Remember the good old days when MMing was fun (armys of 30). Why does Arenanet bring that back, but not as bad nerfed.
Opinion 1 - Raise limit to 11-15 or a little more.
Opinion 2 - Have a maintaining enchantment to increase limit. (If removed X amount of minions die)
Opinion 3 - Leave it as it is.
Opinion 4 - Have a Night Fall spell that increases limit. (Can't be used in PvP)
Opinion 5 - Bring it back to the old days, before factions.
1/2/3/4/5, which do you think is best, or add your own. MMing is just not as fun.
                
            MMing the old days.

Fluffy Butt

tenshi_strife
                    i have always wanting rare pve only weapons that truly affected play, cause come on except for the energy, if you are not using a weapon to deal damage, the mods on it have minimal effect at best.... besides like 20% enchanting.
so i figured there could be a rare weapon that increases your minion limit by like 5 and cannot be used in pvp, or number 2 is cool.
            so i figured there could be a rare weapon that increases your minion limit by like 5 and cannot be used in pvp, or number 2 is cool.

pnumm
                    2, sounds fun IMHO
                
            My Green Storage
                    Death Nova + opinion 2 + This = Pwnage lol
                
            
lyra_song
                    PvE only skill to increase minion limit sounds cool.
                
            