High Resolution Textures on Characters ?

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burnzy51
Ascalonian Squire
#1
Hi there

As many of you know, your own character in Guild Wars is in a nice shiny high resolution texture. Anyone else you look at, the textures look very low res and pixelly, and its hard to notice the loveliness of a friends new obsidian armor for example, due to this. The details are blurry and so on and so forth.

Now i dont really care if other people see my armor in low res. But I and im sure many others, tend to show off our new armor to guildees and alliance members.

Would it be possible at some stage to say, add an option to say, have high res textures shown on guildees and alliance members. Its these people i like to show my armor off to.

Ive seen a few people mention it in various outposts and ive had many discussions about it.

Just think it would be nice to see some of ya friends armour in high res instead of the low res that you see now.

Any else been thinkin the same?

Cheers

Steve
aka Burnzy Angelus
Hyper.nl
Hyper.nl
Desert Nomad
#2
I vote for hi-res textures on all armours. At least an option to enable them.

Last years graphics cards come with plenty of RAM so there should be enough memory to hold highly detailed textures. Imo texture detail is generally THE achilles heel of many 3D games out there.
tenshi_strife
tenshi_strife
Desert Nomad
#3
/signed, i want to be able to use the new shiny vid card i got to its fullest
s
spellsword
Frost Gate Guardian
#4
Quote:
I vote for hi-res textures on all armours. At least an option to enable them.
/signed

Good idea.
C
Cass
Krytan Explorer
#5
/Signed

LOLed at your avatar Tenshi. ^^
N
NinjaKai
Forge Runner
#6
/Signed

I always find it annoying that I can't look at all the other nice armors on people because their all fuzzy.
G
Gimme Money Plzkthx
Jungle Guide
#7
An option to enable this could be a waste of time on Anets part, because in a town or other populated area, unless you're running a current (really) high-end DX10/newer card, it's going to kill your FPS...
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burnzy51
Ascalonian Squire
#8
so how about an option to only show high res textures on people within your guild. its mainly my guild buds who i like to show my armour off too
Y
Yarrick
Frost Gate Guardian
#9
/signed for an all high resolution textures option, cos i still dont have a great gfx card, but i plan on getting one
johan the destroyer
johan the destroyer
Frost Gate Guardian
#10
Yes! But I hope it doesn't lower FPS too much. At 2560x1600, 16xAA, 16xAF, on my 8800Ultra, it runs at only like 30-ish FPS, which is barely playable. If they added another option that lowered FPS even more, it would become unplayable, and thats like...the best hardware out there right now (more or less).
wheel-of-doom
wheel-of-doom
Ascalonian Squire
#11
Well this is a pretty old thread, but I still think they should implement a high res character textures option. Mainly because this wouldnt be a server issue, doesn't use anything thats not already in the game, and is completely optional.

I would like to look at other people's high res armor.

/signed
S
Solar_Takfar
Krytan Explorer
#12
mm, yea. That and add an option to get rid of the sprites pop-up thingee when rendering distant objects. Maybe it was needed two years ago, but I'm pretty sure my video card (gf8800GTS640mb) can handle most of that activity.
TGgold
TGgold
Wilds Pathfinder
#13
I believe that you see hi-res armors when you're not in towns, no? I thought it was lo-res in towns to keep peoples computers from totally dying.

I would like, though, for places like the Guild Hall not to have low-res imaging on others, since there is rarely enough people in there to notice. And plus, I usually like showing off my armor and cool things to people in my guild =D
Kaworu
Kaworu
Lion's Arch Merchant
#14
/signed /signed /signed
L
LicensedLuny
Badly Influenced
#15
You can see high res details on another player's armor if you go into an explorable area as a team.

I don't have a problem with people displaying full res in towns as long as it's optional ... so I can turn it off.

A really good first step would be an option of seeing everyone in full res in the guild halls, yep.

But I strongly disagree if any of this becomes fixed rather than an option.
MithranArkanere
MithranArkanere
Underworld Spelunker
#16
There is already a 'user better texture filtering'.
There could be a 'use best texture filtering also in outposts'.
S
Solar_Takfar
Krytan Explorer
#17
Except this is not about texture filtering, it's about texture resolution... Texture filtering levels could be forced from outside the game program anyway, but the different-resolution tex sets must be enabled by the game itself.
MithranArkanere
MithranArkanere
Underworld Spelunker
#18
Then a 'Highest' in the dropdown box in the graphics option, that bypasses the limit in towns.

It should be anable manually, sliding the graphic control to the max would increase graphics up to 'Higer resulution' then you can manually set 'Highest resolution', that would allow then even in towns.
R!ghteous Ind!gnation
R!ghteous Ind!gnation
Krytan Explorer
#19
/signed computers are able to process more and more every day... GW has been around for a bit more than 2 years.... we can handle high res for everyone.
H
Hawkeye
Lion's Arch Merchant
#20
Guild Wars was designed to work with most computers, graphics-wise. I think that was the idea, in fact.

I don't have a problem with it so long as it is an option in the graphics menu (so you can have it as it is now if shiny armor is not worth 4 frames per second for you).