vanquishing 4 man areas, in hard mode?
badfish34668
anyone got any good builds for vanquishing the 4 man areas, in hard mode?
can it be done with heros?
any suggestions are appreciated
can it be done with heros?
any suggestions are appreciated
Kook~NBK~
I've been using myself (Dom. Mes), Zhed as nuker, Dunkor for heals, and Olias as MM. for areas south of the Wall. The only place I've had a problem was with those darn Grawl outside Ruins of Surmia - gonna give them another go today (I think they made did some HM balancing with this last update, but it could be just me).
North of the Wall, I've started out of Yak's Bend adding Stephen and Orion (for enterainment value - LOL) to the party. I haven't gotten the Breach or Diessa Lowlands done yet, but I did get Ascalon Foothills, Flame Temple Corridor, and Dragon's Gullet without too much difficulty.
North of the Wall, I've started out of Yak's Bend adding Stephen and Orion (for enterainment value - LOL) to the party. I haven't gotten the Breach or Diessa Lowlands done yet, but I did get Ascalon Foothills, Flame Temple Corridor, and Dragon's Gullet without too much difficulty.
Tab
I've found the 4 man areas to be the easiest to vanquish, this is the build I've been using:
[skill]auspicious parry[/skill][skill]dismember[/skill][skill]executioner's strike[/skill][skill]agonizing chop[/skill][skill]healing signet[/skill][skill]"watch yourself!"[/skill][skill]signet of malice[/skill][skill]resurrection signet[/skill]
[skill]spiteful spirit[/skill][skill]enfeebling blood[/skill][skill]parasitic bond[/skill][skill]insidious parasite[/skill][skill]signet of lost souls[/skill][skill]holy veil[/skill][skill]blood ritual[/skill][skill]resurrection signet[/skill]
[skill]hex eater vortex[/skill][skill]power drain[/skill][skill]leech signet[/skill][skill]wastrel's demise[/skill][skill]shatter enchantment[/skill][skill]drain enchantment[/skill][skill]energy burn[/skill][skill]resurrection signet[/skill]
[skill]zealous benediction[/skill][skill]dismiss condition[/skill][skill]guardian[/skill][skill]shield of absorption[/skill][skill]protective spirit[/skill][skill]blessed signet[/skill][skill]life bond[/skill][skill]balthazar's spirit[/skill]
[skill]auspicious parry[/skill][skill]dismember[/skill][skill]executioner's strike[/skill][skill]agonizing chop[/skill][skill]healing signet[/skill][skill]"watch yourself!"[/skill][skill]signet of malice[/skill][skill]resurrection signet[/skill]
[skill]spiteful spirit[/skill][skill]enfeebling blood[/skill][skill]parasitic bond[/skill][skill]insidious parasite[/skill][skill]signet of lost souls[/skill][skill]holy veil[/skill][skill]blood ritual[/skill][skill]resurrection signet[/skill]
[skill]hex eater vortex[/skill][skill]power drain[/skill][skill]leech signet[/skill][skill]wastrel's demise[/skill][skill]shatter enchantment[/skill][skill]drain enchantment[/skill][skill]energy burn[/skill][skill]resurrection signet[/skill]
[skill]zealous benediction[/skill][skill]dismiss condition[/skill][skill]guardian[/skill][skill]shield of absorption[/skill][skill]protective spirit[/skill][skill]blessed signet[/skill][skill]life bond[/skill][skill]balthazar's spirit[/skill]
Evilsod
Nothing quite beats the infinite power of suicide hexes when it comes to 4man areas. Combines offence with defence and makes everything kill itself. Only hard part i've had was killing Grawl Ulodytes in Eastern Frontier and they were more hit n miss depending on my interrupts.
themickman
for the grawl in the eastern frontier, i just went dev hammer KD to take care of the monks, and i had olias as an SS which worked very well against the wars
Bowman Artemis
Quote:
Originally Posted by ibreaktoilets
I've found the 4 man areas to be the easiest to vanquish, this is the build I've been using:
[skill]auspicious parry[/skill][skill]dismember[/skill][skill]executioner's strike[/skill][skill]agonizing chop[/skill][skill]healing signet[/skill][skill]"watch yourself!"[/skill][skill]signet of malice[/skill][skill]resurrection signet[/skill]
[skill]spiteful spirit[/skill][skill]enfeebling blood[/skill][skill]parasitic bond[/skill][skill]insidious parasite[/skill][skill]signet of lost souls[/skill][skill]holy veil[/skill][skill]blood ritual[/skill][skill]resurrection signet[/skill]
[skill]hex eater vortex[/skill][skill]power drain[/skill][skill]leech signet[/skill][skill]wastrel's demise[/skill][skill]shatter enchantment[/skill][skill]drain enchantment[/skill][skill]energy burn[/skill][skill]resurrection signet[/skill]
[skill]zealous benediction[/skill][skill]dismiss condition[/skill][skill]guardian[/skill][skill]shield of absorption[/skill][skill]protective spirit[/skill][skill]blessed signet[/skill][skill]life bond[/skill][skill]balthazar's spirit[/skill] Only one problem I can see. Doesn't weakness make them attack slower? Wouldn't that be counterproductive to [skill]spiteful spirit[/skill] and [skill]insidious parasite[/skill]?
