Chests in NF Misions why aren't there any?

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mr_groovy
mr_groovy
Desert Nomad
#1
Basically what the Title says. Chests spawn in Tyrian & Canthan Missions so why not in Elonian Mission? I would like to get either nice items, or increase / decrease luck with lockpicks while doing missions too. Why was Elona discrimintated for this?

/Sign up for chests in Elona Missions
Sheol
Sheol
Frost Gate Guardian
#2
/sign.

Never understood why they didnt have them to begin with
Cymmina
Cymmina
Krytan Explorer
#3
No. Chests are not in NF missions because of the time-sensitive nature of a fair number of bonuses. Anet learned their lesson with Factions (where all bonuses are based on time): pugs stopping without a care to the rest of the team who wants the bonus more than they want to open a chest.
MithranArkanere
MithranArkanere
Underworld Spelunker
#4
What they should do is removing chests and skill capturing in missions (disabling the signets inside them).

Mission have separate rules, no shrines, wipe out, etc...

Then put Bosses with those elite elsewhere and people can focus in mission instead on chests and skill captures...
mr_groovy
mr_groovy
Desert Nomad
#5
Quote:
Originally Posted by Cymmina
No. Chests are not in NF missions because of the time-sensitive nature of a fair number of bonuses. Anet learned their lesson with Factions (where all bonuses are based on time): pugs stopping without a care to the rest of the team who wants the bonus more than they want to open a chest.
well most missions in nf involve a lot of map exploration (Venta Cementary to name one ). So I can't see why they shouldn't put chests in there.
MithranArkanere
MithranArkanere
Underworld Spelunker
#6
Aggro.

In Venta cementery a dumb chest farmer can compromise the entire party running to a chest.
bilateralrope
bilateralrope
Desert Nomad
#7
Quote:
Originally Posted by MithranArkanere
What they should do is removing chests and skill capturing in missions (disabling the signets inside them).

Mission have separate rules, no shrines, wipe out, etc...

Then put Bosses with those elite elsewhere and people can focus in mission instead on chests and skill captures...
Apart from disabling the cap sigs, that is how the NF missions work. I think every factions elite skill is also cappable outside of a mission.
HawkofStorms
HawkofStorms
Hall Hero
#8
/notsigned
Several missions would be too easy to abuse (the same reason why there are no Luxon chests in Gayla Hatchery).