Leachers And Leavers
Shadows Soul Reaper
Ok now with faction title skills Leaching and leavers in Fort aspenwood and Ab is getting worse PLZ ANET sort it out.
1. with all leacher take name and ss and keep on sending them to Anet just like the bots
1. with all leacher take name and ss and keep on sending them to Anet just like the bots
JeniM
But what if you do have to go and the leaders an ass and says hey if we do a few rounds we can get her banned
The AB weekend i was making toast and forgot as the battle started . . . waiting for next battle i heard a beeping and though "hmmm smoke alarm MY TOAST" so in that round i was a "leecher" but i had a valid reason - namly throwing my toaster out the back door. Good old english rain put it out
The AB weekend i was making toast and forgot as the battle started . . . waiting for next battle i heard a beeping and though "hmmm smoke alarm MY TOAST" so in that round i was a "leecher" but i had a valid reason - namly throwing my toaster out the back door. Good old english rain put it out
Mistress Mindbender
Just accept the fact that leechers are just as big of problem in real life as in game. There is nothing you can do about. No matter what system anyone implements leechers will find a way to exploit it; afterall it's their specialty. If obtaining a title is that important to you, there is plenty of meanless farming that can be done. If you don't enjoy leeches and bots dont go to the places they frequent, they are an unavoidable plague without a cure.
Lord Oranos
Quote:
Originally Posted by Mistress Mindbender
Just accept the fact that leechers are just as big of problem in real life as in game. There is nothing you can do about. No matter what system anyone implements leechers will find a way to exploit it; after all it's their specialty. If obtaining a title is that important to you, there is plenty of mean less farming that can be done. If you don't enjoy leeches and bots don't go to the places they frequent, they are an unavoidable plague without a cure.
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I really want to know if Anet still has that thought of leechers not bring a problem when there are at least 3 at any given time in a game.
Phantom Gun
Well I don't AB because getting into a group can be a hassle, but I do play at Fort Aspenwood on my mesmer. This has always been a problem and I don't think anything has ever been done about it. Usually I can deal with 1 or 2 leechers, but anything more then that I just leave. I know leaving is not a good thing to do but if close to half my team is leeching I see no need to help them out.
I wish these idiots would realize they get more faction for winning the game. Not leeching off of it. Unless they get lucky and get a good team to leech off of its gotta be slow faction gain. Has A-Net ever even said anything about this issue? If it is indeed against the rules then I would happly start reporting people.
Just gotta be careful for reasons like JeniM posted. Some people may have had to suddenly leave their computer. However if obvious if people join game after game, and continue to afk by the portal. That's a good time to report them.
I wish these idiots would realize they get more faction for winning the game. Not leeching off of it. Unless they get lucky and get a good team to leech off of its gotta be slow faction gain. Has A-Net ever even said anything about this issue? If it is indeed against the rules then I would happly start reporting people.
Just gotta be careful for reasons like JeniM posted. Some people may have had to suddenly leave their computer. However if obvious if people join game after game, and continue to afk by the portal. That's a good time to report them.
MrFuzzles
make them lose something marginal like 5 faction every time they leave. It won't be a big deal if you get disconnected a few times a day, but I'd assume it would cut down on the type of people who will repeatedly leave until they end up in a "good" team and such.
Swift Thief
1.) Leaching = Ok, people think I leach sometimes because during the first half of a game, I lag so much that I can't move. You can't report people because you THINK they are leaching. They might be lagging.
2.) Disconnects, real life stuff, if a friend/alliance mate needs your help, and there were many other things that cause a person to leave are some reason to leave. Real life is more important than Guild Wars. Unless you are ABing with people you know, help people you know > playing with strangers.
3.) You can get banned for leaving/leeching.
2.) Disconnects, real life stuff, if a friend/alliance mate needs your help, and there were many other things that cause a person to leave are some reason to leave. Real life is more important than Guild Wars. Unless you are ABing with people you know, help people you know > playing with strangers.
3.) You can get banned for leaving/leeching.
