More GW:EN Info on Games Radar

Stig Figger

Stig Figger

Academy Page

Join Date: Mar 2006

Canada

Lead designer shares details on new skills, the Charr homeland, and thoughts on sexy dance numbers


I'm hyped about the dungeon crawling aspect that's getting promoted:
Quote:
And when Ben was talking about the Light of Deldrimor earlier, one of the abilities is the ability to uncover secrets. That's really important because it's actually a skill that is really well-geared for basically dungeon crawling. And so to be explicit about the types of secrets the Light will reveal are things like hidden doors, secret passages, that kind of thing.

Silly Warrior

Silly Warrior

Hold it!

Join Date: Jul 2006

In your local courthouse.

The Arctic Marauders [TAM] (elite PvE, PM)

Cool info, thanks Stig Figger!

netniwk

netniwk

Desert Nomad

Join Date: Mar 2005

Bellgium

W/E

seems cracked armor is finaly getting implented

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by Article
The other fifty are… "PvE-only" skills. But they're more akin to what players have seen with the Sunspear and Lightbringer skills, where they're tied specifically to a group of NPCs in the world.
Hello, Mr. Grind. My name is Zinger314.

Quote:
Originally Posted by Article
Miller: Well our characters look sexy without their armor.
I bet that's on the back of the GW:EN retail box.

Silly Warrior

Silly Warrior

Hold it!

Join Date: Jul 2006

In your local courthouse.

The Arctic Marauders [TAM] (elite PvE, PM)

Quote:
Originally Posted by Zinger314

I bet that's on the back of the GW:EN retail box.

Hmm...although they may make alot of retail boxes, I plan on buying mine through the online store. It's alot faster...and all of the content will have most likely already been preloaded.

Who knows...

Well a good look through the article pretty much indicated there will be little to no changes in PvP, but that was sorta obvious from the beginning. Poor, poor PvP'ers

I'm pretty excited for GW:EN....although I have no idea how long this will hold me before GW2 arrives.

However I'm REALLY wondering when Anet's going to set a date for release. For the past 3 days, 3 seperate interviews with information have arrived, and that leads me to speculate that the annoucement of the date of release is coming very soon.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

GameSpot sounds good as well as it will all be lvl 20 content and skill quests.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Pretty nifty info

What im wondering is if there is going to be a CE. I would like to get the ingame collectors edition along with normal GW:EN content, without the real life stuff, just more convienient for me. I dont like running to EB games and stuff........too much hassle, and it would be a nice option, maybe only have it on the online store for 30 days.

JGaff

Frost Gate Guardian

Join Date: Jul 2006

The Lotus Eaters

Me/

The article stops just short of spilling the beans on all the juicy tidbits. Some new info though, I'd say it was a worthwhile browse nonetheless.

Sexy dancing =? though.

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

Quote:
But they're more akin to what players have seen with the Sunspear and Lightbringer skills, where they're tied specifically to a group of NPCs in the world. So you get sort of a cool immersion factor out of them
I also hope they are close to the Sunspear and LB titles in terms of the grind they require.

I wounder how the hall of monuments will handle multiple characters wanting to visit it, since people will want to show off their hall.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

Quote:
Originally Posted by Zinger314
Hello, Mr. Grind. My name is Zinger314.
You know zinger, last I checked GW is a RPG. There is always grind in RPGs and as long as it is fun and not to steep (SS) and not boring and tedious (Befriend/LB) then it shouldn't be a problem.

I also find it curious that they stepped around the GW:EN=Gwen thing. This, to me, gives credit that this is probably true. Also kind of disappointed about what they said about the Charr. I really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really wanted a Charr hero.

EDIT: The PR dude that ANET hired has been working overtime with all the interviews he has setup in the past couple weeks.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by wetsparks
You know zinger, last I checked GW is a RPG. There is always grind in RPGs and as long as it is fun and not to steep (SS) and not boring and tedious (Befriend/LB) then it shouldn't be a problem.

I also find it curious that they stepped around the GW:EN=Gwen thing. This, to me, gives credit that this is probably true. Also kind of disappointed about what they said about the Charr. I really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really wanted a Charr hero.
And what makes you sure that the titles won't be like SS and LB?

Remember, ArenaNet has to hold GWEN players over until GW2, and the industry-proven method is grind.

Also, the PC Gamer article virtually confirmed that Gwen is a hero.

Buster

Buster

Wilds Pathfinder

Join Date: Jan 2006

Elona

Clan Eternal Legion

D/W

I enjoyed the article. Can't wait to get my hands on GW:EN and GW2.
Grind ? Who cares if there is grind or not. People who love playing Guild Wars will continue to play. People are so forgetting that in GW2 we will be getting the sidekick system which will allow people to catch up to others.

