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Dwayna's Aura v1.0
Dervish/Necromancer
Level: 20
Mysticism: 15 (11+4)
Blood Magic: 12
- Plague Sending (Curses) <-- condition removal
- Avatar of Dwayna [Elite] (Mysticism) <-- 60HP on skill use
- Blood of the Aggressor (Blood Magic) <-- 5% sac for 41 damage, 3 recharge
- Jaundiced Gaze (Blood Magic) <-- 10% sac for 52 damage, 2 recharge
- Blood Ritual (Blood Magic) <-- 17% sac, energy regen for teammates
- Imbue Health (Mysticism) <-- heal teammates 50% of your HP
- Eternal Aura (Sunspear Skill) <-- recharge Dwayna
- Sunspear Rebirth Signet () <-- res
Sideboard:
- Watchful Intervention (Mysticism) instead of Imbue Health to catch a elemental or physical damage spike
- Dark Fury (Blood Magic) instead of Blood Ritual in a team with Paragons and Warriors
Thrown out:
- Dark Pact (Blood Magic) because it sucks compared to Blood of the Agressor
-Order of Pain (Blood Magic) due to cast time
-Barbed Signet (Blood Magic) due to cast time and recharge
- Zealous Renewal (Mysticism) because you have to wand/staff the foes to see energy gain
Concept:
Less damage than the toucher, but range helps. Too bad Eternal Aura's holy damage is adjacent, right?
Endnotes
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The best part is this won't (or shouldn't) be nerfed because some people use it in PvP and others complain about it being overpowered.
D/N Dwayna's Aura
LifeInfusion
Servant of Kali
No offense, but you're dealing so little damage that you're better off going as a monk if all you want is to heal yourself. At least that way you can heal teammates as well.
An average Dervish build will deal 2x as much damage. A good Dervish build will deal at least 3x better damage and have 5x better survivability.
If you're using no enchants (except Eternal Aura), you're better off using some other profession than Dervish, unless you have a really good reason not to use enchantments, which here just isn't the case.
Im all for creativity, but this really doesn't add anything.. you couldve just as well taken /E and went fire magic, it would be the same effect.
An average Dervish build will deal 2x as much damage. A good Dervish build will deal at least 3x better damage and have 5x better survivability.
If you're using no enchants (except Eternal Aura), you're better off using some other profession than Dervish, unless you have a really good reason not to use enchantments, which here just isn't the case.
Im all for creativity, but this really doesn't add anything.. you couldve just as well taken /E and went fire magic, it would be the same effect.
The Defiled Knight
Servant is right you need to be doing more damage or may as well use a monk secondary try adding in some higher damage scythe mastery skills possibly? and when I use D/N I don't use it for blood magic I only use it for curses or death magic because I see no real use in blood magic.
Skuld
You threw out order of pain? gg..