Ideas For Endgame Greens In GWEN

D8tura

Frost Gate Guardian

Join Date: Feb 2006

don't have a clever title for it, but an item to let you totally clone a weapon with same skin stats etc...


What are some ideas you can come up with ?

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

I want some genuine phat loot for GWEN. Daggers that always critical, axes that pierce armor by default, staves that always half casting times. But the catch is you can only find them and are only allowed to use them in PVE hard mode in GWEN dungeons.

Stuff like this would make even more difficult games possible.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

The winning weapons from the Design-a-Weapon Competition have a 99% chance of being the end-game greens, as was the same way with Factions.

Quote:
Originally Posted by EPO Bot
I want some genuine phat loot for GWEN. Daggers that always critical, axes that pierce armor by default, staves that always half casting times. But the catch is you can only find them and are only allowed to use them in PVE hard mode in GWEN dungeons.

Stuff like this would make even more difficult games possible.
Like maybe 50 freaking PvE-Only skills?

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Quote:
Originally Posted by EPO Bot
I want some genuine phat loot for GWEN. Daggers that always critical, axes that pierce armor by default, staves that always half casting times. But the catch is you can only find them and are only allowed to use them in PVE hard mode in GWEN dungeons.

Stuff like this would make even more difficult games possible.
Well always critical daggers would over power assassins, because of critical agility /defenses.

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

Why not? The game is getting staler and staler.I still love it, but once you captured every single skill you kinda run out of rewards.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by EPO Bot
Why not? The game is getting staler and staler.I still love it, but once you captured every single skill you kinda run out of rewards.
Then you quit.




















You asked.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

The best idea for a end game Green would be an Item made for your charater called the (insert character name here). This item would have a Skin of players choice from all skins available from all the combined games. Comes customized already and a replica is placed in your personal Monument.

That would be the ultimate end game Green item.

thedeadwalk!

thedeadwalk!

Wilds Pathfinder

Join Date: Jun 2006

Atlantis

The Ocean [quay]

I just hope all the caster staffs aren't the same thing besides their requirement.

Series

Banned

Join Date: Aug 2006

Quote:
Originally Posted by Zinger314
Then you quit.

You asked.
Gotta agree with Zinger.

SaucE

SaucE

Wilds Pathfinder

Join Date: Oct 2005

OgreSlayingKnife.com

[MEEP] Biscuit of Dewm

N/

You know what my ideal end game green would be, You have the skins to choose from then you mod it as you want. Then it becomes customized to you. Not like it would be hard to do, just change the way the PvP rewards weapon thing works to accept a special token instead of points.

assassin_of_ni

assassin_of_ni

Lion's Arch Merchant

Join Date: Dec 2006

Undercity... shhh dont tell Gaile =P

Back to Medieval Assassins [MA]

ide hafta agree that having your own customizable green that only customizes to yourself and is in turn featured on your hall of monuments statue. give all the greens an innate prefix or suffix like "Longbow of *name here*" or " *name here*'s Crusher" etc etc. but only get one. it would in fact from what ive seen by the GW:EN storyline dealing with dwarves and the great destroyer and what have you...to at the end of the game they craft a weapon of yoru choice. now a selectable skin is something a different story which i can see why people would want it but then youll just have tons of people running around with crystalline or tormented swords and what have you. maybe have a few different options for the skin and make them brand new skins.

SaucE

SaucE

Wilds Pathfinder

Join Date: Oct 2005

OgreSlayingKnife.com

[MEEP] Biscuit of Dewm

N/

Well it would be all skins, just a select few for the end game greens.

SerenitySilverstar

Wilds Pathfinder

Join Date: May 2006

"Gwen's Torture"

req.6
Does slashing, piercing, blunt, fire, cold, lightening, light or shadow damage, depending on foe
30-35 damage
Reduces dazed, exhaustion, bleeding, crippling, deep wound, poison, tension and stress 20%
Damage +20% vs Dragons, Trolls, Ogres, Charr, Demons and Plants
HCT 20%
HCT 20%
HSR 20%
HSR 20%
+5e ^ 50
+15 energy
+15% damage ^ 50, in stance, while enchanted etc etc
+30
+30

Thanks Gwen, come again.

"Death by one touch! ...ouch..."

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

just give us the amulet/book/whatever the thingy will be called in Gwenny that you can trade in for ANY green in the game at the end-game trader.
that way we aren't left with fugly skills and stats we never want!

