Brill bit of GW:EN concept art...

Goldenboy

Goldenboy

Academy Page

Join Date: Feb 2007

England, UK

Scouts of Tyria [SoT]

W/

Found this over at the "Into the Pixel" concept art site:

Umm, wow

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Oh my christ...

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

*adds another to her "Must Visit" spots*

Bowman Artemis

Bowman Artemis

Krytan Explorer

Join Date: Jan 2006

Gold Coast, Australia.

Overclockers Australia [OCAU]

O... M... F... G... Need not so much moar dragonz.

*drools*

Seriously, GWEN is looking really nice.

B E A S T

B E A S T

Banned

Join Date: Apr 2007

Anywhere but Guild Wars now, sadly.

It's a shame, this game had so much potential, but is ruined due to stale gameplay and lame updates

meh, let's see it in game.

Ork Pride

Banned

Join Date: May 2005

Quote:
Originally Posted by B E A S T
meh, let's see it in game.
They better add great detail to it.

floppinghog

floppinghog

Wilds Pathfinder

Join Date: Oct 2005

pit of brimstone

Squad Six Six Six [ssss]

A/Me

you know what concept art is right?

try reading again... con...cept.... art...

its just an idea to help create the bigger picture of what you want to make. although that would be awesome to see, i highly doubt its actually in gwen.

take a look at the factions concept art book for example... many luxon jade powered crab shaped drillers were drawn, and we only saw a few of those that were still just background objects. plus they were toned down in size and mystical feeling too. Or how about the huge statue of Abaddon and 2 dragons wrapped around him? or the abaddon/margonite face shaped temple, or the huge tin-can headed reaper statue x100000 the size of a human? (inside the nightfall art book) So you can see that alot of great ideas don't make it into the game just because they were made.

oh man, thinking back now at the different concepts they had for Shiro and probably like an end-form for him were so awesome... I wish those were in the game, hes so simply "blah" in the real game. I think Anet needs to get more into the over-the-top detailed magical places (especially in GW2) they work hard but I think this time around they need to step it up and make it look in a way that you forget your looking at a game and your really in the world. Thats my opinion though.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

At least the loading screen will be cool.

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

bril
–noun, plural brills, (especially collectively) brill.
a European flatfish, Scophthalmus rhombus, closely related to the turbot.

I don't think this is the word you were looking for.

Stealthc

Academy Page

Join Date: Dec 2005

Kansas City Hotsteppers

Brill is slang for brilliant...

Ork Pride

Banned

Join Date: May 2005

Its slang for brilliant in british, but it is slang for cool in american

frojack

frojack

Wilds Pathfinder

Join Date: Nov 2005

London, UK

Rite Of Passage [RP]

E/Mo

That is nothing short of amazing. I really think Anet pulled a heist and hijacked most of the best talent in the industry _-_.

Domino

Domino

Lion's Arch Merchant

Join Date: May 2005

Houston

A/Rt

It's just concept art... it looks like every other loading screen A-net has.

maybe I'm missing something here?

Anphobia

Anphobia

Frost Gate Guardian

Join Date: Sep 2006

R/Me

That will make a nice desktop wallpaper, thanks!

Voltaire

Voltaire

Academy Page

Join Date: May 2006

Chicago-ish

Everlasting Sacred Path [ESP]

A/

Quote:
Originally Posted by Domino
It's just concept art... it looks like every other loading screen A-net has.

maybe I'm missing something here?
The fact that, as exemplified "by every other loading screen" ArenaNet always has very high quality concept art.

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

Quote:
Originally Posted by Avarre
At least the loading screen will be cool.
L o L!

undeadgun

undeadgun

Forge Runner

Join Date: Nov 2006

US

Its Rainning Fame Hallelujah[伞回伞], also as guild leader

N/

pretty cool art:P

drago34

drago34

Krytan Explorer

Join Date: Feb 2005

California

Looking for good PvE guild ...

