****Newly Updated****
BOWS/SWORDS/SHIELDS/HAMMERS
Chaos Axe
req.13
15^50
crap mods
s/b 2k
b/o 5k
Sephis Axe
req.11
15% in stance
20/19 sundering
+5 defense
s/b 8k
b/o 15k
Cleaver of Fortitude **
req.9
15^50
+29 hp
s/b 5k
b/o 8k
Flamberge (+5 energy) **
req.11
+5 energy
s/b 3k
b/o 5k
Skeleton Shield **
req11 tactics
-2 stanced
+29 hp
s/b 1k
b/o 2k
Shadow Bow **
req.12
15^50 (clean)
s/b 1k
b/o 2k
Sundering Mursaat Hornbow of Enchanting
*Mursaat Skin* req.13
+14 -5 energy
sundering 20/19
Enchants 19%
s/b 2k
b/o 5k
Mursaat Hornbow of Marksmanship
*Mursaat Skin* req.13
+15 stanced
poison 33%...Marks +1(19%)
s/b 5k
b/o 10k
Sundering Mursaat Hammer
req.13. (no damage mod)
sundering 20/19
s/b 2k
b/o 8k
Crippling Long Sword of Defense
req.9
+20% (while hexed)
cripp. 33%.... armor +5
s/b 5k
b/o 10k
Reinforced Buckler
req. 13 tactics
+10 vs slashing
+28
s/b 1k
b/o 5k
CASTER ITEMS
Insightful Accursed Staff of Fortitude **
req.9 curses
1/2 skill recharge 20%
1/2 cast time all spells 10%
+5 energy
+30 hp
s/b 10k
b/o 15k
Air Wand
req. 12 air
energy +5^50
1/2 cast air magic (20%)
s/b 5k
b/o 10k
Fire Wand
req.12 fire
1/2 recharge (all spells) 10%
energy +5 (enchanted)
s/b 5k
b/o 10k
Insightful Bonestaff of Death Magic *note, NO 20% recharge inherent bonus*
req.10 death
1/2 cast (all spells) 10%
Death magic +1 (20%)
Energy +5
Sold
OLD SCHOOL/BIZARRE....
Ornate Buckler
req.9 tactics
-5 (20%)
+10 vs Charr
Sold Ingame
Fire Wand (From my first month playing, old school perfect stats)
req.9 fire
1/2 cast all spells 10%
1/2 recharge all spells 10%
s/b 20k
b/o .....
Divine Symbol ( +8 hp, +5 armor total...Bizarre!)
req.11 divine
health +28
armor +5
health -20
s/b Taking offers

b/o Try me

UPGRADES/MISC.
Hale staff head **
+30 hp
b/o 3k
Staff Wrap of Fortitude **
+30 hp
b/o 3k
Staff Wrap of Enchanting **
Enchants 20%
b/o 4k
Sundering Axe Haft **
20/20
b/o 11k
Furious Axe Haft **
10/10
b/o 3k
Vamp. Hammer Haft 5:1
2k b/o