to the current armor stacking proposal
Winterclaw
bhavv
How about just removing it because armor gain isnt even broken or imba in PVP?
Rit spike is worse and that didnt even get touched.
I have just been observing Meow owning every team they seem to come across, even if the opponents have WYS + SYG. If they can do it time and time again, im sure it isnt broken.
Rit spike is worse and that didnt even get touched.
I have just been observing Meow owning every team they seem to come across, even if the opponents have WYS + SYG. If they can do it time and time again, im sure it isnt broken.
tenshi_strife
yea why the hell do they even care, the only armor that really annoys you is earth tanks and a simple rend enchants solves that.
bhavv
Quote:
Originally Posted by tenshi_strife
yea why the hell do they even care, the only armor that really annoys you is earth tanks and a simple rend enchants solves that.
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Rhia Aryx
I suppose it was an attempt to nerf farming? Dunno. :P Or at least ele tanks o.O;