Attributes:
Scythe Mastery - 12 + 1 + *
Wind Prayers - 10
Mysticism - 8 + 1
Skills:
[skill=text]Lyssa's Assault[/skill]
[skill=text]Mystic Sweep[/skill]
[skill=text]Eremite's Attack[/skill]
[skill=text]Chilling Victory[/skill]
[skill=text]Whirling Charge[/skill]
http://gw.gamewikis.org/wiki/Aura_of_Holy_Might
[skill=text]Zealous Vow[/skill]
[skill=text]Faithful Intervention[/skill]
Usage: Keep Faithful Intervention up at all times. It provides a self-heal as well as fuel for Lyssa's Assault, Mystic Sweep, and Whirling Charge. Before going into a mob cast Zealous Vow, Whirling Charge, and follow up with Lyssa's Assault. Zealous Vow gives nice energy return allowing spammability of your attack skills. If you can, try to target two or more adjacent foes for nearly infinite energy. Also note the .75 casting time of Mystic Sweep and Eremite's Attack, they will actually shorten the intervals at which you swing allowing for more DPS.
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D/Any Offensive Dervish
aaT
The Defiled Knight
The ideas alright i just don't know how faithful intervention will keep you alive.
Cathode_Reborn
I'd take out Lyssa's Assault since Zealous Vow will already give you huge amounts of energy. Since you're not using your 2ndary prof, I'd put Wild Blow in there somewhere.
If you're going for somethin purely offensive, I'd suggest making a build using Melandru (wearying strike spam) or Lyssa (massive damage with 1/4 activate skills) with Eternal Aura to keep them up.
Quote:
Originally Posted by The Defiled Knight
If you're going for somethin purely offensive, I'd suggest making a build using Melandru (wearying strike spam) or Lyssa (massive damage with 1/4 activate skills) with Eternal Aura to keep them up.
Quote:
The ideas alright i just don't know how faithful intervention will keep you alive.
It's a monks job to do that >_>
Evilsod
Mystic Sweep
Emerites Attack
Lyssa's Assault
Heart of Fury
Aura of Holy Might
Eternal Aura
Avatar of Lyssa
Wild Blow/Attacker's Insight/whatever, i never run res on derv
Add in 1 SoH/JI smiter and i have no problems doing 200-300 on HM enemies. Balthazar is overated.
If you want more armour, make sure you have a few enchantments and use Conviction.
I have used Faithful Intervention for quite a while now... eventually i decided to stuff it, it was nearly useless. It would activate when i wasn't even in danger thanks to it having the high req of 50% health and be gone when i actually need it. Attacker's Insight is better, even at 4 Wind Prayers it makes Lyssa's Assault almost free, giving you plenty of energy back, as good as Zealous Vow is... i prefer Lyssa.
Emerites Attack
Lyssa's Assault
Heart of Fury
Aura of Holy Might
Eternal Aura
Avatar of Lyssa
Wild Blow/Attacker's Insight/whatever, i never run res on derv
Add in 1 SoH/JI smiter and i have no problems doing 200-300 on HM enemies. Balthazar is overated.
If you want more armour, make sure you have a few enchantments and use Conviction.
I have used Faithful Intervention for quite a while now... eventually i decided to stuff it, it was nearly useless. It would activate when i wasn't even in danger thanks to it having the high req of 50% health and be gone when i actually need it. Attacker's Insight is better, even at 4 Wind Prayers it makes Lyssa's Assault almost free, giving you plenty of energy back, as good as Zealous Vow is... i prefer Lyssa.