Why do people care that I have many toons?

FalconDance

FalconDance

Jungle Guide

Join Date: Sep 2005

...deep within the sylvan splendor...

Order of the Migrating Coconuts [ALBA]

I have 11, one of each profession plus an extra young monk. So? It's my account and my choice. Others' opinions on that particular factoid not needed or particularly welcomed.

I'm having fun. Maybe if those other folks were paying more attention to their own games, they wouldn't be so upset over yours. :shrugs:

~Falcon

Malice Black

Site Legend

Join Date: Oct 2005

Question - I'm interested in how you find the motivation to play through the game so many times? At most I've had 3 level 20's..and it was a struggle to find the energy to drag them through.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by arcanemacabre
Many of the newer gamers may just recently hear the term and get confused. I call my characters toons every once in a while, myself. Ah well.
But the GW characters have too many polygons and textures!

IMO calling them "toons" is an insult to the art department. Even at low res they put a lot of MMOs to shame in the detail department. I am pretty sure all of you have seen the concept artwork as well.

One of the reasons why I am disappointed GW:EN won't have collector's edition is lack of an art book (sold separately maybe...).

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Quote:
Originally Posted by mask316
I don't post much but I read a great deal and have not seen this issue.
I spend a good deal of time helping, it is not selfless I like it. Anyway the past month or so in helping many different people they often friend me which is fine with me. Lately though as I have been playing all of my 11 characters for an hour or two here and there I have gotten pm's from 4 different people who added me asking how many characters I have. When I told them 3 pm'd back about how I could not be an effective GW player with so many characters to manage. Then I got the usual "noobie" because I disagree.
I explained I enjoy having more instead of switching secondaries and that 4 were over 2 years old, 3 over a year, 2 almost a year and only 2 being very new low level characters.

It does not bother me that people don't like it and I don't really care what people call me but I wonder does anyone else have this issue cause they have many characters?

Why would anyone care?

Be well and happy hunting
Who are you?

I don't see anyone caring that you have that many characters...

I have 13 slots myself, 10 of which are PvE chars. So what?

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Ever heard of the phrase...

"A little good at everything, but really good at nothing."

Honestly, it's totally up to your playstyle. If you like playing your characters "casually" by switching based on what you want to play at any given moment...that's your perogative.

I have four characters that I play almost exclusively for about a month at a time. Because I focus solely on them during that period, I feel that I've "gotten to know" them better, understanding and experimenting with skill combinations that I would've have gotten to know if I switched to my other characters whenever I desired to.

Again, it's totally up to what you like - and it seems that you've found your "niche". People like to force their own views on others - especially in a multiplayer game like this.

semantic

semantic

Lion's Arch Merchant

Join Date: Feb 2005

Quote:
Originally Posted by LifeInfusion
...
P.S. unless you plan on making a male and female of the same profession I totally fail to see why you would need more than 11 slots (10 PvE + a pvp slot)...
Each class can be played multiple ways, and some attributes (especially in the caster classes) play so differently from the others within a given class, it might as well be a whole new profession. Normally we take advantage of all the options available to a class and take the path of least resistnance through a set of obstacles. But have you ever taken a pure Deadly Arts sin through Factions? I haven't, but I'm sure it's a unique experience. I've got an Elonian necro that only knows Blood and SR. He's an interesting diversion from my other characters, and extremely cheap to maintain. The difference between playing that character and an MM is obviously stark. The point is, I paid for all those play options when I bought the game. So I think of it as getting my money's worth.

Not that I have 11 toons, but I can see how others might have that many and more. Now to go roll up a DA sin and see what that's all about...

Series

Banned

Join Date: Aug 2006

Quote:
Originally Posted by semantic
Each class can be played multiple ways, and some attributes (especially in the caster classes) play so differently from the others within a given class, it might as well be a whole new profession. Normally we take advantage of all the options available to a class and take the path of least resistnance through a set of obstacles. But have you ever taken a pure Deadly Arts sin through Factions? I haven't, but I'm sure it's a unique experience. I've got an Elonian necro that only knows Blood and SR. He's an interesting diversion from my other characters, and extremely cheap to maintain. The difference between playing that character and an MM is obviously stark. The point is, I paid for all those play options when I bought the game. So I think of it as getting my money's worth.

