wow - rits are fun
free_fall
During the Factions preview week-end, I played a rit, partied with a guildie who'd made a 'sin. Neither of us was really impressed with our choices, though I think getting our butts kicked by Onis might have had something to do with that.
When Factions came out, I made a rit and a 'sin. Played the rit up to about lvl 6, just wasn't gelling for me so I switched the 'sin and used the rit for storage.
Managed to complete the game with the 'sin but, boy, what a chore - definitely not my favorite prof. Never quite "got" it, so I wasn't terribly good, had to settle for being just kind of meh. Not to say that it can't be played well by a skilled player - I watched one solo Scareater 6 times in a row while I just stood there observing.
Anywho, a few weeks ago I decided to dust off the rit and give her another chance. Got to lvl 20 and still was feeling that I didn't know what the heck I was supposed to be doing. Kept plugging away and finally started getting the hang of it; once that kicked in, I really started having fun.
Not claiming to be the world's greatest rit (yet ) but I'm satisfied with my progress; certainly I'm a better rit than I was a 'sin. Just a couple hours ago, I did the Varesh mission. Wanted to go in a pug but ended up having to go with H&H. Made it on the 2nd try *and* got Masters, to boot. Woot!
You know, you hear some people say that rits are boring but it's turned out that I'm having a blast with mine.
I had a similar experince with rangers, too, btw - my very 1st Proph char was a ranger but I sucked big time and eventually deleted him. Then I needed a new mule and made another, figuring I'd never be tempted to play him. Eventually, though, I did start playing him and, once I started to "get" it, I came to really love playing him.
I should probably give my 'sin another go; maybe with a little more thought and insight, I might find that I can be a bit more effective and, so, get more enjoyment out of it.
So, nothing really earth-shatterring in this post, just thought I'd share my experience. If there's any message, it would be "don't listen when people say such-and-such prof is boring". That might have been their experience but you might find it's the most fun char you ever made.
When Factions came out, I made a rit and a 'sin. Played the rit up to about lvl 6, just wasn't gelling for me so I switched the 'sin and used the rit for storage.
Managed to complete the game with the 'sin but, boy, what a chore - definitely not my favorite prof. Never quite "got" it, so I wasn't terribly good, had to settle for being just kind of meh. Not to say that it can't be played well by a skilled player - I watched one solo Scareater 6 times in a row while I just stood there observing.
Anywho, a few weeks ago I decided to dust off the rit and give her another chance. Got to lvl 20 and still was feeling that I didn't know what the heck I was supposed to be doing. Kept plugging away and finally started getting the hang of it; once that kicked in, I really started having fun.
Not claiming to be the world's greatest rit (yet ) but I'm satisfied with my progress; certainly I'm a better rit than I was a 'sin. Just a couple hours ago, I did the Varesh mission. Wanted to go in a pug but ended up having to go with H&H. Made it on the 2nd try *and* got Masters, to boot. Woot!
You know, you hear some people say that rits are boring but it's turned out that I'm having a blast with mine.
I had a similar experince with rangers, too, btw - my very 1st Proph char was a ranger but I sucked big time and eventually deleted him. Then I needed a new mule and made another, figuring I'd never be tempted to play him. Eventually, though, I did start playing him and, once I started to "get" it, I came to really love playing him.
I should probably give my 'sin another go; maybe with a little more thought and insight, I might find that I can be a bit more effective and, so, get more enjoyment out of it.
So, nothing really earth-shatterring in this post, just thought I'd share my experience. If there's any message, it would be "don't listen when people say such-and-such prof is boring". That might have been their experience but you might find it's the most fun char you ever made.
Dodo The Extinct
If everybody played Rits, the world would be a happier place
gj
gj
Cebe
^ What he said
Steps_Descending
Good to know we have another cool headed player going the Priest of the Dead path! The really is a cool Healing Breeze after all the whining threads about PvE only skills.
Out of curiosity, what kind of rit do you like to play? I've got a love for the offensive spirits, seeing all those shiny little numbers adding up is so fun! Got to say I also hold some love in resto rits.
