Siggie

Faeble Spiritweaver

Pre-Searing Cadet

Join Date: Jun 2007

Draconic Prerequisite [DpQ]

Rt/Me

Ok...i know how all of us have experienced that moment.....where we all wish we had a diffrent spell in our build...only to find out that we cant eqip it. Well i have a solution:

Substitution Signet

Energy-???

Casting Time-10 seconds

Recharge Time- Can only be used once. Can be recharged at outpost or town.

Description- Target is able to remove one spell from thier current skills list, and it is replaced with a random one from the attribute category of your choice. This spell uses 65% of your maximum energy(must have at least 80% energy to use) and 40% of your maximum health. Can be recharged at outpost or town. This spell is easilly interuppted.

Plz write back and tell me if this is good!

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

This is a Bypass of one of the basic GW rules: You go out with a skilbar, you only change it in outposts.

I would a gree with one skill that turns randomly into another of the highest attribute you have, thought.

Faeble Spiritweaver

Pre-Searing Cadet

Join Date: Jun 2007

Draconic Prerequisite [DpQ]

Rt/Me

Quote:
Originally Posted by MithranArkanere
This is a Bypass of one of the basic GW rules: You go out with a skilbar, you only change it in outposts.

I would a gree with one skill that turns randomly into another of the highest attribute you have, thought.
kk...ill edit that in thx

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

theres actually a skill like this that doesnt take up a slot, its called Preperation - a skill everyone should master. In PvE theres no excuse