Yichi
Quote:
Originally Posted by JeniM
But what if you do have to go and the leaders an ass and says hey if we do a few rounds we can get her banned
The AB weekend i was making toast and forgot as the battle started . . . waiting for next battle i heard a beeping and though "hmmm smoke alarm MY TOAST" so in that round i was a "leecher" but i had a valid reason - namly throwing my toaster out the back door. Good old english rain put it out |
assassin_of_ni
i believe leeching to be the biggest annoyance in GW...even more so than the trade spamming and gimmicks in HA. I want to go to AB or to fort aspenwood so i can get some faction or test a few builds.....not get pounded cause the other side has less leechers than us. ide really like a majority force boot option to kick someone in a party that is leeching/being a total ass/etc etc (one of the reasons i dont pug anymore). though it more than likely wont be implemented its better than nothing.
scrinner
Well i guess the only way to do this would be to start a community wide push to get the leechers gone by reporting them all. Seriously we could have people on all forums go into Ab/jade quarry (lolz) and Ab and then maybe Random arenas... and report all the leechers and leavers. And by leavers i mean the people that purposely sabotage the other team and are idiots enough to actually say they are doing it.
Scarlett Romanov
I believe Gaile said that this isn't a support issue. Bottom line, Anet does not care about leechers. Basically, you'll have to learn to put up with them or simply avoid the areas they're in. Reporting them is quite useless.
Threepwood
Quote:
Originally Posted by Scarlett Romanov
I believe Gaile said that this isn't a support issue. Bottom line, Anet does not care about leechers.
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Sergeant of Marines
It is in a diffrent post above this on, she does not say it is "ok", but rather that true life things can happen, and that is almost impossible to catch a leecher...Me being a parent with 2 smaller kids in the house, things happen to where I may have to stop all of a sudden in what I am doing on GW and attend to their needs, it is rare as I do not really get on GW unless they are sleeping, but it does happen. I am probably not the only one, but yes leechers do ruin things for others, but you will find that in most online games you may play...it happens...
iridescentfyre
Quote:
Originally Posted by scrinner
Well i guess the only way to do this would be to start a community wide push to get the leechers gone by reporting them all. Seriously we could have people on all forums go into Ab/jade quarry (lolz) and Ab and then maybe Random arenas... and report all the leechers and leavers. And by leavers i mean the people that purposely sabotage the other team and are idiots enough to actually say they are doing it.
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Stop trying to over-analyze AB's. When you have absolutely no control over who the other 20 players are in the game, sometimes you just lose and leechers have nothing to do with it.
bart
Although i don't AB but i read the post where Gaile said that leeching is not against the rules and there is nothing Anet can do about it. If you do report them i am very sure that you will be wasting your time as you will get an automated response asking you to air ur problem on the many GW fansites.
So live with it.
So live with it.
ockhams
leechers solution = give them no reward if they do nothing.
this will at least force them into using bots which is malicious and intentional and deserving of a ban. in the meantime just tell the district that so-and-so is a leech and not to group with them, dump them the next go 'round and carry on without the leecher.
as far as leavers. grow up. if you are in a random format you can't expect to get professional gamers in your group every time. and if it matters that much to you to get a full group, once someone leaves, you are free to do the same.
this will at least force them into using bots which is malicious and intentional and deserving of a ban. in the meantime just tell the district that so-and-so is a leech and not to group with them, dump them the next go 'round and carry on without the leecher.
as far as leavers. grow up. if you are in a random format you can't expect to get professional gamers in your group every time. and if it matters that much to you to get a full group, once someone leaves, you are free to do the same.
gone
lmmfao...
The answer lies within the community. no false bans...no punishments...
Learn that when you have a leecher(or 2) to /resign and regroup...it's that simple.Tell the opposing team: 'Sorry...we have a leech, going to resign'
-oh yea..when back in town make it known (politely) that 'so and so is a leecher'
not that hard is it?
The answer lies within the community. no false bans...no punishments...
Learn that when you have a leecher(or 2) to /resign and regroup...it's that simple.Tell the opposing team: 'Sorry...we have a leech, going to resign'
-oh yea..when back in town make it known (politely) that 'so and so is a leecher'
not that hard is it?
electrofish
Quote:
Originally Posted by flubber
lmmfao...
The answer lies within the community. no false bans...no punishments... Learn that when you have a leecher(or 2) to /resign and regroup...it's that simple.Tell the opposing team: 'Sorry...we have a leech, going to resign' -oh yea..when back in town make it known (politely) that 'so and so is a leecher' not that hard is it? |
Even if you map out the leechers will still get their points as FA's got time limit (kurz's weapon)
gone
well there you have it then...
if, say 3 out of 4 resign(majority rules)...game over...why should 1 player have the power to hold up 3 ?
ask anet and see perhaps?
I quit a looong time ago when the land was filled with leechers.
if, say 3 out of 4 resign(majority rules)...game over...why should 1 player have the power to hold up 3 ?
ask anet and see perhaps?
I quit a looong time ago when the land was filled with leechers.
Navaros
Quote:
Originally Posted by Threepwood
Got any solid quotes of her actually saying that?
