Update Friday, June 22nd

LuckyGiant

LuckyGiant

Krytan Explorer

Join Date: Aug 2005

New Zealand

Retired :)

Quote:
Originally Posted by Spazzer
To sum up this update:

DO NOT AB UNLESS YOU HAVE MAP ADVANTAGE

That's arenanet's words, not mine.
This creates another major problem, due to the way in which the faction is distributed if one side doesnt look like theyre going to win everyones just going to leave.

Miral

Miral

Jungle Guide

Join Date: Apr 2005

Hell. AKA Phoenix, AZ

The Gear Trick [GEAR]

W/A

Quote:
Originally Posted by Pwny Ride
Now that AB is completely ruined...who wants to do some more rewarding Jade Arena runs?
heh I think I'll stick to playing through some of the nightfall missions, one area they did a decent job on just wish they didn't have required heroes T.T though the solo mission is cool

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

The update is great, I'll definitely be ABing this coming weekend, hopefully get to go into JQ again.

Although I never had a problem with the auto-targeting feature, a toggle is nice.

LoyalSoldier

LoyalSoldier

Lion's Arch Merchant

Join Date: Feb 2006

Gods Infantry

E/Mo

Quote:
Originally Posted by Zedd Kun
So the leechers are still there?
Yes they are and in fact this change doesn't help anyone. The leachers are still getting their faction (Any faction they don't have to work for keeps them there, but now the honest people don't receive half the faction they used to.

They need to make it so leachers get nothing! Not so the losing team doesn't get crap for playing 15 minutes.

Pwny Ride

Pwny Ride

Wilds Pathfinder

Join Date: Oct 2006

Aussieland

Prime Players Of [OSHA] ~ [dth] alliance. <3

Me/E

Quote:
Originally Posted by Diabloâ„¢
The update is great, I'll definitely be ABing this coming weekend, hopefully get to go into JQ again.

Although I never had a problem with the auto-targeting feature, a toggle is nice.
This does in fact pose the question, will we see more activity in the Jade Quarry?

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

The change was good for FA and JQ. I actually got into over 5 matches in JQ today! It was fun.

I dont like the change for AB. No one is going to play unless they got map advantage now. Especially if it gets to the furthest areas.

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

Quote:
Originally Posted by LoyalSoldier
Yes they are and in fact this change doesn't help anyone. The leachers are still getting their faction (Any faction they don't have to work for keeps them there, but now the honest people don't receive half the faction they used to.

They need to make it so leachers get nothing! Not so the losing team doesn't get crap for playing 15 minutes.
Even if the leachers get nothing, they will still leach on the chance they might win. They would still have nothing to lose.

Juicey Shake

Juicey Shake

Jungle Guide

Join Date: Jun 2005

CA

in it for the trimmmm

R/

sick of these idiots bitching about wasted faction- you chose to go for profit and not increase your title, your own fault .. zzzz

Thnx for toggle on auto-target, it was almost as pointless as the default word filter

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by Juicey Shake
sick of these idiots bitching about wasted faction- you chose to go for profit and not increase your title, your own fault .. zzzz
You mean they chose apples instead of oranges? Soup instead of Salad? Yeah, screw the bastards for making the obvious wrong choices!

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by countesscorpula
Does this mean that healer/prot monks can't get "kill" faction?
I believe that you get the faction as long as you are in the area of the kill. That's nice since the leechers are always at the starting gate, far away from the action.

noocoo

noocoo

Frost Gate Guardian

Join Date: Jan 2006

Quote:
Originally Posted by countesscorpula
Does this mean that healer/prot monks can't get "kill" faction? Or does my monk get an alliance point for each kill caused by my team? As a healer monk, or a protection Rit (shelter/recouperation etc), or even a motivational paragon, I'm not directly responsible for killing any enemies, BUT I perform a very useful role in the team. Will I be getting short changed on faction for playing that role?
I believe you can earn the faction and point when your teammates kill enemies.

Synles Chyld

Synles Chyld

Academy Page

Join Date: Mar 2007

Ascalon

Krimzon Knightz [KRIM]

W/

Quote:
Originally Posted by GloryFox
I play AB and Aspenwood for fun, profit is minimal, and turning in faction for town ownership is stupid, always was and always will be.
i partially agree with u bout the town ownership thing is only 10 (dont quote plz if im wrong im sry) dif alliances one either side (kurz or lux) can own towns at a time... look at how many dif guilds an alliances r ingame the majority of us will never be able to participate in owning a town an getting the benifits of cheaper items etc... i propose that the side currently winning the (kurz/lux boundary line) gets access to the special areas in town not just the guild w/most faction but the whole ppl(kurz/lux) u can agree or not but thats how it should be imho

countesscorpula

Wilds Pathfinder

Join Date: Nov 2006

Gwen Is [EVIL]

N/

* During the battle, players will now earn 1 faction point and 10 Balthazar faction per kill.

