New Minion Master Elite Idea

dsnesnintendo

dsnesnintendo

Lion's Arch Merchant

Join Date: Jun 2006

chinese food

N/Mo


Summoner of Grenth(Elite Death Enchantment)

For 8...34 seconds, whenever you animate a minion, you and all minions under your control gain 7...47 health and you gain and 1...6 Energy.

15 energy 2 activation 45 recharge

Notes: Like boon of creation for minion masters
Benefits: Heals minions and self and aids in energy upkeep
Cons: Takes up elite slot and long recharge if interupted (Energy gain only applies once when animate bone minions is activated)

Open to all criticism

Hawkeye

Lion's Arch Merchant

Join Date: Dec 2005

Imperial Guards (TIGI)

Mo/

Pros
1) It's a decent spell. Doesn't seem too powerful for an elite either.
2) Makes a handy substitution for Soul Reaping.

Cons
1) Removes the point of Soul Reaping. With this spell, you can at least remove several points from soul reaping as the energy gained from ressurrecting minions offsets the lack of points gained when a monster dies.

2) With all points in death magic, the spell is already recharged by the time the effects wear off. Perhaps the recharge ought to be longer.

3) Seems too similar to boon of creation. Rather than you gaining health as well, how about you lose 5% life. You'd still gain the energy you could use to heal yourself.

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

hum tie to soul reaping? juts like boon of creation is in the spawning power line.
if its intended to trigger only once for bone minions, then rephrase for "whenever you successfully activate an animate spell"
Quote:
Originally Posted by Hawkeye
3) Seems too similar to boon of creation. Rather than you gaining health as well, how about you lose 5% life. You'd still gain the energy you could use to heal yourself.
I like

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

meh, I still think Rit MM's still have the PvE MM slot - they have E ^^

Bascially this is an elite version of boon....? with perhaps a little [skill]Spirit's Gift[/skill] thrown in?

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

i think this spell is great as it is, or could even be buffed, for gods sake its elite. if it was sac 5% health then i would never take this skill ever.

dsnesnintendo

dsnesnintendo

Lion's Arch Merchant

Join Date: Jun 2006

chinese food

N/Mo

thank you for the suggestions
I did see the point of the skill could be reapplied so i changed the length as for the 5% sac that seems silly and i myself wouldn't use it then

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

wait why did you change length..... look [skill]boon of creation[/skill], can be reapplied, heals, gives energy and is NON-ELITE, the skill he is suggesting is elite and should be at least just as good....... i mean come on......

Hawkeye

Lion's Arch Merchant

Join Date: Dec 2005

Imperial Guards (TIGI)

Mo/

You wouldn't bring that skill with sacrifice?! Are you nuts? It's like casting blood of the master for free everytime you make a minion... AND gaining energy AND sacrificing less health than blood of the master. Lets not forget the fact that if you create double minions, you and your minions get TWICE the health and you get TWICE the energy.

Let me guess.. I bet you think it's even underpowered as it is for an elite. How about we make it so in addition to that, we make it so that it kills an enemy when you ressurect a minion. That seems fair, right?

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

um he said remove healing and add sac -.-, also minions only goes off once please read all posts thoroughly. i think as it stands in the beginning it was good.

Hawkeye

Lion's Arch Merchant

Join Date: Dec 2005

Imperial Guards (TIGI)

Mo/

Quote:
Originally Posted by tenshi_strife
um he said remove healing and add sac -.-
Quote:
Originally Posted by Hawkeye
3) Seems too similar to boon of creation. Rather than you gaining health as well, how about you lose 5% life. You'd still gain the energy you could use to heal yourself.
Actually, I was the one that said to remove healing and add sac.
Quote:
Originally Posted by tenshi_strife
also minions only goes off once please read all posts thoroughly
Quote:
Originally Posted by dsnesnintendo
For 8...34 seconds, whenever you animate a minion, you and all minions under your control gain 7...47 health and you gain and 1...6 Energy.
Actually, he said whenever you animate a minion, so if you summoned two minions with the same spell, you get twice the effect. Perhaps he didn't intend it that way, but that's what he wrote.

My suggestion for you is to take your own advice and read the posts thoroughly.

dsnesnintendo

dsnesnintendo

Lion's Arch Merchant

Join Date: Jun 2006

chinese food

N/Mo

first im typing this on my wii because my computer self destructed so excuse my misspellings
firstoff hawkeye actually read the post under cons section
second blood of of the master heals fot 122 this heals for 50 so its less then half
finally it is ELITE so saccing seems stupid because i myself wouldnt use it and im uping length soon as i dont think it lasts long enough
second finally it isnt a real skill just an idea for one iv thought of for a really long time
again thx for input