Not that I have 11 toons, but I can see how others might have that many and more. Now to go roll up a DA sin and see what that's all about...
...what exactly prevents you from simply... putting your necro's points into blood and SR only? There is no need to go make a whole new character... just change attribute points?

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Maybe they are just Jealous that you have that many and they don't and call you noob.Bad on them.

floppinghog

floppinghog

Wilds Pathfinder

Join Date: Oct 2005

pit of brimstone

Squad Six Six Six [ssss]

A/Me

lol not effective my ass!

I have 10 characters, one of each prof, and so far I have every prime skill for/on my warrior,assassin,dervish, almost necro, paragon, and ritualist.

I don't care for being an effective ranger past barrage and the proph basic elites. Mesmer is in slowmotion atm, and monk i'm bored with atm. So yeah, oh and i still hate elementalists lol slow casting "beach".

Thats all i used this topic for, bragging i guess...pretty useless other wise! :P

floppinghog

floppinghog

Wilds Pathfinder

Join Date: Oct 2005

pit of brimstone

Squad Six Six Six [ssss]

A/Me

Quote:
Originally Posted by Malice Black
Question - I'm interested in how you find the motivation to play through the game so many times? At most I've had 3 level 20's..and it was a struggle to find the energy to drag them through.
usually its buying the "pro" in my eyes of cool armor for a character, then later its for money purposes (end game greens etc) then its for elites and anything else i feel like. half of my characters have beat all 3 chapters so they have what they could want.

if your looking for motivation, think about what you want... look cool? Money? Perfectionist (all skills)? I'm a personal combination of those.

Moiax

Moiax

Frost Gate Guardian

Join Date: Jul 2006

Pink Animal Clan

E/

I have 12 character slots, all of which are full with PvE characters. I'm thinking about getting another slot for PvP, but each time I do that, It turns into a PvE character....

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

I had a friend who had 16 characters back when there was only Phrophecies (4 different accounts).

I'd ignore those idiots (they are probablly guys who only play 3 characters, a A/Mo, a W/Mo, and a D/Mo )

Burn Butt

Burn Butt

Academy Page

Join Date: May 2006

Mafia of Annihilation [FeAr]

E/Me

I have 10 different characters, one for each class, and all of them have beaten all three campaigns. I find it EXTREMELY useful to do this, both from the perspective of being able to max up your heros' builds, and from the perspective of knowing how each class is played so that you can best synergize with your team. I'm not sure how over-specializing in one class can help you, more than possibly mastering the aspects of playing just that class more so that if you diversify... but I think the diversification is far more advantageous.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by Malice Black
Question - I'm interested in how you find the motivation to play through the game so many times? At most I've had 3 level 20's..and it was a struggle to find the energy to drag them through.
Honestly, the motivation is how much fun I have doing it. Believe it or not, I actually have fun playing Guild Wars. I get bored easily, usually, and to keep myself from getting bored, I continuously change characters, doing whatever it is they need to do. Even if it's a mission I've done 5 times, if i hadn't done it on my Mesmer, it will be a new experience, and almost as fun as it was the first time I ever did it. If I don't have masters on any character, that's something else I can do.

I'm not shooting for any specific titles. I'm not trying to build up wealth. I'm not attempting to look "uber leet" for anyone. I'm playing strictly for fun. I honestly have never understood the motivation behind building up titles and wealth in-game. Neither are very fun, IMO, and suggests a lot of grinding and/or power trading. I'd rather be getting my teeth drilled at the dentist's office than do either of those.

In other words, the motivation is fun. Imagine that, having fun in a video game. I must be a total moron, huh?

R_Frost

Lion's Arch Merchant

Join Date: Jan 2006

California

Me/

i have 12 characters on one account, 5 on my 2nd account, and 6 on my 3rd account. the 3rd account isnt played much if at all. i bought that account before slots could be purchased for extra storage.

my main account has one of each profession. my primary characters played are my ranger and monk. both over 2mil xp and the only 2 that have completed all 3 games. 2 other characters have completed 2 of 3 games and the rest are scattered throughout the 3 games. of the characters on that account i have 2 mesmers and 2 rangers. my 2nd ranger is going for survivor and is a possible replacement for my main ranger. i wont delete him but probably turn him into a mule. my 2nd mesmer is in pre and havent decided if ill perma pre her or advance her through the game.

my 2nd account was purchased because when i first started guild wars 4 slots werent enough to have one of each character and i didnt want to kill off anyone to try out something else. it had my first ele and necro on it plus a 2nd monk for farming purpose. when factions came out i created my first Rit and another ranger. this account has since been move to europe's servers but hardly used now too.