Quote:
Originally Posted by Jetdoc
I believe that you get the faction as long as you are in the area of the kill. That's nice since the leechers are always at the starting gate, far away from the action.
Quote:
Originally Posted by noocoo
I believe you can earn the faction and point when your teammates kill enemies.
Though it is nice to see that some people believe that being in the area will garner faction for support class characters, it would be far more reassuring if a rep from A-Net (Gaile or someone else from CR) would better explain what counts as "Kill earned faction". Failing that, have any defensive characters tested this out yet? For purposes of testing, it would have to be a purely defensive build - not even wanding.

Scarlett Romanov

Scarlett Romanov

Guest

Join Date: Jul 2005

Me/

*sigh* I applaud them for trying to get folks more interested in FA and JQ. However, the place won't be fun or worth playing in until they take care of leechers (let me continue dreaming of a day in which they ban them...) and when they fix the glitches/problems. *sigh*

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

The changes are ok, I can still do AB for FUN, a concept lost by many whiners, faction farming should be kept in them silly quests.

keli

Krytan Explorer

Join Date: Sep 2006

Budapest

E/

guildwiki: Charr Salvage Kit was added to Presearing in Prophecies. Charr Salvage Kit is a rare drop and has five uses.

:

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Yay, leechers have to leech more to get the same title now! While honest players get screwed over more because the leechers are making them lose

Leonof

Leonof

Frost Gate Guardian

Join Date: Nov 2005

N/Me

At first I thought this update would actually work, but I just tried it out and it failed miserably. These used to be a lot of fun but now they force you to win and you feel like crap when you lose since you get so little for trying as hard. It didn't even solve the leecher problem, I played aspenwood and AB, and basically when there are leechers, more people leave because they already know their rewards will be crap even if they tried. I think they could have done better with the leeching problem and I honestly think this update just screwed the people who actually play the games.

Shimon

Pre-Searing Cadet

Join Date: Jun 2007

W/E

Been getting 4 leechers constantly in Fort Aspenwood... going back to farm those repeatable quests again.

Spazzer

Spazzer

Jungle Guide

Join Date: May 2006

USA

Team Asshat [Hat]

Mo/E

In practice, this update has been just as frustrating as it sounds.

Nong Berry Pop

Nong Berry Pop

Ascalonian Squire

Join Date: Feb 2007

Another Planet

Comitatus of Broken Orders [CBO]

E/

Quote:
Originally Posted by Leonof
At first I thought this update would actually work, but I just tried it out and it failed miserably. These used to be a lot of fun but now they force you to win and you feel like crap when you lose since you get so little for trying as hard. It didn't even solve the leecher problem, I played aspenwood and AB, and basically when there are leechers, more people leave because they already know their rewards will be crap even if they tried. I think they could have done better with the leeching problem and I honestly think this update just screwed the people who actually play the games.
Well said man, well said.

This really did not help...if anything I see MORE leechers than before. Its absolutely rediculous. Change it back to the way it was for gods sake >.<

I used to love AB...now I don't even want to bother with it, way to go.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by Corinthian
Why oh why oh why oh why

Do we give LOSERS faction gain (excluding if they actually kill someone)

It's not like you get fame in HA for losing.
HA is done with coordinated teams. AB and FA are random, like RA. RA doesn't give anything for losing and guess what they have a lot of - leavers. That's what happens. You are either stuck with leavers or leechers. Unless you have some idea to keep people from leaving that won't piss everyone off?

Unless you are fine with leavers, but not leechers? They're both useless and 9 times out of 10 will cause a loss for the rest of the team. I honestly don't see a difference.

Egwene Tyr

Ascalonian Squire

Join Date: May 2007

High Lords Of Tear [HOT]

E/

Let me start out with:
I didn't read each and every post so therefor I am not sure if someone already posted something similar.
Here it goes:
To do away or somewhat stop the leechers, they should put a timer in ... I mean they have one for when you do nothing in game you get disconnected.
They should for AB put like a 2 minute window that, if you dont move, you go bye bye.
If you want to AB you should go AFK for anything.
That would be one way to stop people from leeching.

Traveller

Traveller

Wilds Pathfinder

Join Date: Jul 2005

Finland

League of Extraordinary Explorers [LOST] (my one man guild)

Me/

This is not going to help the situation on Ft Aspenwood one bit. As has been said, it does nothing but punish those who actually try to fight until the end even they would be outmatched by leechers and leavers, who leave in 2 minutes if they think they are gonna lose. Could we get a system that would actually reward active playing?

Did a few rounds and didn't notice much difference. Few people leeched, a lot of people left and in the end we had 3 people who tried hard to break the gates and in the end got their hard work rewarded with 160 faction. Yippi-ki-yae.

One solution could be that you'd get a personal faction reward instead of team reward, which would add up with the kills and damage you make. I admit I have no idea how it could work on healers, though.

Corinthian

Corinthian

Krytan Explorer

Join Date: Sep 2005

Well, I think it would be appropriate to make every player have something on stake. Like pay-to-play or a faction reduction if they leave. Anything but this.