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However, since then she has also made other posts which took a more ambiguous stance on if leechers should be reported or not.
Juicey Shake
Leeching .. keke. I condone it, yup yup.. I love aspenwood.. but if my team is really bad.. and it's obvious we are not going to win, I don't waste my time mashing buttons. I go do something else and collect the little bit of faction given to you for losing.
upier
Quote:
Originally Posted by Threepwood
Got any solid quotes of her actually saying that?
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Quote:
Originally Posted by Gaile
Our contact information is presented in a table. There is a brief description on the left, and a contact point on the right. Perhaps you missed the email address to which you can send reports of offensive names?
Here is that address, as shown on the contact page: [email protected]Now, if you're reporting something other than names, please do not use that address, for as the instructions say, it is intended for... "Name Reports: Reports of Inappropriate character or guild names (Note, this is for names only; report behavior concerns to http://support.guildwars.com/)"I am sorry, but I cannot see the problem with this. Could you please explain why you have troubles? Email address for name reports. Support URL for issues like in-game harassment, racist chat, scamming, etc. As to AFK leechers, you may find that behavior unsportsmanlike or irritating -- many of us do -- but where is it a support issue? We are not taking action on AFKers at this time, and reporting to support will probably garner a response that confirms that fact. We may not even have the technology to pull records and see if someone idled in a mission or was active; I honestly don't know if we do. I do know that the AFK situation is something that we may be choose to address in the future, either by disciplining players who engage in it, or perhaps by changes in design. But it is not considered a Support issue at this time, and we request that you not submit tickets regarding this matter. As long as I'm here, I should tell you that we've gotten a few questions lately about "What happens when I fill out a ticket?" I can promise you that every ticket is read (even though you do get an automated response at first) by a human, and is acted upon, when the report is confirmed by means available to us. For instance, we can track matters of harassment or offensive chat very easily. And while we can't write back and say "Hey, nailed the guy big time!" we do, indeed, nail that guy, or gal, big time, whenever the situation merits it! :smiley: |
http://guildwars.incgamers.com/forum...96#post4222196
Executioner
well, i think the only solution to this is organized groups, that way you remove the the random player factor.
I remember AB's when in beta were groups of 12, which i think was allot better, but broke the skill mech's at the same time, if you could combine groups to 8/12 before entering but still keep a 4/4/4 setup it would drop the ratio of leechers, or at least you would find out if someone is leaching or afk/brb.
Sadly thou i don't think AB will get a change.
I remember AB's when in beta were groups of 12, which i think was allot better, but broke the skill mech's at the same time, if you could combine groups to 8/12 before entering but still keep a 4/4/4 setup it would drop the ratio of leechers, or at least you would find out if someone is leaching or afk/brb.
Sadly thou i don't think AB will get a change.
acidic
uh, this is retarded. How about give the leader or give players vote the right to kick someone from an instance. Leechers is another reason you have crap pugs, all the experienced players are fed up. Anet is being retarded in not looking into this issue
Torqual
Why is no-one making the rather obvious point that you have to wait so damn long for an AB match to start (after hitting Enter Battle) that it encourages people to leave their computers and do other things while they wait - like making toast.
I really don't believe the 'no opposing party joined' message at all, when AB is full and has 3 English districts, there are loads of people waiting at my end (Kurzick) and I don't imagine that the Luxon area is deserted, tumble weed blowing through it etc.
It shouldn't be necessary to watch the 30 second countdown run 10-15 times just to get a game. I've created parties of four and checked that everybody is there, asked everyone not to go AFK, then hit 'Enter Battle'. Then I've sat there staring at the screen getting bored and after 5 minutes we've got into a battle. I've called my 3 party members over to the transporter and only one has followed. The other two are AFK. Does this make them leeches or leavers? I don't think so. They just thought "I'll go get the washing out while the 30 second counter ticks down 10-15 times" and then battle started while they were away.
It would be kind of nice for A-Net to increase the capacity of AB now it's generated all these extra players. Because one of the principal AFK problems is driven by the fact that people are leaving the PC - and they are *not* leachers or quitters. And stop telling us 'no opposing party joined' - I bet there are 4-5 parties waiting at the end and GW is telling them the same thing.
I really don't believe the 'no opposing party joined' message at all, when AB is full and has 3 English districts, there are loads of people waiting at my end (Kurzick) and I don't imagine that the Luxon area is deserted, tumble weed blowing through it etc.
