Keep Eternal Aura

scrinner

Wilds Pathfinder

Join Date: Jan 2006

The title says it all. I'm going to make this as sweet as possible so listen out. With the addition of eternal aura, my dervish has become fun to play again. I dont know whether its the skill alone or whether its playing in Cantha after a while or both, but my dervish has becom really fun to play again.

Now i know you people at arena net are tempted to push that red button with the words nerf written all over it. Yes you too gaile, even if you dont control skill changes, i know your dreaming about sitting on the Dwarven throne at THK while watching the worlds biggest congo line do circles around the fort.

Some people will say its over powered... so what? This is PVE were talking about. A little overpowering never hurt anybody and heck makes the game better. PvP players dont have to worry since they cant even use the skill.

Besides when was the last time you could have constant balthazar up and race your friends half way across Bukdek byway before realizing mhenlo and cynn aren't following you?

So please A-Net, when you read this small post, please dont nerf or "Balance" the skill

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

I feel that the rest of the PvE only skills will suffer the same fate as Intensity and Elemental Lord.

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

I don't think anyone has ever complained about Eternal Aura.

Puebert

Puebert

Desert Nomad

Join Date: Oct 2005

Mo/

No one complained about Intensity or Elemental Lord.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Nah they were too busy complaining that Cry of Pain just wasn't good enough.

Why bother with this skill.... its not exactly awesome. It gives you an infinite duration on Avatars, thats about its only major use. Grenths has no real use in PvE. Melandru's was more useful before they nerfed its health gain. Balthazaars isn't great either for anything but running (the main source of abuse for this skill i guess). Lyssa/Dwayna/Balth only have a 25 second downtime if you switch to a +4 Mysticism hood before using it. Its really not overpowered... it doesn't cause mobs to disintegrate before your very eyes like Cry of Pain does.

Voltar

Voltar

Krytan Explorer

Join Date: May 2006

My dog let's me crash at her place.

POB

R/

it was nice for the day when the critical-whatnot sin skill wasn't essentially sin only. aoe holy damage 33% faster was really nice while it lasted. tb 4 seconds isn't long enough to run between targets though. the only real affect of constant balth was not stressing the timing and just keeping it up like an attunement.

it's pretty obviously anet's way of saying, "people aren't using enough form skills," so the only reason they'd change it now would be because, "people haven't started using form skills," or, "people noticed some non-form skills that we don't want to have a 10 second recast." i can't think of any off the top of my head but i don't really keep dervish skills there.

i just wish they'd do something about, "never use this skill at all" or whatever the sunspear ranger thing is called. that one looks way better than it is...and it didn't really look all that good to begin with. maybe take out the pet requirement or something.

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Quote:
Originally Posted by Kakumei
I don't think anyone has ever complained about Eternal Aura.
Someone did but a lot of people argued against him (including me )

Quote:
Originally Posted by Puebert
No one complained about Intensity or Elemental Lord.
Actually I've noticed a few posts asking for a small nerf to those skills.


Hmm maybe I'm on Guru too much.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by Guardian of the Light
Hmm maybe I'm on Guru too much.
Crazy talk! *watches the sun rise*

Yggdrasil

Academy Page

Join Date: Apr 2005

I would think that Aura is one of the safest ones in terms of nerfing, because it is already tied to the class (only recharges Derv skills). That said, I wouldn't put it past them to nerf it, but I'm really hoping they don't.

Series

Banned

Join Date: Aug 2006

Eternal Aura needs as much of a nerf as Echo Mending...

judgedread33

judgedread33

Frost Gate Guardian

Join Date: Jan 2007

Australia, Crikey!

PwnD, plesure wreckin noob donors

E/Me

i think that this skill is the only fine skill (doesnt need buff/nerf) as avatars should be ininite however this screws up pvp to much... just my 2 cents.

placebo overdose

Wilds Pathfinder

Join Date: Jan 2007

N/

really i dont like the aspect of a infinate god mode because it seems against lore but w.e its not really imbalanced if it begins to be abused in builds then i am all for killing it

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

I don't think there is any reason to fear a nerf coming to Eternal Aura. Avatars have shortened durations almost for the sole purpose of PvP. I think the reason that they nerfed Crit Agility was because Dervishes with constant avatars and a constant 33% IAS was overpowered, but their change to Crit Agil was fair and has neither crippled nor left the dervish over powered.

Intensity and Eternal Aura were nerfed because Elementalists were already considered the PvE damage dealer powerhouses and giving too much of a buff just left other classes way behind in the dust. Until Dervishes become so powerful that people start taking groups that consist largely of dervishes into elite missions and DoA like they currently do with eles, there really is nothing to worry about.

majoho

majoho

Forge Runner

Join Date: Jul 2006

Denmark

I didn't see anyone complaining about it, but both that and the factions PvE skill are overpowered so I think they should be nerfed

Seef II

Seef II

Desert Nomad

Join Date: Nov 2005

US

R/Mo

Eternal Aura was what I needed to really even consider the avatars in PvE. If anything, anet's probably going to hit the recharge to 45 or something, but even then it wouldn't really matter.

Roshi_ikkyu

Jungle Guide

Join Date: Apr 2006

Mo/W

Why do people seem to be bringing PvP into this debate?
Did they change it so the PvE skills are now able to be used in PvP?

It doesn't matter, PvE and PvP aren't the same.

Eternal Aura, is an awesome skill for PvE. And with the avatars not really being that god like, its a perfect addition.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

What exactly was wrong with Avatars before? I had no problem with them...

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Quote:
Originally Posted by Voltar
i just wish they'd do something about, "never use this skill at all" or whatever the sunspear ranger thing is called.
Because a non-elite, un-nerfed RaO is so horrible, that I can thump with earthshaker or reaper's strike and still have a ton of energy for spamming more attacks. Heck you can even barrage with the thing.

