The Goddess of Truth
geriand
We finally have a God for Paragons so they aren't split between dwayna and balthazar
we need staues of Kormir in the games its only right that the 6th God has statues which we can summon her avatar to recieve blessings
one of her blessings could be "Vision of Truth" whihc makes you immune to blindness and another could be "Voice of Knowledge" In which all shouts and chants last 50% longer
a little touch like that would really make kormir appreciated as the Goddess of Truth and she should also get a page in the GW:EN manuscripts as well as Dervish Elite "Avatar of Kormir" or to add a twist make it a Leadership Paragon Elite
also proper premanent wings would be nice
we need staues of Kormir in the games its only right that the 6th God has statues which we can summon her avatar to recieve blessings
one of her blessings could be "Vision of Truth" whihc makes you immune to blindness and another could be "Voice of Knowledge" In which all shouts and chants last 50% longer
a little touch like that would really make kormir appreciated as the Goddess of Truth and she should also get a page in the GW:EN manuscripts as well as Dervish Elite "Avatar of Kormir" or to add a twist make it a Leadership Paragon Elite
also proper premanent wings would be nice
Jaythen Tyradel
Quote:
Originally Posted by geriand
We finally have a God for Paragons so they aren't split between dwayna and balthazar
we need staues of Kormir in the games its only right that the 6th God has statues which we can summon her avatar to recieve blessings one of her blessings could be "Vision of Truth" whihc makes you immune to blindness and another could be "Voice of Knowledge" In which all shouts and chants last 50% longer a little touch like that would really make kormir appreciated as the Goddess of Truth and she should also get a page in the GW:EN manuscripts as well as Dervish Elite "Avatar of Kormir" or to add a twist make it a Leadership Paragon Elite also proper premanent wings would be nice |
The avatar idea has been suggested before, but I agree that it would be nice to be added. However, it might not be introduced until GW:EN if at all.
geriand
it could ruin it for those who haven't completed Nightfall but why not just have the shrines as dead ones until you complete Nightfall
so they are inactive and unrecognisable uintil abbadon has been defeated
so they are inactive and unrecognisable uintil abbadon has been defeated
Aubis
I like to see a Abaddon Shine in Eye of the North thts not ruin and all the power ups can be real powerful but like have a side effect like lost in health points or enegry.
MithranArkanere
Hm... as long as they replace duplicate statues (if an area has two dayna, one could replae this)
1. Make some statues replaced by destroyed abbadon statues that have no use.
2. Once you finish nightfall, when you enter explorables, the abbadon statues are replaced by Kormirr ones.
That woul be too much of a change. So let's just make new statues for GW:EN and GW2.
1. Make some statues replaced by destroyed abbadon statues that have no use.
2. Once you finish nightfall, when you enter explorables, the abbadon statues are replaced by Kormirr ones.
That woul be too much of a change. So let's just make new statues for GW:EN and GW2.
Aubis
Maybe some shines for the other 2 evil god that help abaddon
Aubis
I got a idea for a power up for Kormir seeing how Kormir is goddress of Truth and basicly Justice: Scale of Juctice it would act like a powerful version of Grenths Balance and Justice is Blind all your Attack Skills blind your foes
geriand
the important thing that A net don't forget about her
otherwise the result will be disastorous
otherwise the result will be disastorous
Onarik Amrak
Maybe, just maybe there'll be a few shrines of Kormir in GW:EN?
Mr. G
Quote:
I got a idea for a power up for Kormir seeing how Kormir is goddress of Truth and basicly Justice: Scale of Juctice it would act like a powerful version of Grenths Balance and Justice is Blind all your Attack Skills blind your foes |
Curse You
Making Abaddon statues would make no sense whatsoever. All traces of Abaddon (except Abaddon's Mouth) were erased from known existence when he was banished by the Five Gods. The only reason anyone knew about him is because he was sending out his Demonic agents. Just read the GuildWiki article http://gw.gamewikis.org/wiki/Abaddon
OI-812
Quote:
Originally Posted by Mr. G
actually grenth is the god of justice
|
Kormir has Truth, which means she might also have Knowledge as one of her domains. Possibly Courage (though that sounds more like a Balthazar domain). Since Abaddon's domains were pain, fear, secrets and lies (I think), it would make sense for Kormir to have become his antipode upon ascension to godhood.
ShadowbaneX
Quote:
Originally Posted by Aubis
I like to see a Abaddon Shine in Eye of the North thts not ruin and all the power ups can be real powerful but like have a side effect like lost in health points or enegry.
|
The statues might still exist, perhaps, in some remote area, but that's it. It would just be a a big peice of rock.
Lexxor
Possibly for GW:EN and GW2, but not before that.
The Lurch
What I think needs to be done, is add an exclusive area (like the one in chantry of secrets) to Temple of the Ages, and Zin Ku corridor, that grants access to the Goddess Of Truth's shrine. I don't wanna warp to another continent every time I wanna go to the Domain of Anguish.
Xenex Xclame
No, because the people of tyria and Cantha do not worship the goddess of truth.
icymanipulator
No one worships the god of Truth in any portion of the game at all.
Kormir is quite possibly the worst written plot device in all of Guild Wars. She serves absolutely no function to the story that couldn't have been resolved by another god assuming the responsibilities (as has been done in the past read: Grenth). There is no reason to ever give her a shrine in other game content for the sake of "spoiling" an endgame plot. Kormir has nothing to do with the Paragon profession whatsoever aside from being one while alive.