It shouldn't be necessary to watch the 30 second countdown run 10-15 times just to get a game. I've created parties of four and checked that everybody is there, asked everyone not to go AFK, then hit 'Enter Battle'. Then I've sat there staring at the screen getting bored and after 5 minutes we've got into a battle. I've called my 3 party members over to the transporter and only one has followed. The other two are AFK. Does this make them leeches or leavers? I don't think so. They just thought "I'll go get the washing out while the 30 second counter ticks down 10-15 times" and then battle started while they were away.
It would be kind of nice for A-Net to increase the capacity of AB now it's generated all these extra players. Because one of the principal AFK problems is driven by the fact that people are leaving the PC - and they are *not* leachers or quitters. And stop telling us 'no opposing party joined' - I bet there are 4-5 parties waiting at the end and GW is telling them the same thing.
Shadows Soul Reaper
as in 1 after 30 to 50 reposts at diff times = 3 day ban if still doing it after 1 month ban and then after just ban them
Nuclfus
With leechers in AB I don't see an easy solution, but as for leavers I think a -500 or -1k faction penalty for leaving would be fair.
I do understand that sometimes real life interferes with being able to finish the whole mission/battle/etc. But unless your life involves hourly life-and-death situations to deal with, I think the occasional faction loss wouldn't be such a big deal. And if that's still not good enough, maybe we could even have a mechanic so a penalty is only issued if the player has already quit recently (in the past hour perhaps).
As for players who desert their parties on a whim, I think it's only fair that they lose faction every time they screw over their allies. When you think about faction as a measure of "rep" with the Luxons/Kurzicks it only makes more sense, as both sides would probably lose respect for an "ally" that keeps abandoning them mid-battle.
Anyway, that's my idea. I get the impression Anet is completely uninterested in the matter, so I doubt this'll amount to anything more than speculation.
I do understand that sometimes real life interferes with being able to finish the whole mission/battle/etc. But unless your life involves hourly life-and-death situations to deal with, I think the occasional faction loss wouldn't be such a big deal. And if that's still not good enough, maybe we could even have a mechanic so a penalty is only issued if the player has already quit recently (in the past hour perhaps).
As for players who desert their parties on a whim, I think it's only fair that they lose faction every time they screw over their allies. When you think about faction as a measure of "rep" with the Luxons/Kurzicks it only makes more sense, as both sides would probably lose respect for an "ally" that keeps abandoning them mid-battle.
Anyway, that's my idea. I get the impression Anet is completely uninterested in the matter, so I doubt this'll amount to anything more than speculation.
Erin
I agree that leechers - and to a lesser extent leavers - make the game less fun for those that want a good contest.
I really like a couple of the suggestions we have seen above.
One of these, a penalty for someone who leaves early - say, 50 Balthazar and 50 Luxon faction - not enough to be too bad for people who are playing properly and have to go answer the door, but enough to discourage thoughtless leaving - I think it could work. (I am sure ANET could distinguish between leavers and those with dropped connections)
The second great suggestion was for a script to check if people don't move once they get into an area. Everyone can have bad luck with connections and lag - but for no movement at all over several battles - that is likely to be a leecher. If there is a heavy penalty for leeching, say resets all unspent faction to zero, and starts a leecher title track, then that could discourage people. If you earn say 100 leecher points (1 point per leeching attempt) you would be disabled from entering ab, jade arena and fort aspen, and forced to display leecher title.
If you just had REALLY bad luck with connections/lag, you could email ANET to get your account released - or reset to zero leecher points - but you would have to have a good case.
What do you think?
I really like a couple of the suggestions we have seen above.
One of these, a penalty for someone who leaves early - say, 50 Balthazar and 50 Luxon faction - not enough to be too bad for people who are playing properly and have to go answer the door, but enough to discourage thoughtless leaving - I think it could work. (I am sure ANET could distinguish between leavers and those with dropped connections)
The second great suggestion was for a script to check if people don't move once they get into an area. Everyone can have bad luck with connections and lag - but for no movement at all over several battles - that is likely to be a leecher. If there is a heavy penalty for leeching, say resets all unspent faction to zero, and starts a leecher title track, then that could discourage people. If you earn say 100 leecher points (1 point per leeching attempt) you would be disabled from entering ab, jade arena and fort aspen, and forced to display leecher title.
If you just had REALLY bad luck with connections/lag, you could email ANET to get your account released - or reset to zero leecher points - but you would have to have a good case.
What do you think?
bart
I remember a while ago there was a thread asking everybody to leave AB if there was a leecher. Didn't work too well. Unless there is a massive uproar i doubt anything will change. Seeing as this thread only goes on for 2 pages so far... well...