And leaving is a lot better thing than leeching, it causes the winning side win faster if everyone on the opposing team leave.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by Corinthian
And leaving is a lot better thing than leeching, it causes the winning side win faster if everyone on the opposing team leave.
Key words there. If everyone leeched it would go equally as fast (everything will be captured/no opposition to complete goals - win fast). 4 people leeching and 4 people leaving gives the exact same result - 4 people down. If everyone leaves, no one's complaining, because they all left and aren't sticking around fighting to their teeth to no avail. That's called forfeiting, or resigning. The only time that would happen is if one side is getting severely pounded and they all agree it's a losing battle (450 - 50 in AB, for instance). I don't see anything wrong with that.

What I'm talking about is the rage-quitter. The one who sees the score at 200 - 180 and yells "CAP you f---ing noobs!" over and over again then jets. Sometimes in AB, if that person was with guildies, that means his 3 other friends will jet, too. Especially if they all think "these noobs" will never get their act together and it's a waste of time. Lower or no rewards feeds this behavior and will turn AB and FA/JQ into just more RAs - and no thank you to that.

Woutsie

Woutsie

Wilds Pathfinder

Join Date: Jul 2005

Belgium

Yay Alliance Battles!

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

Any changes to fa or jade quarrey are invalid untill they fix leeching...

Charr kit and the toggle for auto targeting are good XD

AB changes are nice, but i think we will see LOTS more leavers when one team gets the upper hand, i.e only play in your homeground.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

I'm really excited about the charr expert salvage kits now! wonder why its not in the notes.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

i actually never cared about the auto-target - so thanks for the toggle!

still waiting for the end of the test week though so that we can revert taht dumb +25 armour cap.



also - do you think you could do anything about GUILDS whose members leech?
since there is a lovely guild whose members are ALWAYS leeching at Aspy. and this is no [BS]! (i am soo sneaky aren't i! ) Maybe we could make them lose all alliance faction (after you start dealing with reports though!)? i know it is harsh - but screw it.
that way ppl will THINK who they take into their guilds and think about earning faction instead of leeching it off poor souls!.

Skycluster

Academy Page

Join Date: Apr 2007

Me/E

Charr expert salvage kits?

Anyways I played Jade Quarrey once today...for the first time in foreva and I quite enjoyed it, Only one leecher on luxon side (my side) me thinks, and although I lost and only got...200faction? I still have alot of fun with my mesmer. And thats all that matters ^_-. (I might play again >.>)

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Quote:
Originally Posted by Skycluster
Charr expert salvage kits?
Expert salvage kits that drop from the pre charr bosses. Still haven't gotten one yet lol.

rick1027

rick1027

Jungle Guide

Join Date: Apr 2006

W/R

yay about the char expert kits that drop in pre something good for me to cheer

Shadows Soul Reaper

Ascalonian Squire

Join Date: Apr 2007

Who Give A [FcUK]

N/

glory fox all i can say is if u are willing to hard over all the money you made out of the faction u made and i guess u made alot when jade or amber was over 1k and over but i guess u are not willing to do that no one made u FACTION FARM IT WAS UP TO YOU TO SWAP IT GET OVER IT

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

The problem is, a.net assumes that the side with leechers will lose (and therefore this would cause leechers to frequently lose and not earn as much faction, and therefore gradually discourage leeching). There are 2 flaws in their theory.

1) Leechers don't really care if it takes longer, since it still require no work on their part.

2) There are often leechers on both sides of a battle. If there are 2 leechers on the Luxon side and 2 on the Kurzick side, its a fair fight. However, 2 of the leechers are going to win. THAT is the major flaw. This does nothing to stop leechers since they can exist on both sides of a fight.

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

Initially, at least in the competitive missions, faction gain was tied almost completely to victory. The result of this was massive quitting when it looked like a team would lose, and a change to the system of better faction gains for the team as long as you stick it out, win or lose.

Considering that leechers show up even in the arena, where there's absolutely no guarantee of faction gain on losses, and a higher probability of loss per leecher due to the smaller team sizes, as long as any benefit exists that can be accrued, big or small, by leeching, I don't believe you can get rid of leechers.
Why? Because even the tiniest gains are infinitely larger than what they'd get by not playing.
Whether you don't want to play at all, or you want to do it to supplement your playing, any amount gives you both faction towards your title, skills, armour, etc, and towards PvP unlocks.

Aside from that, as was stated, leechers are on both sides, and they don't quit. Whichever side is going to win or lose, there are going to be leechers that win.

I don't believe this solution is going to adequately address the issue, and instead, will probably alienate more actual players than it ever deters from leeching.

pork soldier

pork soldier

Krytan Explorer

Join Date: Jul 2005

I thought this change would help with the leechers, after playing it since the update went live I've changed my mind. This update punishes people who are on the losing team, it doesn't change leech behavior at all.

Here's how I'd fix it:

1. Restore Faction gain as before the update
2. Anyone who was not outside the base for at least 50% of the match gains no faction at the end of the match.
3. Actually investigate people who have extremely large numbers of leeching reports filed against them with support

Leeches should be easy enough for you guys to spot, they aren't moving, aren't using skills, aren't talking, etc.. I understand that players may fall into this category at times, but honestly, if someone is exhibiting this sort of behavior over a very long period of time it's likely that they're leeching or botting.