Out of curiosity, what kind of rit do you like to play? I've got a love for the offensive spirits, seeing all those shiny little numbers adding up is so fun! Got to say I also hold some love in resto rits.
Malice Black
I fancy playing Rit but I can never get past the noob island...I die of sheer boredom...hence why I only have 2 chars
Glitched
Quote:
Originally Posted by Malice Black
I fancy playing Rit but I can never get past the noob island...I die of sheer boredom...hence why I only have 2 chars
I'm completely the same. I'd love to have a high level rit but I've made about 4 and can never break through the horrid boredom of Shing Jea.
Calen The Civl
Glad to hear you are enjoying your rit. Just be sure to experiment with them as you gain experience. The ritualist is extremely versatile and more important fun.
Calen The Civl
Glad to hear you are enjoying your rit. Just be sure to experiment with them as you gain experience. The ritualist is extremely versatile and more important: fun.
free_fall
Ya, I play offensive. Current skill bar is:
Union
Pain
Bloodsong
Painful Bond
Spirit Boon Strike
Essence Strike
Vital Weapon
Resurrect
Slot 1 I'll vary depending on where I am or the group I'm in (I play a lot with just H&H, tho, cause I'm on a lot late at night when pugs are hard to find), so I might throw on Gaze of Fury or Spirit Rift (or LB Gaze now that I'm far enough into NF to need it).
Attributes are 12 Communing, 12 Channelling, 11 Spawning
Health is 520, Energy is 55
Health includes a +25 focus, going to trade that for a +30 Collector's when I get 2 more Ruby Djin Essences, but no Vigors so far. I've got a couple of Sup Vigors stashed away but can't bring myself to use one yet; now that I've reached Torment, I might need to bite that bullet.
Will prob experiment with a +15/-1/+30 focus, too - that would bump the E up to 70 but don't know if it will adversely affect the regen. I always use them on my necs and eles to good effect (problematic on mes, though, and iffy on monk). For the most part, I haven't really had too much problem with E management so far, and I don't use any really high cost skills.
Biggest problem I encounter is the long cast times on the Channelling skills - target frequently dies before the spell gets off.
This build seems to work pretty well for me but I'm certainly open to suggestions.
Union
Pain
Bloodsong
Painful Bond
Spirit Boon Strike
Essence Strike
Vital Weapon
Resurrect
Slot 1 I'll vary depending on where I am or the group I'm in (I play a lot with just H&H, tho, cause I'm on a lot late at night when pugs are hard to find), so I might throw on Gaze of Fury or Spirit Rift (or LB Gaze now that I'm far enough into NF to need it).
Attributes are 12 Communing, 12 Channelling, 11 Spawning
Health is 520, Energy is 55
Health includes a +25 focus, going to trade that for a +30 Collector's when I get 2 more Ruby Djin Essences, but no Vigors so far. I've got a couple of Sup Vigors stashed away but can't bring myself to use one yet; now that I've reached Torment, I might need to bite that bullet.
Will prob experiment with a +15/-1/+30 focus, too - that would bump the E up to 70 but don't know if it will adversely affect the regen. I always use them on my necs and eles to good effect (problematic on mes, though, and iffy on monk). For the most part, I haven't really had too much problem with E management so far, and I don't use any really high cost skills.
Biggest problem I encounter is the long cast times on the Channelling skills - target frequently dies before the spell gets off.
This build seems to work pretty well for me but I'm certainly open to suggestions.
ArKaiN
If you think casting or spirit spamming is boring, try a speachucking Spirit's Strength build. I went through NF with it, and it's a ton of fun.
Dr Strangelove
I personally love rits because they're the most gimmicky class. EVERY build with a rit has some bizarre skill interaction that for me, makes them a lot more fun to play than button mashing classes. Out of Spike, Johnny and Timmy, I'm definitely a Johnny.
Steps_Descending
Quote:
Originally Posted by Dodo The Extinct
If everybody played Rits, the world would be a happier place
gj Once again quoted for truth. That one really needs to be remembered.
Words Of Truth
gj Once again quoted for truth. That one really needs to be remembered.