Kas

Frost Gate Guardian

Join Date: May 2005

Just give it some more time. It took them two months to come up with these skills (seriously, what did they do those 2 months? "Milk coming out of my nose, chhhr, chrhrrr" Discussions?).
Nerf is coming, and it is coming "soon" how they love to put it.

ryanryanryan0310

ryanryanryan0310

Desert Nomad

Join Date: May 2006

Scars Meadows [SMS]

Having the ability to have you Avatar up all the time is crazy.

NERF it.... A-net

noocoo

noocoo

Frost Gate Guardian

Join Date: Jan 2006

Quote:
Originally Posted by -Loki-
I feel that the rest of the PvE only skills will suffer the same fate as Intensity and Elemental Lord.
No, they won't.

Because no other professions are more overused in PVE than ele.

Roshi_ikkyu

Jungle Guide

Join Date: Apr 2006

Mo/W

Quote:
Originally Posted by ryanryanryan0310
Having the ability to have you Avatar up all the time is crazy.

NERF it.... A-net
why?.... against PvE mobs. The avatar forms aren't that uber. And it's PvE...

ensoriki

ensoriki

Forge Runner

Join Date: Aug 2006

Canada bro.

A/D

No proffessions overused other then ele...

....well if u want to call MM a build and not a class ^.^

D8tura

Frost Gate Guardian

Join Date: Feb 2006

Quote:
Originally Posted by Voltar
i just wish they'd do something about, "never use this skill at all" or whatever the sunspear ranger thing is called. that one looks way better than it is...and it didn't really look all that good to begin with. maybe take out the pet requirement or something.
Bunnie thumpers at high level Sunspear are loving this skill

noocoo

noocoo

Frost Gate Guardian

Join Date: Jan 2006

Quote:
Originally Posted by ensoriki
No proffessions overused other then ele...

....well if u want to call MM a build and not a class ^.^
]
So the necrosis already got nerfed before ele.

What else do you want?

Rone

Rone

Ascalonian Squire

Join Date: Jan 2007

R/Mo

The Sunspear skill for Dervishes won't affect PvP because its a PvE only skill; therefore, it will not allow PvP Avatars to remain up all the time -- it won't even be usable. So keeping up Avatars is only a PvE concern.

Does it make Dervishes too strong? No. But it does make a few other primary professions a little "envious." Avatars are Mysticism-based, so an Avatar elite will last only a max of 10 seconds for any other primary profession who cannot add points to Mysticism. So, Avatars are really unusable by anyone except Dervishes.

Regarding Bunny Thumpers -- well, not all the Bunny Thumpers are "loving" this skill. The energy requirement is way too high. Yes, some kind of Beast Mastery - Healing skill was needed, but there are more builds than just the "Bunny Thumper" to consider. Perhaps the skill could be changed to "if pet is present, pet is healed, too) -- thus removing the requirement of a pet being present, but an added bonus for those who want to use it with a "Bunny Thumper" build (or other pet-related skill). It would be nice if the health benefit worked like Troll Ungent (perhaps scaled to be based on rank rather than a set amount)?

Any, back to the original topic at hand, even though I've hung up my Dervish for storage, I hope they keep this skill for those Dervish-lovers out there in PvE land. It seems like a really nice skill with lots of functionality.

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

Quote:
Originally Posted by Rone
Regarding Bunny Thumpers -- well, not all the Bunny Thumpers are "loving" this skill. The energy requirement is way too high. Yes, some kind of Beast Mastery - Healing skill was needed, but there are more builds than just the "Bunny Thumper" to consider. Perhaps the skill could be changed to "if pet is present, pet is healed, too) -- thus removing the requirement of a pet being present, but an added bonus for those who want to use it with a "Bunny Thumper" build (or other pet-related skill). It would be nice if the health benefit worked like Troll Ungent (perhaps scaled to be based on rank rather than a set amount)?
Since NRA is not elite and you don't have to rely on RaO, you can bring [skill]Heal as One[/skill] if you need a self heal. Personally, I don't think it's necessary however. I made it through Nightfall with one of my rangers using a pure oldschool RaO build (before RaO was nerfed) that had no defense or self heal.

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Quote:
Originally Posted by ensoriki
No proffessions overused other then ele...

....well if u want to call MM a build and not a class ^.^
No monks are overused. Damn monk I can never get into a group without getting at least 2 of those. No one wants to run a group of 5 W/Mos healing everyone .

Water Angel

Water Angel

Banned

Join Date: Mar 2006

Paris

Me/E

considering it make any avatar form re usable in 30 sec whats inferior to ava itself duration, it shud be tuned down...yahoo permanent ava form now pff...

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

Unnerf the ele skills (or at least make them decent)

Tookis Elite

Tookis Elite

Banned

Join Date: Jan 2006

Chuck Norris Is The Only True [God]

W/

Quote:
Originally Posted by Series
Eternal Aura needs as much of a nerf as Echo Mending...
STFU echo mending is 1337! dont even get me started about triple echo mending!! +3-4 regen on your whole team with only 3 skills and they all have instant recharge? you hafta be kidding me this is way overpowered. this is any wammos 100% needed set of skills. Echo. Arcane Echo. Mending. Frenzy. Healing Signet. and the rest is up to you. but bringing more -armor skills seems to be no biggie because of all that constant regen.

Sujoy

Sujoy

Lion's Arch Merchant

Join Date: Sep 2006

In Livia's Cleavage (.)ME(.)

The Early Monk Heals The Worm [EMHW]

Mo/

don't nerf eternal aura, just don't make the avatars recharge, since the description states that they're "disabled"...