T
Mo/Me's rushing out to Arborstone?
1 pages • Page 1
S
T
S
Quote:
Originally Posted by TechnoSword
and that would be?
http://www.pvxwiki.com/wiki/Guide:Invincimonk_guide
d
I've seen dozens at a time while doing the Kurzick blessing farm and at least some are definitey bots. 99% are Mo/Me, the occasional Mo/D. There's the typical bot behaviour of run to a post, run to another landmark, then another, then out the door, but there's also lots running straight out. Either they're a better type of bot or they're chinese gold farmers.
The most common way to tell a real player from a bot is to notice their armor. Is it very basic (like regular tattoo pattern or shing jea armor?) and is their name a string of nonsense letters? Is there a large group of them at the same time?
Not all three of these apply at once, but at least one of them usually will determine.
Not all three of these apply at once, but at least one of them usually will determine.
T
no there all Mo/Me and they all have tatto armor on (first thought was, wow huge wave of naked monks?) but they all arent in any guild and they all have weird names which i wont list, non make any sense at all. and i kept asking them questions and such like what are they farming or what is your build? but they wouldnt respond, just spawn run to arborstone vanish, eventually spawn back and continue on
d
Hi all yup they are mostly bots and its very easy to tell which is why i get angry at anet whom nerf all the skills to stop bots but dont do the simple thing and jus tban the actual bots!
All bots are basically a macro which runs a series of commands again and again, bots must have a datum (start point) which is why you will see every bot run upto the sign outside the farm area first to callibrate their run, from this fixed point they then simply run the recorded set of actions, ie cast prot etc, cast soj, kill pick up nearest, pick up nearest, pick up nearest, back in merch, merch, merch, back to sign post and off again. If you look you often see one spinning in circles where the program cant find the start point.
All bots are basically a macro which runs a series of commands again and again, bots must have a datum (start point) which is why you will see every bot run upto the sign outside the farm area first to callibrate their run, from this fixed point they then simply run the recorded set of actions, ie cast prot etc, cast soj, kill pick up nearest, pick up nearest, pick up nearest, back in merch, merch, merch, back to sign post and off again. If you look you often see one spinning in circles where the program cant find the start point.
D
T
Quote:
Originally Posted by True Argetlam
yea i see tons of bots in granite citadel and bergen hot springs as well
just go look at how those bots act and compare it to the arborstone bots, basically the same pattern I disagree. There's a definite pattern of landmark selection like signposts etc in GC and BHS, most of the Arborstone ones are different. They're finding their way out in a non-bot fashion...they're not running in circuits, getting caught in loops etc.
They may be targetting the Arborstone sign and veering off an angle but they look very organic and i couldn't replicate their pathing by selecting the sign. I figure it's gotta be target sign, then target Luxon Corpse, but again the pathing is hard to replicate without getting stuck and they don't just form an ant trail along the same path.
Much smarter than GC / BHS on exiting...but clearly bots and by the boatload.
just go look at how those bots act and compare it to the arborstone bots, basically the same pattern I disagree. There's a definite pattern of landmark selection like signposts etc in GC and BHS, most of the Arborstone ones are different. They're finding their way out in a non-bot fashion...they're not running in circuits, getting caught in loops etc.
They may be targetting the Arborstone sign and veering off an angle but they look very organic and i couldn't replicate their pathing by selecting the sign. I figure it's gotta be target sign, then target Luxon Corpse, but again the pathing is hard to replicate without getting stuck and they don't just form an ant trail along the same path.
Much smarter than GC / BHS on exiting...but clearly bots and by the boatload.

.