Words Of Truth
TGgold
I'm glad that more people are thinking this. I really think Rit has given me the most FUN out of any other class. I kind of like all of the awkward gimmicky builds, but the straightfoward builds are always fun too =) Spirit's Strength alone gave rits a cool new way to play.
Bargamer
Let's hear it for the awkward gimmicky builds! WHOO! XDDD
druggedchimp
You've just inspired me to finish getting my rit through NF.
Thanks.
Thanks.
NJudson
I've always wanted to play a rit since Factions came out, but I didn't get Factions until 6 weeks ago. I've just finished the Nahpui Quarter with my rit and I have to say that Spirit Rift really kicked butt on that mission.
I agree with what the other person was saying that sometimes with long cast times with some channeling spells the enemy dies too quickly before you get the spell off. I guess I too have a fair amount of learning as far as playing a rit well goes, but I have fun with it. I like mixing it up between channeling/communing/restoration. Although, I certainly see how effective a resto rit can be compared with a monk, I don't play this as often. I got burned out playing my monk sometime ago.
I really like my rit and its right up there with my ranger and necro because they're all versatile characters.
I agree with what the other person was saying that sometimes with long cast times with some channeling spells the enemy dies too quickly before you get the spell off. I guess I too have a fair amount of learning as far as playing a rit well goes, but I have fun with it. I like mixing it up between channeling/communing/restoration. Although, I certainly see how effective a resto rit can be compared with a monk, I don't play this as often. I got burned out playing my monk sometime ago.
I really like my rit and its right up there with my ranger and necro because they're all versatile characters.
zling
another good thing about the rit is that you can mimmick other classes, such as the spirit warrior Rit/War or the splinter barrager Rit/Ran or even the resto rit instead of a monk, although a bit different.
and with the new skill summon spirits you're no longer restricted by spirit's AoE as you can move them easily
and with the new skill summon spirits you're no longer restricted by spirit's AoE as you can move them easily
Div
Rits are so fun to farm with vwk too ^^
They have so many facets to them...
They have so many facets to them...
Sir Seifus Halbred
I love playing my ritualist. Shes a channeler! If people ask me to go restoration, what do i say "no, sorry" if they decide to kick me oh well there loss. It is very annoying how everyone who does come across a ritualist, assume that were all channelers.
street peddler
i love ritualists...my favorite profession by far.
milan
I made a rit when factions came out and just didn't enjoy it at all. Recently I realised that it was probably because I simply didn't understand them. A few weeks ago I made a new Rit and stumbled into a whole bushel of offensive spells that interact with spirits and was blown away.
Love playing my Rit now, enough to endure the previously mentioned bone melting boredom of the starter island and am really looking forward to testing new builds when I get my hands on more spells.
Love playing my Rit now, enough to endure the previously mentioned bone melting boredom of the starter island and am really looking forward to testing new builds when I get my hands on more spells.
Absinth187
I too made a rit during the Factions preview weekend and didn't really like it. It wasn't until about a month ago that I decided to try one out again. I'm half way through Factions and NF with him, and I'm loving it.
I've mainly been a channeler, but I'm starting to dabble in communing and restoration.
I've mainly been a channeler, but I'm starting to dabble in communing and restoration.
Painbringer
I had a heck of a time playing my first one got to House zu Helzer and deleted him. Just couldn’t stand it. Then I researched Channeling and made a new one. Played an aggressive approach and I am still playing one today after finishing all campaigns. Some missions needed that extra ump !! “Gotta to love gimmicky builds” poop you spirits while I pick up a bow and Splinter Barrage all day long. Its like using wood chopper compared to an axe
Francis Demeules
Quote:
Originally Posted by Absinth187
I've mainly been a channeler, but I'm starting to dabble in communing and restoration.
You're really the opposite of me for my Rit: started in communing and healing party with feast of souls (with high Spawning Power you can heal near or high 100 hp for each spirits destroyed). With communing I was a Spirit Spammer, drop Restoration and do a spike heal + resurrection in the Area.