[skill]auspicious parry[/skill][skill]dismember[/skill][skill]executioner's strike[/skill][skill]agonizing chop[/skill][skill]healing signet[/skill][skill]"watch yourself!"[/skill][skill]signet of malice[/skill][skill]resurrection signet[/skill]
[skill]spiteful spirit[/skill][skill]enfeebling blood[/skill][skill]parasitic bond[/skill][skill]insidious parasite[/skill][skill]signet of lost souls[/skill][skill]holy veil[/skill][skill]blood ritual[/skill][skill]resurrection signet[/skill]
[skill]hex eater vortex[/skill][skill]power drain[/skill][skill]leech signet[/skill][skill]wastrel's demise[/skill][skill]shatter enchantment[/skill][skill]drain enchantment[/skill][skill]energy burn[/skill][skill]resurrection signet[/skill]
[skill]zealous benediction[/skill][skill]dismiss condition[/skill][skill]guardian[/skill][skill]shield of absorption[/skill][skill]protective spirit[/skill][skill]blessed signet[/skill][skill]life bond[/skill][skill]balthazar's spirit[/skill] Only one problem I can see. Doesn't weakness make them attack slower? Wouldn't that be counterproductive to [skill]spiteful spirit[/skill] and [skill]insidious parasite[/skill]?
Sophitia Leafblade
No weakness doesnt make them attack slower it just drops there damage output and attributes
payne
Quote:
Originally Posted by ibreaktoilets
I've found the 4 man areas to be the easiest to vanquish, this is the build I've been using:
[skill]auspicious parry[/skill][skill]dismember[/skill][skill]executioner's strike[/skill][skill]agonizing chop[/skill][skill]healing signet[/skill][skill]"watch yourself!"[/skill][skill]signet of malice[/skill][skill]resurrection signet[/skill]
[skill]spiteful spirit[/skill][skill]enfeebling blood[/skill][skill]parasitic bond[/skill][skill]insidious parasite[/skill][skill]signet of lost souls[/skill][skill]holy veil[/skill][skill]blood ritual[/skill][skill]resurrection signet[/skill]
[skill]hex eater vortex[/skill][skill]power drain[/skill][skill]leech signet[/skill][skill]wastrel's demise[/skill][skill]shatter enchantment[/skill][skill]drain enchantment[/skill][skill]energy burn[/skill][skill]resurrection signet[/skill]
[skill]zealous benediction[/skill][skill]dismiss condition[/skill][skill]guardian[/skill][skill]shield of absorption[/skill][skill]protective spirit[/skill][skill]blessed signet[/skill][skill]life bond[/skill][skill]balthazar's spirit[/skill] just wondering it is an awesome build but i was wonderin what are the correct attributes for these bars?
i've been doing rough set att. but was wondering what the correct ones are?
[skill]auspicious parry[/skill][skill]dismember[/skill][skill]executioner's strike[/skill][skill]agonizing chop[/skill][skill]healing signet[/skill][skill]"watch yourself!"[/skill][skill]signet of malice[/skill][skill]resurrection signet[/skill]
[skill]spiteful spirit[/skill][skill]enfeebling blood[/skill][skill]parasitic bond[/skill][skill]insidious parasite[/skill][skill]signet of lost souls[/skill][skill]holy veil[/skill][skill]blood ritual[/skill][skill]resurrection signet[/skill]
[skill]hex eater vortex[/skill][skill]power drain[/skill][skill]leech signet[/skill][skill]wastrel's demise[/skill][skill]shatter enchantment[/skill][skill]drain enchantment[/skill][skill]energy burn[/skill][skill]resurrection signet[/skill]
[skill]zealous benediction[/skill][skill]dismiss condition[/skill][skill]guardian[/skill][skill]shield of absorption[/skill][skill]protective spirit[/skill][skill]blessed signet[/skill][skill]life bond[/skill][skill]balthazar's spirit[/skill] just wondering it is an awesome build but i was wonderin what are the correct attributes for these bars?
i've been doing rough set att. but was wondering what the correct ones are?
Government Flu
I tried several variants, but what worked best for me was:
Myself as a heavy damage dealing warrior
Two monks, one SoR and the other LoD
And a supporting warrior.
It might have been slow going, but I managed it.
Myself as a heavy damage dealing warrior
Two monks, one SoR and the other LoD
And a supporting warrior.
It might have been slow going, but I managed it.
Tab
Quote:
Originally Posted by payne
just wondering it is an awesome build but i was wonderin what are the correct attributes for these bars?
i've been doing rough set att. but was wondering what the correct ones are? Warrior:
12+1 Tactics
12+1+1 Swordsmanship
Necro:
12+1+1 Curses
10+1 Soul Reaping
8+1 Blood Magic
Mesmer:
12+1+1 Domination Magic
10+1 Inspiration Magic
8+1 Fast Casting
Monk:
12+1+1 Protection Prayers
12+1 Divine Favour
i've been doing rough set att. but was wondering what the correct ones are? Warrior:
12+1 Tactics
12+1+1 Swordsmanship
Necro:
12+1+1 Curses
10+1 Soul Reaping
8+1 Blood Magic
Mesmer:
12+1+1 Domination Magic
10+1 Inspiration Magic
8+1 Fast Casting
Monk:
12+1+1 Protection Prayers
12+1 Divine Favour
Targoyle
I am a ranger, what hero should i drop in this setup?
Tab
Drop the mesmer for you on an interrupts/degen build such as BA, and take a bonder hero.