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Quote:
GR: But little has been said about the third new race, the Sylvari. Are you going to be able to acquire them as one of the heroes as well?

Miller: No. You won't be able to get a Sylvari hero. But, in general, you can look at Guild Wars Eye of the North as a prologue - lore wise - to Guild Wars 2. So there's going to be plenty of stuff that will be hinted at and left wide open…

GR: Can you tell us a little bit more about the background of the Sylvari then?

Miller: I think the last time I did, it was with three ellipsis…
Yep they're not saying anything about the Sylvari and leaving us to wonder.

Of course that just makes me want to buy GW:EN more so....ARRGG.

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

Quote:
Originally Posted by zinger314
Also, the PC Gamer article virtually confirmed that Gwen is a hero.
I hope so; that way I'll just keep sending her into lvl 24+ mobs to see her die. MUAHAHAHAHA.

Symeon

Symeon

Forge Runner

Join Date: Jul 2005

They're not saying anything about the Sylvari because they probably won't play such a large part in GW:EN as the other races. The PC Gamer article said that players would 'witness their birth' or something, but not much more than that.

It seems strange how they dodged around the Gwen question, saying it's only speculation... when the PC Gamer article told us that we would see her, and even gave us a picture.

I was hoping that the 'Sexy dances' part would be about a new selection of dance emotes in GW:EN... oh well

Again, I'm disappointed about the lack of PvP information, which indicates that there won't be much new for that side of the game. They keep saying how they want Guild Wars to 'go out with a bang' with GW:EN... but it looks to me like PvP is being left out of that.

I'm interested about this 'most unique loot and experiences that Eye of the North has to offer' in the dungeons. Miller prefaced that by talking about how greens were introduced in Sorrow's Furnace and that carried over to Factions and Nightfall (ellipsis...). So is this 'unique loot' more greens - which would frankly be just horrible - or something different?

PvE skills and race reputation sound good, as long as it isn't too much of a grind... because the way they're talking about it, it seems like this will be an integral part of game progress. I'm actually quite glad the Charr haven't been included in this. I never quite understood how we would manage to become allies with the savage creatures that tore up Ascalon.

A good read, but left much unanswered as usual. Still, I'm looking forward to it all. I hope the transfer of effort from creating new professions and newbie areas to level 20 content delivers.

drago34

drago34

Krytan Explorer

Join Date: Feb 2005

California

Looking for good PvE guild ...

A/

Quote:
Originally Posted by King Symeon
...Again, I'm disappointed about the lack of PvP information, which indicates that there won't be much new for that side of the game. They keep saying how they want Guild Wars to 'go out with a bang' with GW:EN... but it looks to me like PvP is being left out of that...
Yeah but how many times has PvE gotten pushed aside for PvP so it kind of evens itself out I guess haha.

acidic

Frost Gate Guardian

Join Date: Sep 2005

The problem with gw is not because of grind, but grinding doesn't reward you. In any other rpg, grinding gives massive rewards, but here people grind for greens that are basically not much better than ones bought from merchants. So there you have it, gw pve is a grind because there is nothing to do end game wise other than grinding and couple that with the lack of rewards makes end game gw pve unbelievably boring

Renegade26

Renegade26

Krytan Explorer

Join Date: Jul 2006

R/

Quote:
Originally Posted by acidic
The problem with gw is not because of grind, but grinding doesn't reward you. In any other rpg, grinding gives massive rewards, but here people grind for greens that are basically not much better than ones bought from merchants. So there you have it, gw pve is a grind because there is nothing to do end game wise other than grinding and couple that with the lack of rewards makes end game gw pve unbelievably boring
The point of GW is that grind is unnecesary.

acidic

Frost Gate Guardian

Join Date: Sep 2005

Quote:
The point of GW is that grind is unnecesary.
This is exactly why gw pve is broke. On the one hand it tries to be a 'grindless' game, letting players get max items quickly and finish the game as fast one day(Faction). On the other hand it have titles, most of them utterly useless, but most if not all are more grinding than any other games. Add to the fact that there is no endgame at all. Grinding out in Doa for a couple hours for items that is hardly better than what a merchant sells is hardly fun, but is the closest thing to what gw has in term of endgame...

