Lets improve crippling

morimoto

morimoto

Academy Page

Join Date: May 2006

Ft. Worth TX

House of Soot?!

Mo/W

i think that the condition "cripple" needs a boost in its usefulness.

i propose that crippled foes are knocked down when hit with a melee attack.

This would go a long way in diversifying the conditions that are used in the game.

AlienFromBeyond

Jungle Guide

Join Date: Dec 2005

Heros of Titans Realm [HotR]

W/

Yeah, that isn't overpowered at all.

/notsigned

ca_aok

ca_aok

Krytan Explorer

Join Date: Sep 2006

Xen of Onslaught

E/Me

People already use cripple quite often in PvP and even PvE (at least in hard mode).

foksi

foksi

Ascalonian Squire

Join Date: Jun 2007

Zagreb, Croatia

Acid Overlords

R/

Crippling is quite powerful and useful, no need for a change.

Tingi

Tingi

Wilds Pathfinder

Join Date: Dec 2005

Mo/

Quote:
Originally Posted by morimoto
i think that the condition "cripple" needs a boost in its usefulness.

i propose that crippled foes are knocked down when hit with a melee attack.

This would go a long way in diversifying the conditions that are used in the game.
you don't play PvP do you?

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

I really think you need to ask this thread be closed before the PvP section come to say what an idiot you are for suggesting it...

Two April Mornings

Two April Mornings

No Luck No Time No Money

Join Date: Nov 2005

Amherst College, MA

Scars Meadows [SMS]

Me/

as if cripple was underused / not powerful

/notsigned

lawl

JeniM

Desert Nomad

Join Date: May 2007

W/E

Cripple is one of the most powerful conditions as it stops kiting

No need to overpower
/notsigned

Darkpower Alchemist

Darkpower Alchemist

Jungle Guide

Join Date: Jan 2006

NYC

The Circle Of Nine[NINE]

E/N

[skill=big]Crippling Slash[/skill]

What's not said here is that it also bleeds now, setting up for the world reknowned [skill=card]Gash[/skill] to be used and opening for any number of other sword attacks of choice. CS has now been adopted by the High End GvG community, making it a staple of warrior bars all around.

[skill=card]Hamstring[/skill] never was liked and wasn't used alot, but it still had its moment in the sun.

[skill=big]Crippling Shot[/skill]

This is 1 of two ranger elites that are used by every GvG ranger ever created. With [skill=card]Apply Poison[/skill] to cover the cripple and give degen, this is the ranger snare of choice when not trapping, and no one traps in GvG.

However, imagine getting crippled and a warrior runs up on you and enters melee range, wailing on you with a sword and constantly KDing you. The monk removes the condition, only to have it reapplied by CS, and that same ranger to poison you, making the predicament worse. You would be dead in the water, and as you fell, time would only tell how else it would go for your team.

KDs while crippled would dramatically change the face of the game and the skills that inflicted it. Too much, I would say, to make it desired by anyone who wanted to compete. Also, that would also make the metagame change towards all cripple inflictions, though cripple is big in PvP now, but to have it also cause KDs...

Madness. /not signed

-Old 3FL-

-Old 3FL-

Forge Runner

Join Date: Apr 2006

Western Australia.

Crystal Mountain [CM]

W/

^Agreed. I use crippling alot in PvE as i don't pvp anymore, and imo it's fine the way it is.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

I figured I'd jump in on the "worst idea ever" bandwagon.

This is stupid. /notsigned

Dean Harper

Dean Harper

Jungle Guide

Join Date: Dec 2005

USA

The Killer Clan Musketeers [TKCM]

Me/E

Srry man, but knockdown EVERY TIME SOMEONE IS HIT????? What's wrong with that logic? Anyone?

/notsigned

kurtas

Academy Page

Join Date: Sep 2006

Ex Talonis

Mo/

Quote:
Originally Posted by morimoto
i think that the condition "cripple" needs a boost in its usefulness.
Wrong.

Quote:
Originally Posted by morimoto
i propose that crippled foes are knocked down when hit with a melee attack.
And make flag running, relic running, and speed boosts in general impossible?
No.

Quote:
Originally Posted by morimoto
This would go a long way in diversifying the conditions that are used in the game.
...Yes, in that you would have atleast 2 characters devoted entirely to crippling in any GVG team and keep monks perma KDed.

/NOT SIGNED

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

It really doesn't matter if it's PvE or PvP. A well placed cripple+AoE spell would easily devastate a mob too. Apparently the OP fails at both PvE and PvP.

/notsigned.

MrFuzzles

MrFuzzles

Lion's Arch Merchant

Join Date: Jun 2007

Norway

D/

I almost always bring cripple into pvp on my ranger - one form or another. Crippling a warrior and kiting him around has to be the single most simple and effective rock/paper/scissor examples.

Crippling melee mobs in pve gives you near complete control over who they are restricted to attack. Including "none" if you so wish.

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Quote:
Originally Posted by Evilsod
I really think you need to ask this thread be closed before the PvP section come to say what an idiot you are for suggesting it...
Nope it's too late now.....

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

I think Cripple should kill instantly if you critical on your target /signed

MrFuzzles

MrFuzzles

Lion's Arch Merchant

Join Date: Jun 2007

Norway

D/

Quote:
Originally Posted by Yanman.be
I think Cripple should kill instantly
Fixed. Instakill on crit would be useless since crits don't happen that often imo

Crimso

Crimso

Lion's Arch Merchant

Join Date: Jul 2006

PCformatforums[PCFF]

Me/Mo

If it would have an extra effect it should be knockdown if you take more then 100 damage from a Melee attack(so mostly attacks that require alot of adrenaline will cause it e.g. decapitate or executioners strike).

jrk247

jrk247

Desert Nomad

Join Date: Mar 2006

Twenty Gold For Mountain Troll [Tusk]

This is a joke right? If you want crippling to cause a KD, knock yourself out. [skill]Tripwire[/skill]

Crippling does not need to be changed.

/unsigned for obvious reasons.

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

Quote:
Originally Posted by MrFuzzles
Fixed. Instakill on crit would be useless since crits don't happen that often imo
omg just bring balanced stance!

this has to be the stupidest idea since removing healing from the game. At least the OP had some valid arguments for that one.

MrFuzzles

MrFuzzles

Lion's Arch Merchant

Join Date: Jun 2007

Norway

D/

I'm vastly offended that you'd even consider that as not being sarcasm.

psycore

psycore

Krytan Explorer

Join Date: May 2005

surely a trollish post?

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

/notsigned as cripple is powerful, but i am not going to bash you for the idea. combo your skills if you want KD. but as far as KD everytime they are hit it is overpowered.

SKILL

Sins PWN
5 energy 5 recharge
Lead attack, strikes for +13 damage, if this attack hits a hexed foe, that foe suffers from bleeding,blindness,cripple,deep wound,disease,dazed and is set of fire for 3-13 secs.

cause I dont like being over powered myself.

~the rat~


edit: oops forgot dazed

Mike_version2

Mike_version2

Krytan Explorer

Join Date: May 2006

It should instead instakill the target, then the corpse should explode killing all foes in the area of the corpse. THIS IS NOT IMBA AT ALL!!!11

/sarcasm

and oh yeah..
/notsigned

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006



Wait a second... What's this fancy-pants button I see down here? I wonder what happens if I pres--