A/X PvE Skills Sin

Wtf Its A Monk

Frost Gate Guardian

Join Date: Feb 2006

Michigan

A/

12+3+1 Dagger
12+1 Critical

Critical Agility
Unsuspecting Strike
Wild Strike
Death Blossom
Moebius Strike {E}
Critical Strike
Critical Defenses
Rez Skill

Template Code:
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The build is really easy to run. Basically you apply Critical Agility before you go into a battle and then just spam your skills. I save Critical Strike for if my Critical Agility or Defenses are about to run out.

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

Considering how enchantment reliant the build is, there's not any reason you shouldn't run [skill]Golden Phoenix Strike[/skill] instead of Unsuspecting and Wild Strike. Use your free slot for a running or shadowstep skill. Personally, I like [skill]Death's Retreat[/skill].

*edit* Just tried out the build and it knocks down all 4 test dummies before they respawn very easily.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Critical Agility goes well with Flashing blades as well. Just to let you know. Since PvE sin are normally based on ether Flashing blades or Moebius strike.

Wtf Its A Monk

Frost Gate Guardian

Join Date: Feb 2006

Michigan

A/

Quote:
Originally Posted by XvArchonvX
Considering how enchantment reliant the build is, there's not any reason you shouldn't run [skill]Golden Phoenix Strike[/skill] instead of Unsuspecting and Wild Strike. Use your free slot for a running or shadowstep skill. Personally, I like [skill]Death's Retreat[/skill].

*edit* Just tried out the build and it knocks down all 4 test dummies before they respawn very easily. ty for the tip i added golden pheonix strike to the build and it works great

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

The more I play the build, the more I like it. The only places it doesn't work exceptionally well in is where enchantment stripping is heavy. Since the attack combo doesn't require too many skills, there is room for a utility skill such as Expose Defenses or Mending Touch.

centur

centur

Academy Page

Join Date: Nov 2006

Russia, Moscow

Greener Pastures [DVDF]

Actually you can use wild blow instead of Critical Strike - WB doesn't require offhand attack so you can land a critical anytime (Malicious Strike is more conditional).
And when I played my Asn with simular build - you even dont need critical strike, with Critical Eye you have 26% to make crit, so you usually land a critical with your common chain and with increased speed you will land enough of crits in 6~8 sec timeframe

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Crit Strike is probably for energy management too.

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

Quote:
Originally Posted by centur
Actually you can use wild blow instead of Critical Strike - WB doesn't require offhand attack so you can land a critical anytime (Malicious Strike is more conditional).
And when I played my Asn with simular build - you even dont need critical strike, with Critical Eye you have 26% to make crit, so you usually land a critical with your common chain and with increased speed you will land enough of crits in 6~8 sec timeframe As Yanman said, Crit Strike is there for energy management. Using wild blow will cost you 5 energy, give no extra energy or extra damage. If going against enemies that use blocking stances, it's not a bad idea, but Expose Defenses can do the same and prevent blocking from enchantments as well.