A/

Looks good. I hope that at the very least they use it as a loading screen.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

@ frojack - For an artist, I don't think a better place exists in the gaming industry than ArenaNet and the GW games. Too bad they can't monitor the in-game reactions to their work.

frojack

frojack

Wilds Pathfinder

Join Date: Nov 2005

London, UK

Rite Of Passage [RP]

E/Mo

Well not all of us are from the US ^_^. Seriously though, Anet are one of the few companies that seem to truly value art (40+ members of the friggin' art team!!!!!).

xBakox

xBakox

Lion's Arch Merchant

Join Date: Oct 2005

[JF] Just Friends, [NOT] Nomads of Turmoil

No one in the US says "brill". I haven't seen it typed either until now... Anyways, cool art work. Hope it makes it in the game.

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

Lol i havnt heared anyone say "brill" for quite some time, i think its down there with "mint" and "Quality"

But If this place is even remotly like the CA its going to be my new Kodash

When I first got my mesmer to kodash I just stood there all day...so stunningly wonderfull...wow

frojack

frojack

Wilds Pathfinder

Join Date: Nov 2005

London, UK

Rite Of Passage [RP]

E/Mo

"Quality" is still in btw ^_^.

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

looks pretty cool, would be amazing if it was in it but it will proberly just be a load screen like those huge boats and the one for arenas . I wonder why its called Defeated Dragon O_o

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

I think GW:EN is going to show us just what ANet can really do when they don't have to worry about starter areas and just concentrate on lvl 20 areas

lakatz

lakatz

Wilds Pathfinder

Join Date: Jun 2006

Quote:
Originally Posted by Domino
It's just concept art... it looks like every other loading screen A-net has.

maybe I'm missing something here?
My guess would be that you don't hold concept art in high regard if you said, "It's just concept art...," and that's okay. Other people DO hold concept art in high regard... like the people at CAA (very prestigious company in the entertainment industry) who are sponsoring this contest and the people on this forum who are taken aback by this piece of work... and that's okay too.

"It's just concept art..." might also indicate that you're not a fan of the award winning Daniel Dociu, and that's okay. Many of the people who are awed by this piece of work ARE fans of his, and that's okay too.

I'm a fan of concept art, so I've looked at every piece of art on that page, and I have to say, as brilliant as I believe Defeated Dragon to be (I'm also a fan of Daniel Dociu's), Mr Dociu is up against some stiff competition. There's some great work there.

Some personal observations on some of the art I viewed:

Defeated Dragon by Daniel Dociu - There are opposing qualities in this dragon. In Chinese mythology, dragons represent the truest kind of power there is, the kind of power that comes from wisdom. I find it interesting that Mr. Dociu has used rams' horns for the dragon and that the head, albeit very dragonesque, is in the attitude of a ram on the attack. Rams represent physical power or brute force, and brute force is easily defeated by just a little wisdom. I suspect it was the presence and exertion of the brute force so visible in this illustration that caused this dragon's defeat.

View Over the Pixel Ocean by Chris Delay and Andrew Bainbridge - Interesting... it feels to me that these guys are defining the journey to the end more than the end. I got sucked in and, out of habit, started UV mapping the terrain "by hand" (there are ample opportunities there)... but I had the presence of mind to stop myself... PHEW

Liberations

Liberations

Lion's Arch Merchant

Join Date: Nov 2006

Azeroth (shhh)

Ryders of the Sword [FrNd]

E/

Yeah MOST of the concept art is never implemented into the game, or is downsized. eg: Floating mega castles in Vabbi... endless beatiful plains in Pre sear, giant statues, ENOURMOUS clasms...

Anywho, that looks sick!!!

