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Originally Posted by glountz
I really don't think the recent SF/MoR was aimed at PvP only.
Balance is needed in PVE only. Not between players and monsters, but between player class. When some builds become so prominent and powerful that PVE challenge is reduced to nothing, when some classes outclass completely others, then it's time to do something. For example, the pre-nerf MM. Remembering it, when Verata was so powerful and no minion limit, it was insane. Other players were only doing figuration compared to the MM and its army. |
I can't think of a single skill/attribute/class that has been balanced purely or even mainly because of PvE. Even half, or partly. It's always said after the nerf "oh yeah, it was overpowered in PvE, too!" as pure hindsight bias. Skill balances are 99-100% entirely because of PvP.