Twinsoul

Twinsoul

Frost Gate Guardian

Join Date: May 2007

Sector ZZ9 Plural Z Alpha

Rogue Clan [Rg]

Mo/N

Quote:
Originally Posted by SaucE
You know what my ideal end game green would be, You have the skins to choose from then you mod it as you want. Then it becomes customized to you. Not like it would be hard to do, just change the way the PvP rewards weapon thing works to accept a special token instead of points.
I'd love to see that. Some skins would probably need to be excluded (so the 1337 HAers and HM farmers don't feel bad) but being able to pick the stats and how it looks would be great.

assassin_of_ni

assassin_of_ni

Lion's Arch Merchant

Join Date: Dec 2006

Undercity... shhh dont tell Gaile =P

Back to Medieval Assassins [MA]

ooh wait...."Gwens Spontainious Combustion (staff/rod/idol/sword/axe/hammer/bow/daggers/scythe/spear/defender)
Caster items: chance upon hit to inflict Mark of Gwen which increases spell damage done 500%

Bow:chance upon hit to enter rapid fire state with increases attack speed by 50%, and shoots arrows at up to 6 foes near target.

Warrior Weapons:chance upon hit to enter explosive stance which increases attack and movement speeds by 33%, increases adrenal gain by 50%, and occasionally inflicts one of the following (cripple,deep wound, bleeding, dazed)

Daggers: chance upon hit to inflict a massive critical, which inflicts cripple, bleeding, deep wound, dazed, and blindness as well as grants the user twice as much as energy as their critical strike rating.

Scythe: chance upon hit to enter form of gwen for 120 seconds. Gwen's Form gives the user an increased attack speed of 33%, increased health by 200, increased energy by 20, removes enchants upon using an attack skill that requires 10+ energy, deals +60 damage to anyone activating a skill, heals user for 20 health upon hit, and all enemies adjacent to user suffer 40 fire damage every 3 seconds. When Form of Gwen ends all nearby enemies are struck for 150 damage for each critical strike while user was in form. (freaking uber!)

Spear: chance upon hit to give the user Fearless Leader. While under the effects of fearless leader, energy given from shouts and chants is doubled, energy cost of chants and shouts as well as echos is halved and the range in which they are applied is doubled. When fearless leader ends all allies are healed for 75% of their maximum health and 1 nearby foe to each ally is struck for an equal amount of damage.

offhands: chance upon cast to gain the enchantment Archmage of (class). all skills under that class now cost 75% less energy and their effectiveness is increased by --% for each skill on the users skillbar that shares the same class.

Shields: chance upon activation of a skill sharing the items attribute to enter a stoneskin stance. Stoneskin Stance increases the users armor by 200% of their current total armor (unbuffed), deals back 33% of the damage back to anyone attacking the user.

horrifically overpowered i know but my god that would be fun lol

acidic

Frost Gate Guardian

Join Date: Sep 2005

yes, please PHAT LOOTS That are actually MORE USEFUL than What MERCHANTS SELL!


For crying out loud, people are probably sick of the same old stats weapon only in different skins that few people gives a dam about

mage767

mage767

Desert Nomad

Join Date: Oct 2006

USA

LOVE

Me/E

Quote:
Originally Posted by GloryFox
The best idea for a end game Green would be an Item made for your charater called the (insert character name here). This item would have a Skin of players choice from all skins available from all the combined games. Comes customized already and a replica is placed in your personal Monument.

That would be the ultimate end game Green item.
I really like this idea. It would be nicer if my GW2 character is able to use my monumented weapon of GW1 as a starter weapon - I think it is very fair - we all want our investment preserved in some form. That's all I'm asking.

Ork Pride

Banned

Join Date: May 2005

No boar skin please.

agrios

agrios

Krytan Explorer

Join Date: May 2006

South America

Naked Stalkers of America[Nude]

W/

I like the idea of a customizable green, but with a few, maybe 3 or 4 all new selectable skins.

vaxmor

vaxmor

Krytan Explorer

Join Date: Dec 2005

Ascalon

R/

Quote:
Originally Posted by GloryFox
The best idea for a end game Green would be an Item made for your charater called the (insert character name here). This item would have a Skin of players choice from all skins available from all the combined games. Comes customized already and a replica is placed in your personal Monument.

That would be the ultimate end game Green item.
this idea is very powerful. I like it.

Incandecree

Frost Gate Guardian

Join Date: Oct 2006

Archons of Elona

Mo/

It would be nice to get a green item that can be inscriptable.

Make it that you can't destroy the item and you would have to overwrite the inscriptions. How about making them completely customizable?

Selectable skin

Selectable color(s)

Selectable damage type: (make it so that it is very specific to a chars needs)
example sword type holy damage 15-22 req 9 water
example staff type dark damage 11-22 req 9 strength
example bow type lightning damage req 9 channeling

Unique modifiers that you don't normally see:
how about a sword with +1 to earth (20%)?
how about a staff with +1 to strength?

Also introduce new "unique" inscriptions to the items; such as:
+15% damage (while under the effect of a shout) (maybe max that at 10%)

All examples of course but maybe make them truly unique.

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Something not as ugly as those damn forgotten bows, what a let down!

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

My opinion:
- Unique skins (NOT available anywhere, including elite areas)
- NPC allowing to select the mods like in PvP.
- Dyeable.