Ork Pride

Banned

Join Date: May 2005

Quote:
Originally Posted by lakatz

View Over the Pixel Ocean by Chris Delay and Andrew Bainbridge - Interesting... it feels to me that these guys are defining the journey to the end more than the end. I got sucked in and, out of habit, started UV mapping the terrain "by hand" (there are ample opportunities there)... but I had the presence of mind to stop myself... PHEW
Software - Darwinia ...???

lakatz

lakatz

Wilds Pathfinder

Join Date: Jun 2006

Quote:
Originally Posted by Ork Pride
Software - Darwinia ...???
Yeah... I don't know. Although it says the game is from Introversion Software... and there's something about Ambrosia software too, maybe they're saying the software used for the concept art was Darwinia because they took a screenshot in the game... maybe? I did a google search and found some article referring to Darwinia software as well, but I'm not interested enough to research it further. The game look doesn't appeal to me... and I could never play it because I'd sooooo want to UV map it every minute I was in it.

John Bloodstone

Frost Gate Guardian

Join Date: Jul 2005

Requiem Lords

R/Me

Quote:
Originally Posted by Anphobia
That will make a nice desktop wallpaper, thanks!
Agreed, scales quite nicely to widescreen too.

Quote:
Originally Posted by Domino
It's just concept art... it looks like every other loading screen A-net has.

maybe I'm missing something here?
Yes, Definitely.

drago34

drago34

Krytan Explorer

Join Date: Feb 2005

California

Looking for good PvE guild ...

A/

Quote:
Originally Posted by xBakox
No one in the US says "brill". I haven't seen it typed either until now...
lol, I thought the same thing. And I still don't think I have seen it typed outside of this topic.

Bai

Bai

Frost Gate Guardian

Join Date: Jan 2006

Houston, TX

It reminds me alot of Central/Native Americans.. Maybe the Asuras are Central America, and the people in this picture are more related to the Native Americans in North America?

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quote:
Originally Posted by Bryant Again
Oh my christ...
Nice avatar, death note rocks, good art.

Jumping Is Uselss

Jumping Is Uselss

Jungle Guide

Join Date: Sep 2005

-... . .... .. -. -.. / -.-- --- ..-

Thats some sick stuff. I wonder if Anet will sell paintings or posters of their artwork.

I just noticed the little dock by the foot of the statue dragon and it seems to be an istani port, because of the colors. And isnt GW:EN suppose to be in dungeons? Whats with the wide open space.

zakaria

zakaria

Lion's Arch Merchant

Join Date: Jan 2006

It's huge disappointment for us that these concepts art aren't being implemented. What makes me as an artist to squeeze my mind to come up with this brilliant work to find that developers aren't gonna implement this in game for x, y and z reasons and they will put it just as loading screen. , i wish Gaile can enlighten us of how these concept arts being approved to be in game or not ?!!

Longasc

Longasc

Forge Runner

Join Date: May 2005

I wonder why this is named a dragon. It looks more like a bison.

By all love for the art of Daniel Dociu, we already have seen more interesting concept art and ingame screenshots of GW:EN.

I am not sure if this artwork is part of GWEN at all, there are numerous pics floating around that never made it into any chapter.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

<3 Kirsten Perry

Tarus From Taros

Tarus From Taros

Lion's Arch Merchant

Join Date: Sep 2005

There are two more....
Clockwork:This one i'm not positive this is actually from Daniel Dociu but it definitely looks like his work. The 2006 kinda throws me for a loop but it follows suit with the numbering in the hyperlink (63,64,65).
Skybridge
This has already been around for a bit, but figured some may want this as a wallpaper.

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

those are definitely dociu's. a fine inspiration that man is.

I have to agree that as inspiring as the concept art is for guild wars, the actual in-game counterpart does not do justice to reflect the scale and grandeur they're suppose to be. But then again, alot of these concepts were very much over-the-top on their scale, and completely disregards the limitations of our current gaming technology... you can't blame them. Concept artists are suppose to "think outside the box".

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

To me it has a Canthan look, especially the boats.

I don't think it's concept art for Gw:En, but who knows? It looks very cool nonetheless.