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quote:
Originally Posted by Enko
those people that messaged you were idiots. in my opinion, you limit yourself as an effective guild wars player without a lot of characters. sure you can understand the concepts behind a profession without playing them, but you learn a lot more about the intricacies of a profession if you personally use them.

myself, i have 10 pve characters and 3 pvp characters on one account with another 37 characters on 4 or 5 more accounts. i'm currently in the process of turning one of them into a pre searing only account with 1 of each profession for pre.

i've had some people ask me why i have so many characters and its because going through the game with different professions is a different experience each time and i need the storage space. makes me a better player if i understand each profession well and can play effectively with each.
Good lord...

Sol Deathgard

Lion's Arch Merchant

Join Date: Dec 2005

Shadows of the Dragon

W/N

Quote:
Originally Posted by Cricket
I have 10 PvE characters, one of each profession, and playing with all of them has taught me more about how to beat them. I think having many characters will actually make you *more* effective as a player, because you learn every trick from both sides.
That's my point exactly. Maybe if some of the pvpers that whine about how certain builds are overpowered would shut up & play that build they would see how many counters there actually are to beat it.

mask316

mask316

Ascalonian Squire

Join Date: Nov 2005

LifeInfusion I meant no harm at all. My daughter is a graphic artist and I have many friends who do poly and texture art. I do animation. 3d modling and new skins for some things and we all talk about our "toons". Sorry if it was seen as an offense.
Fenix I am just a GW player this was something that happened out of the blue.
I just added another character yesterday to my collection and I can say I like new ones because I don't enjoy changing my secondaries. I guess I have an attachment to my make believe world and the people in it they all have there own way like a personality of sorts.
I took everyones advice and put them on ignore. Most people are pretty nice that I meet so that is why it kind of made me wonder what was happening.
I know a few who only have a single character and they are happy, I could never be, but some of you all have so much more then me even I might get confused so hats off to you.
I think I am going to buy a pvp slot but I think I need to get a little tougher skin before that.
Be well

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by LifeInfusion
IMO calling them "toons" is an insult to the art department. Even at low res they put a lot of MMOs to shame in the detail department. I am pretty sure all of you have seen the concept artwork as well.
Nah, not at all. I don't see it as disrespectful any more than calling X-Men a "comic book". There are many comic books that have nothing to do with comic material what-so-ever. Toon is simply another word for Avatar, and carries no cheeky connotations at all. It has nothing to do with what the avatar looks like in the least, just the fact that it's a non-realistic (or fantastical) representation of the player.

Like you, I am always taken back by the art and graphics in GW. It's probably one of the top 3 reasons I love GW, actually. They have some mad talent in their art department, no doubts.

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

Quote:
Originally Posted by strcpy
Plus, the term "toons" was a fairly standard term even in the late 90's when graphical MMO's started getting their game going. Though I would have to say I have to watch myself sometimes, been in game/computing since sometime in the late 80's and find some terms I use no longer are in favor and confuse people (in fact, some older standard terms are now actively in disuse for reasons I do not know), however I thought "toons" was still a standard term in MMO's? I even see it sometimes in single player games still, though maybe they are all "old farts" like me
GW is my first MMO and I've mabaged to pick up the term "toon" for my ... toons, so its definitely not anachronistic lexicon. The term "head" is the other odd one that I see bandied about (such as "brb changing heads").

And for the record I run with 10 PVE toons with ~30% spent on my warrior and the rest divided evenly. I take the opposite tact and look sideways at people that have empty character slots.

Winter Lady

Winter Lady

Academy Page

Join Date: Jul 2005

Fused Source

Mo/Me

Effective GW player?? How do you define that??

Nothing is more important than enjoying GW the way you want, 'cos that's what I call money well spent

agrios

agrios

Krytan Explorer

Join Date: May 2006

South America

Naked Stalkers of America[Nude]

W/

Thats one of the most enjoyable features of a low level cap: having multiple characters.

