Stoneflesh aura nerf

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I Will Heal You Ally
I Will Heal You Ally
Krytan Explorer
#1
Eh I think it's too much nerfed. With 16 earth lasts 16 seconds with a recharge of 15 and 2 seconds... all ele farm builds rely on this skill. It really needs to be buffed a bit, not too powerfull like 21 seconds, but not as low as this so we can't maintain it - bye bye farming.

If you made this nerf because of the Invincimentalists there's a lot of skills to remove enchantments especially rend.

Please buff it back or make other changes like having recharge time higher so even if you remove it it's a pain to get back or make it usable for constant maintaining.

Something has to be done because eles will get back to fire again. Please don't start bombarding this board, make your reasons why and why not ^^

BTW love the new PvE skills, great job there
L
Lotrfish
Krytan Explorer
#2
Staff Wrapping of Enchanting
LifeInfusion
LifeInfusion
Grotto Attendant
#3
"O wow farming builds are dead" is not a legitimate argument. sorry.

If the only reason you ran earth was Stoneflesh aura and not other skills, that's only one skill out of the 8 possible skills you get to use.
F
Francis Crawford
Forge Runner
#4
What the nerf means is that we have no flexibility on the timing of the re-cast unless the build can handle a bit of damage.

But so be it. I've been casting Stoneflesh Aura, 2-second cast time notwithstanding, right in the middle of Ether Renewal chains for quite a while. No biggie.

I do think it's a pity that, given there are still new Prophecies-only players, they nerfed the Armor of Earth/Kinetic Armor combo. But so be it. Prophecies players still have 55 monks and Grenths Balance warriors, as well as B/P teams and trapping rangers.
I Will Heal You Ally
I Will Heal You Ally
Krytan Explorer
#5
Well I run earth only for farming or Invincimentalist. I got fire for other stuff and even with this nerf I believe less eles will go Earth and the "we're happy to see them in all styles of play and game types" will make then unhappier :P. Water&Earth are mostly used for defence builds, but only earth got the skills for farming.
Not to say Air and Fire are offensive so no farming from there, and people need a way to make money so they can buy things to upgrade their characters :P - if you mean to say that's not a legitimate arguement, PvE is just the same as PvP (only more people do PvE) and farming is part of GW and shouldn't be ignored.
HawkofStorms
HawkofStorms
Hall Hero
#6
Bah, kenetic armor does just as well for farming.
A
ArKaiN
Jungle Guide
#7
The nerf only makes lives of people using it a little worse. You can still use it basically the same way, only the casting is slightly more dangerous.
It's a stupid nerf because it's pointless. All it did is make some people unhappy.
Divinus Stella
Divinus Stella
Desert Nomad
#8
Its an uncalled for nerf, something which i think they should change back after the test weekend is over.

I dont think they intended to nerf its farming uses, otherwise they would nerf 55monks aswel, a 55 nerf would crash botting for a while.

Anet are just bad at skill changes, they dont think about the effect to other types of gameplay when they change skills.
I Will Heal You Ally
I Will Heal You Ally
Krytan Explorer
#9
Yeah.... but this isn't actually called Test Weekend or something, so I think it might be perment. They made some ele changes just so they don't feel left out, but all were pretty pointless
Faer
Faer
La-Li-Lu-Le-Lo
#10
Quote:
Originally Posted by Divinus Stella
Its an uncalled for nerf
NO U!

Cutting down on the amount of Earth Tank Griefers in PvP is totally "called for".

Try glancing at life from the other side of the looking glass, eh?
I Will Heal You Ally
I Will Heal You Ally
Krytan Explorer
#11
Ummm forums are here to discuss about GW and that's exactly what we, people, are doing
I Will Heal You Ally
I Will Heal You Ally
Krytan Explorer
#12
Heh love that Meepit :P
I agree that SA is too powerful in PvP, not just by it's duration but by the dmg reduction. I really can't see the GvG side.
It should have gone 20 recharge, 22 duration with 16 earth (or stayed at 21 + with 20% enchant) so when the enchant gets stripped we have a long time till we can use it again making us weak to damage

EDIT: Stoneflesh Aura to eles is like Protective Spirit to monks, dervishes....
I know there are plenty of builds that could be created, but there's not a single one that could replace SA in any way and we were safe with 21 seconds knowing we'll have it recharged for the next use, but those who don't know about the 20% ench wrapping won't know how to use this skill. There's nothing pointless in this board, unless you played ele you have no idea how it affects
A
ArKaiN
Jungle Guide
#13
Quote:
Originally Posted by I Will Heal You Ally
Yeah.... but this isn't actually called Test Weekend or something, so I think it might be perment. They made some ele changes just so they don't feel left out, but all were pretty pointless
http://wiki.guildwars.com/wiki/Gaile_News
Quote:
Originally Posted by Gaile
The design team has spent considerable time reviewing the game, and a number of skill balances and PvP changes will be implemented into the game this week. These changes will remain in place for the week and, if they are successful, will remain in the game permanently. We will continue to monitor the state of the game and make adjustments as needed.
Ayano Mitsu
Ayano Mitsu
Ascalonian Squire
#14
To be honest, I think it's about time for this. -_-'
N
Neevan
Ascalonian Squire
#15
Ehm..
Here's a whole diferent question.
I haven't really understood fully, why Anet needs to nerf builds?
Is it to keep balance in trading, or what is it?
Im sry i may sound incredibly stupid
Cathode_Reborn
Cathode_Reborn
Desert Nomad
#16
Quote:
Originally Posted by Lotrfish
Staff Wrapping of Enchanting
That pretty much solves the problem....but weapon swapping requires slight effort....some people don't like effort

They made weapon mods for a reason. Use them =p
A
ArKaiN
Jungle Guide
#17
Quote:
Originally Posted by Cathode_Reborn
That pretty much solves the problem....but weapon swapping requires slight effort....some people don't like effort

They made weapon mods for a reason. Use them =p
Oh yeah I agree. Also, they should make arrows for rangers, and make you open the inventory and equip each arrow individually. That way it's much harder to do the same they do now. And thats a good thing.
Faer
Faer
La-Li-Lu-Le-Lo
#18
Quote:
Originally Posted by ArKaiN
That way it's much harder to do the same they do now.
Because pressing F2 to swap to another weapon is horrendously difficult.

Your example isn't a very good one.
A
ArKaiN
Jungle Guide
#19
Quote:
Originally Posted by Faer
Because pressing F2 to swap to another weapon is horrendously difficult.

Your example isn't a very good one.
Thats not the point. Its harder to do the same thing, but you can still do the same thing. So its basically adding a nuisance. Hurray for more annoying ways to do the same things!
Kinn
Kinn
Frost Gate Guardian
#20
Grind a few hundred thousand faction to get the new Alliance ele skill up a bit - that should give Stoneflesh a bit of breathing room ^_~