Phantom Gun
I agree. I got factions the day it came out and it was like only 2 weeks ago I finaly stuck with a rit. At first when I got the game I was kind of intimidated of their skills and how to use them. Regardless I have made a few rits that never got passed shing Jea and they all ended up getting deleted.
I tried Channeling but it just wasn't my thing. I'm not downing the attribute/skills, but it just wasn't for me. Then I thought Communing sounded fun, but the cast times and energy costs were to much for me. Usualy in a group of real people the mob would be gone by the time I finished setting up my spirits, and at the next mob most of my skills would be recharging.
After that I gave up on them and got nightfall. I played through that with a few other proffesions and took a break from GW for a few months. When I came back I decided to give the rit 1 more shot. I was reading through these forums when I saw a Rt/N minion bomber thread. I decided to give it a shot and although I changed out a few of the skills to suit my taste i'm having a blast minion bombing. The spawning powers from both cantha and elona are working well together.
Now i've beaten factions with this build, and i'm almost done with nightfall. After that i'll head on to tyria and try to beat that as well. Just recently though i've been collecting restorations skills. Although I get so tired of every group I join asking me to go restore, there seems to be a nice set of skills here.
I was looking for an alternate build as a back up for areas where minion bombing isn't a good idea. So i'll be experimenting with restoration off and on. I tried out my minion bomber in FA the other day and it was loads of fun, but I happened to have 2 restoration skills on me although I forget why. Needless to say they saved my skin several times from suprise sin attacks and degen hex spammers.
Anyway i'm glad some of you like this profession. It took awhile to grow on me but i'm glad it did.
I tried Channeling but it just wasn't my thing. I'm not downing the attribute/skills, but it just wasn't for me. Then I thought Communing sounded fun, but the cast times and energy costs were to much for me. Usualy in a group of real people the mob would be gone by the time I finished setting up my spirits, and at the next mob most of my skills would be recharging.
After that I gave up on them and got nightfall. I played through that with a few other proffesions and took a break from GW for a few months. When I came back I decided to give the rit 1 more shot. I was reading through these forums when I saw a Rt/N minion bomber thread. I decided to give it a shot and although I changed out a few of the skills to suit my taste i'm having a blast minion bombing. The spawning powers from both cantha and elona are working well together.
Now i've beaten factions with this build, and i'm almost done with nightfall. After that i'll head on to tyria and try to beat that as well. Just recently though i've been collecting restorations skills. Although I get so tired of every group I join asking me to go restore, there seems to be a nice set of skills here.
I was looking for an alternate build as a back up for areas where minion bombing isn't a good idea. So i'll be experimenting with restoration off and on. I tried out my minion bomber in FA the other day and it was loads of fun, but I happened to have 2 restoration skills on me although I forget why. Needless to say they saved my skin several times from suprise sin attacks and degen hex spammers.
Anyway i'm glad some of you like this profession. It took awhile to grow on me but i'm glad it did.
frojack
It really isn't a surprise that a lot of people who originally tried Rits on Factions release, didn't get them or had little success, but after trying them again enjoy them. The Rit class has been buffed considerably since then. I've played the class since the beginning and can really feel the difference. They are indeed becoming a really good class.
Still a ways to go before they are as solid as the core professions though...
Still a ways to go before they are as solid as the core professions though...
RagnarokFF
For me ive always liked Rits ever since the first factions preview event trying that resto template build.
But Channeling, i remember not liking it one bit because of slow recharging, low damage spells, now its damage capabilities are huge.
Quote:
Originally Posted by frojack
But Channeling, i remember not liking it one bit because of slow recharging, low damage spells, now its damage capabilities are huge.
Quote:
It really isn't a surprise that a lot of people who originally tried Rits on Factions release, didn't get them or had little success, but after trying them again enjoy them. The Rit class has been buffed considerably since then. I've played the class since the beginning and can really feel the difference. They are indeed becoming a really good class.
Still a ways to go before they are as solid as the core professions though... Agreed, the "earshot range" buff really made the class alot more enjoyable to use, for me at least.
Still a ways to go before they are as solid as the core professions though... Agreed, the "earshot range" buff really made the class alot more enjoyable to use, for me at least.
