Vampirism

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Winterclaw
Winterclaw
Wark!!!
#1
*sighes*

Shouldn't that skill have waited until GWEN came out so it could be used as a normal one? I mean necros get minions which do the same thing. Els and monks can heal every time they cast a spell. It'd probably have to have a reduced heal, but it'd still be a better normal skill IMO.
Dahnel
Dahnel
Wilds Pathfinder
#2
yes...what a big f*cking disappointment, the rest of the classes get something worthy of over powered pve only skills, Ritualists get something literally WORSE than bloodsong.
Water Angel
Water Angel
Banned
#3
why you complain dun get your point.

vampirism steal 18 life by hit, bloodsong 26 at 16.

that's 44 life gain for your rt each hit...no really reason to moan.
-Loki-
-Loki-
Forge Runner
#4
Quote:
Originally Posted by Dahnel
yes...what a big f*cking disappointment, the rest of the classes get something worthy of over powered pve only skills
Rangers non-elite RaO disagrees with you.
R
RagnarokFF
Pre-Searing Cadet
#5
Quote:
Originally Posted by Water Angel
why you complain dun get your point.

vampirism steal 18 life by hit, bloodsong 26 at 16.

that's 44 life gain for your rt each hit...no really reason to moan.
Only Bloodsong (as in the spirit) gains the life not the caster

Vamprism is ok, it could've been a normal skill but compared to the PVE skills of some of the other professions its goddamn awful.
e
erfweiss
Krytan Explorer
#6
Quote:
Originally Posted by RagnarokFF
Only Bloodsong (as in the spirit) gains the life not the caster

Vamprism is ok, it could've been a normal skill but compared to the PVE skills of some of the other professions its goddamn awful.
Not true on Bloodsong. It's an armor ignore lifesteal. 1 for 1.

If anything, Vampirism does have more usefullness than you would think. You have a spirit like Bloodsong without any investment in Channeling.

For example, this is going to be a great replacement for Shadowsong in my rit lord build. My rit lord is 16 spawning, 13 communing.
EPO Bot
EPO Bot
Desert Nomad
#7
Did Rit's need a huge buff in the first place? Seems like the better a class already was in PVE, the weaker their new skill is. The ranger skill is just to stimulate beastmasters for example. Barragers already dominate on their own.
N
NinjaKai
Forge Runner
#8
Don't compare this skill to the rest of the new ones. This is a trial period remember. So stop acting like this is the final version of the skill.
Redfeather1975
Redfeather1975
Forge Runner
#9
Binding Chains+Bloodsong+Vampirism+Nightmare Weapon=Pissed off mob
Pwny Ride
Pwny Ride
Wilds Pathfinder
#10
Quote:
Originally Posted by Water Angel
why you complain dun get your point.

vampirism steal 18 life by hit, bloodsong 26 at 16.

that's 44 life gain for your rt each hit...no really reason to moan.
http://www.guildwarsguru.com/forum/s...=1#post2911221

Ironic.

Anyways, i like the skill, simply beacause, for my mesmer it's a great source of healing when i have draw spirit on me. I can afford to go hex support, and have a decent spirit without having to invest in ritualist attributes.

I got the feeling that this skill was moreso designed for other professions to take advantage of the ability to summon Spirits. Also it's a decent utility (a combo ive used is Angushed was Lingwah [or however you spell it ]. Soul Twisting, bloodsong and then vampirism, its a nearly unlimited source of health).

EDIT: Tested Vampirism on my mesmer, the life stolen from each attack goes to both the caster and the spirit, so it keeps itself and the caster alive.