Playing with different chars is a whole different game experience for every profession you choose, so, having many chars, for me its like seizing the game to the to the max. It adds replay value to the game. Every time I go bored, I just switch chars..

In other games, with a hi-lvl cap and much more grind, its rare to anyone have more than 2 *good* chars , most of the people stick with only one.

Apart from Rit, Ive also got at least one char of each primary. Except Mez and Necro, which I have 1 on each acc - I never imagined I could enjoy that classes so much.

To Gaile:
This is my greatest concern in GW2, with high or "no" level cap, can players like me, have 8 or more chars in equal footing? or ANet will condemn us to stick to only 1 , maybe 2 chars?

mask316

mask316

Ascalonian Squire

Join Date: Nov 2005

Most of you who have multi characters share the same mindset as me. These characters that I create little mental stories in my head of who they are and where they come from that is who they are which is why I don't change them that much. My first character my oldest w/r I choose because it most expressed me in the sense the warrior as some have told me I am and the option for a pet which we have many. It was not a deep game playing choice.

Some of the others were after playing the game more a game geared choice but I love them anyway.
These are my old ladies
My W/R is the queen of all the others but I do switch between hammer and axe and sometimes a sword.
My Monk is mostly protect/divine but sometimes I bond for fun and smite cause I can
My Mez is one of my fav's with a dangerous dom/ill build that switches as needed
My oldest Ele is a expert at earth doing more damage then most people I team with are aware of and thankful later of.

These are my twenty year olds

My Sin who has no mistake she is no tank and does not die much at all. Even though she stays in the middle more then she is ever out of it
My Rit who I admit I am still trying to learn to be better at. I am trying to be a more offensive Rit player not heal
My Paragon who I love playing and have some real fun with command type play
My Dev who like my rit still no defined play style yet

My teenagers
Nec that I am not interested in being a MM on I am not leaning to MM on I am more setting up a sacrifice play style
Ranger who is another favorite because she is so effective under every circumstances
My new Ele who is fire or air or water /ill mez. She is brand new so I have not yet defined her. I am excited about her because for the first time both classes are really working together 50/50..... which of course may open up another set of brand new Characters

I hope I can manage many characters in GW2 but I know I will be playing GW long after the release of GW2 I will just be playing them both.

There goes any free time!
Happy Hunting

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

well heres teh thing...

teh more charas u have, teh more time u spend in low-lvl areas
sure, theres some variation in teh skills u use...but ur facing teh same easy-ass monsters over and over again

when u focus on 1 or 2...generally u'll find urself doing more high lvl areas more often

even tho hardmode is account based,
i dunno how soon or how often u'll be entering hardmode with newly created charas
(unless grouping wit guildies or a pug who have already established great charas)

ur always in teh process of building "good" charas
instead of developing a single "great" chara


one thing that has been mentioned wit lots of charas is variety
sure u have multiple charas...
but generally, they're limited to only 2 or 3 builds per chara

my necro has legendary skill hunter...
i've already bought over 600+ regular skills
and enough extra skill pts to buy any skills i need to play over 100+builds
multiple armour and weaponsets as well
thats all teh variety i need really


im not sayin that this necessarily makes a better player,
but it is a different mindset

its quite simple logic really, and can be applied to anything u do...
master one thing, or become fairly good at a lot of things

neither path has a limit to achieve great skill and knowledge

Tiny Killer

Tiny Killer

Lion's Arch Merchant

Join Date: Apr 2006

Oshkosh, WI USA

Exile Champions of Heroic Order [ECHO]

Quote:
Originally Posted by snaek
one thing that has been mentioned wit lots of charas is variety
sure u have multiple charas...
but generally, they're limited to only 2 or 3 builds per chara
That may have been true 2 years ago, but not any more.

Quote:
Originally Posted by snaek
and enough extra skill pts to buy any skills i need to play over 100+builds
multiple armour and weaponsets as well
This, also, depends on the player.



Not counting storage, I have 10 PvE toons that I play. The only one that is not level 20 and through all of the campaigns is my mesmer (not quite ready to leave pre). With that 1 exception: all have all primary skills, have multiple armors/weapons, have Protector of [home chapter] and a few have multiple titles. No, not trying to brag, just pointing out that it is possible to play many toons and to be far beyond the level of:
Quote:
Originally Posted by snaek
teh process of building "good" charas
instead of developing a single "great" chara