Francis Demeules
Quote:
Originally Posted by RagnarokFF
But Channeling, i remember not liking it one bit because of slow recharging, low damage spells, now its damage capabilities are huge.
Huge damage but they dont have the armor penetration like the elementalist... except If we use Destructive Was Glaive
With the buff for weapon spells. I see less Spirits than before with the Rits but mostly a mix of many attributes that works so well in both PvE and PvP.
With the buff for weapon spells. I see less Spirits than before with the Rits but mostly a mix of many attributes that works so well in both PvE and PvP.
centur
Quote:
Originally Posted by Glitched
I'm completely the same. I'd love to have a high level rit but I've made about 4 and can never break through the horrid boredom of Shing Jea.
[littleofftopic]
Omg guys, how you can stay on Shing Jea island so low if even just trying every secondary profession quest will give you 11lvl and ~4plat(or 2 don't remember exactly) in just 1 hour. Just go and try every secondary profession and then come to Togo and choose one concrete, but u will get reward for each one. Its just hell lot XP in an hour on shing jea.
[/littleofftopic]
Omg guys, how you can stay on Shing Jea island so low if even just trying every secondary profession quest will give you 11lvl and ~4plat(or 2 don't remember exactly) in just 1 hour. Just go and try every secondary profession and then come to Togo and choose one concrete, but u will get reward for each one. Its just hell lot XP in an hour on shing jea.
[/littleofftopic]
jimmyboveto
I have to admit that at first, I only made my ritualist to farm with, but lately I have really enjoyed using him in regular PvE. My favorite way to play one is probably restoration. For some reason, I hate playing a monk but I will rush to be a resto rit any time a person is in need, probably because the style of play of a resto rit is much different then that of a normal monk.
NJudson
Quote:
Originally Posted by Phantom Gun
Usualy in a group of real people the mob would be gone by the time I finished setting up my spirits, and at the next mob most of my skills would be recharging.
Actually this is very similar reason why I quit playing a MM for a long time. Mob would get wiped and I'd still be trying to raise minions. Finish raising minions then try to catch up to the party and get there just in time for them to finish the mob so I can raise minions and then play catch up some more. Pretty damn useless.
Anyway, I see what you're saying, but it kinda depends on the mobs that you're fighting. I'm probably only about 1/2 through Factions, but the many of the mobs so far seem to be somewhat formidable and I've had little problems setting up spirits in a timely matter. I guess it comes down to the kind of PUG your in. Some people really seem to be in a hurry and just wan to GO GO GO!
Anyway, I see what you're saying, but it kinda depends on the mobs that you're fighting. I'm probably only about 1/2 through Factions, but the many of the mobs so far seem to be somewhat formidable and I've had little problems setting up spirits in a timely matter. I guess it comes down to the kind of PUG your in. Some people really seem to be in a hurry and just wan to GO GO GO!
Kissa
Rits are the most versatile class in GW. You can go total damage (channeling), offensive support (offensive spirits, weapon spells), defensive support (defensive spirits, weapon spells) and healing, it is not like: eles do damage, monks heal..you can do everything.
I love to play resto rit in AB. Normally the mobs go for the monk and ignore the rits although they can heal as well as monks. And I made a lot of money with Vwk Farming, so I loooooove my Rit!
I love to play resto rit in AB. Normally the mobs go for the monk and ignore the rits although they can heal as well as monks. And I made a lot of money with Vwk Farming, so I loooooove my Rit!
xSmudgex
Ive been playing on my ritualist for a very long time and i can still say that I have never grown bored of the class at all. There are 1010010 different possibilities for a ritualist. My favorite and i have to agree with Kissa that resto rit is really fun to go in AB because no one expects that your a healer. I never really made that much out of farming though I think I started a bit late.
brimruk
Yeah, I made my rit just to buy 15k Kurzick armor, and I did and dyed it black. Started him through Nightfall, and gave up. Now I've picked him up again, and it's awesome. My build does 52 damage every spirit attack round. I agree, sometimes spirit spamming is hard when the mobs die fast, but it's still worth it. Plus, a spirit spammer just horribly rips through Shiro in GoM.