Dwayna is considered the leader of the old gods, paragons have leadership and motivation
Balthazar has duties as the god of war, this ties in with paragon command and spear
Makes perfect sense to leave it precisely as it is.
Kormir is quite possibly the worst written plot device in all of Guild Wars. She serves absolutely no function to the story that couldn't have been resolved by another god assuming the responsibilities (as has been done in the past read: Grenth). There is no reason to ever give her a shrine in other game content for the sake of "spoiling" an endgame plot. Kormir has nothing to do with the Paragon profession whatsoever aside from being one while alive.
Dwayna is considered the leader of the old gods, paragons have leadership and motivation
Balthazar has duties as the god of war, this ties in with paragon command and spear
Makes perfect sense to leave it precisely as it is.
Nuclfus
I agree with icymanipulator. Guild Wars needs to forget Kormir ever happened. Let's just say she lost the war against Mallyx in the Domain of Anguish, and Tyria/Elona/Cantha will be so much better for it.
MithranArkanere
Quote:
Originally Posted by icymanipulator
No one worships the god of Truth in any portion of the game at all.
Kormir is quite possibly the worst written plot device in all of Guild Wars. She serves absolutely no function to the story that couldn't have been resolved by another god assuming the responsibilities (as has been done in the past read: Grenth). There is no reason to ever give her a shrine in other game content for the sake of "spoiling" an endgame plot. Kormir has nothing to do with the Paragon profession whatsoever aside from being one while alive. Dwayna is considered the leader of the old gods, paragons have leadership and motivation Balthazar has duties as the god of war, this ties in with paragon command and spear Makes perfect sense to leave it precisely as it is. |
Of course you don't hear in Tyria and Cantha, those places exists BEFORE Nightfall comes. Just you wait until GW:EN.
In Gandara there was a square with murals of the Six gods.
That same history was told. They were 6, one fell. Now we just need to kill Menzies, Dhuum and The Great Destroyer and done.
Aw... hard work...
freekedoutfish
If you think about it, it wouldnt make sense if suddenly shrines to the 6th goddess of truth suddenly apeared throughout nightfall, factions and tyria.
It wouldnt work in a linier sense, because you would be adding shrines to the environment to a god that most people wont have seen created yet.
***SPOILER ALTER***
People who havent completed the game would stand there and think "Hang on, how come theres a shrine to this NPC im dragging around? shes not a god... so she dies and becomes a god? Cheers for ruining the end Anet"!
They might put shrines to her into GW:EN and most likely GW2 because both of those are set in the future and it make sense if it happens AFTER.
But it just wouldnt make sense if it happens NOW, especially when you have players who havent even completed the game and wont understand who she is or how she became a god.
The only way you could do it, would be to have different instances with completely different environments for those who have completed the game and those who havent. But that would be far too complicated and time consuming to do.
I say wait and see how she plays out in GW:EN and GW2.
It wouldnt work in a linier sense, because you would be adding shrines to the environment to a god that most people wont have seen created yet.
***SPOILER ALTER***
People who havent completed the game would stand there and think "Hang on, how come theres a shrine to this NPC im dragging around? shes not a god... so she dies and becomes a god? Cheers for ruining the end Anet"!
They might put shrines to her into GW:EN and most likely GW2 because both of those are set in the future and it make sense if it happens AFTER.
But it just wouldnt make sense if it happens NOW, especially when you have players who havent even completed the game and wont understand who she is or how she became a god.
The only way you could do it, would be to have different instances with completely different environments for those who have completed the game and those who havent. But that would be far too complicated and time consuming to do.
I say wait and see how she plays out in GW:EN and GW2.
legion_rat
it shouldnt happen over night. but with the coming of GW:EN the cult of Kormir would have started to spread. Once news reached the other continents you would start to see a few shrines for her. I think we should get statues of her but not until later.
~the rat~
~the rat~
MithranArkanere
Yup. Abbadon was banished. So his statues should be always destroyed, reduced to dust, even with Favor.
Once the character finishes NF, Abaddon astatues are replaced by Kormir ones, and they work with Favor...
That should work.
Once the character finishes NF, Abaddon astatues are replaced by Kormir ones, and they work with Favor...
That should work.
freekedoutfish
Quote:
Originally Posted by MithranArkanere
Yup. Abbadon was banished. So his statues should be always destroyed, reduced to dust, even with Favor.
Once the character finishes NF, Abaddon astatues are replaced by Kormir ones, and they work with Favor... That should work. |
I think they shud just add the new godess into GW:EN and GW2, then it makes sense in terms of a time-line.
MithranArkanere
Nope.
Currently, statues are 'animated'. YES. Animated. If favor changes while you are inside an instance you'll see them changing.
No, no!
The Abbadon-destroyed and the kormir-destroyed will look the same! :
A huge six-eyed mask and some debris and rubble.
But the Kormir favored will feature Kormir with the mask.
Currently, statues are 'animated'. YES. Animated. If favor changes while you are inside an instance you'll see them changing.
No, no!
The Abbadon-destroyed and the kormir-destroyed will look the same! :
A huge six-eyed mask and some debris and rubble.
But the Kormir favored will feature Kormir with the mask.