W/a!?

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Hi guys, noob talking here...

I recently started playing and I have a Warrior. One of the guys I ('m going to) play with has an Assassin, and I was quite impressed with his teleporting skills. Thought I'd add Assassin as a secondary class then, and I browsed the forum for builds... but I couldn't find any!

Is there something inherently weak about this combination? I think it would be cool, buffing up for a round or two, then shadow jump to a weak foe and bring the pain! But for some reason, no-one here seems to play W/A? Why not?

JeniM

Desert Nomad

Join Date: May 2007

W/E

I only use W/A for running not sure why but i never tried it to fight

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

W/A is an ok combo...

Generally, a warrior should use skills from his secondary to round out his abilities, without wasting any attribute points in it.
/A offers the warrior some good stuff, namely Dash, Signet of Malice and shadowsteps.

As long as you don't do anything retarded, like use daggers or Shadow Arts as a self-heal, you'll be fine

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

dash is a wonderful cancel stance and makes target switching easier. i'll go W/A just for that