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by acidic
This is exactly why gw pve is broke. On the one hand it tries to be a 'grindless' game, letting players get max items quickly and finish the game as fast one day(Faction). On the other hand it have titles, most of them utterly useless, but most if not all are more grinding than any other games. Add to the fact that there is no endgame at all. Grinding out in Doa for a couple hours for items that is hardly better than what a merchant sells is hardly fun, but is the closest thing to what gw has in term of endgame...
Actually, is exatly why GW PvE was great (before pve skills were introduced.).

If you choose to grind, you should expect only "I grinded and all i got is this t-shirt" thing.

You see, max weapons/armor are supposed to be tools, not goals. same with reaching max level or other similar stuff.

Proper endgame should be player realizing that he "did it all and had fun" and stop playing instead of asking anet for carrots to hunt. If he still has fun, he should be free to set his own goals and reach them but not require those golas to be title tracks.

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

Great article. I hope with the PvE only skills and the allegiance to different groups, you actually obtain a good amount of allegiance just playing through the game. You're not getting ANYWHERE on the luxon/kurzick track, not even rank 1, without hours of grinding. Sunspear/LB you can maybe get a few ranks just playing through normally, but again, a huge grind is involved. Hopefully, GW:EN will have a better progression of the allegiance tracks.

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

Mo/

I'm looking forward to GWEN. More new places to explore is always good for me.

I'm a bit skeptical of the PvE skills in GWEN though. Lately Anet hasnt shown a nice level handed balancing of skills. Seems only we can see skill imbalance and/or lack of parity between the PvE skills per class yet Anet cannot. Clearly some of the recent PvE skills are useless, even if they were simply normal skills. Some got nerfed down to be more or less an elite skill and others are pretty mundane. Shouldnt PvE-only skills have been on the whole all more powerful than an elite? Shouldnt each class have one on each track worthy of the time investment on title tracks needed? Shouldnt PvE skills, given you invest title track time in them, be a bit more resilient (not immune) to nerfing? Guess we'll see how it goes.

Kotetsu Rain

Kotetsu Rain

Lion's Arch Merchant

Join Date: Jun 2006

Utopia

D/

Aww, still holding back on how the Hall of Monuments actually work. I don't have that many titles MAXED out anywho...

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Quote:
Originally Posted by drago34
Yeah but how many times has PvE gotten pushed aside for PvP so it kind of evens itself out I guess haha.
You're joking, right?

drago34

drago34

Krytan Explorer

Join Date: Feb 2005

California

Looking for good PvE guild ...

A/

Quote:
Originally Posted by -Loki-
You're joking, right?
I don't know, am I?

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by drago34
I don't know, am I?
You must be, or just being obtuse for the sake of it... guild Wars is balanced around PvP, simple fact... if that kills some builds in Pve then adapt, i do

drago34

drago34

Krytan Explorer

Join Date: Feb 2005

California

Looking for good PvE guild ...

A/

Quote:
Originally Posted by Lonesamurai
You must be, or just being obtuse for the sake of it... guild Wars is balanced around PvP, simple fact... if that kills some builds in Pve then adapt, i do
I know it is, probably both. I honestly don't know since it's almost 4am and I haven't slept much for the last week lol.

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

I thought that these PvE only skills were going to not be tied to a class?

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by The Great Al
I thought that these PvE only skills were going to not be tied to a class?
There are 50 PvE skills. I'm sure some will be tied to class, some will be tied to quests, and some will be tied to Alliances with other races.

acidic

Frost Gate Guardian

Join Date: Sep 2005

Quote:
You see, max weapons/armor are supposed to be tools, not goals. same with reaching max level or other similar stuff.
People decide what they choose to be goals, who are you to tell anyone what their goals should be? And what exactly is a goal? Beating the game? Which isn't much of a goal considering that factions takes less than a day to beat. And for a game that rushes you through there better be some dam good endgame, but that is not the case.


Quote:
Proper endgame should be player realizing that he "did it all and had fun" and stop playing instead of asking anet for carrots to hunt. If he still has fun, he should be free to set his own goals and reach them but not require those golas to be title tracks.
No one is asking for title tracks, I for one think they're retarded & useless. I'm interested in more variety of item stats instead of the same old rehash of the
same old stats only with different skins. Beating factions and then beating nightfall should not net you the same item(STATS) ! And not to mention the countless other greens that have the exact same stats as each other or as what merchants sell. For godsakes wheres the variety? I would rather that they separate Pvp only equip and pve equip and allowing pve equipments to get some more variety.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Well, if there are PvE only skills, why not have PvE only weapons?

Honestly, the fact that Guild Wars 2 is coming means Anet doesn't really have to worry too much about "balancing" PvE anymore.

Let us make "god" characters, we've beat three campaigns, soon to be four. We deserve it!