Failure of GW in Asian Market !!!
zakaria
As topic said, why still other MMORPG games (WoW as example) still appealing to Asian market ? are asians love more grinding and open areas than GW introduce ?
While GW market has big share of MMORPG market in Europe and US still for unknown reasons GW suffer from epic failure IMO in Asian market..!!
While GW market has big share of MMORPG market in Europe and US still for unknown reasons GW suffer from epic failure IMO in Asian market..!!
Lonesamurai
sorry? and you know this how?
CassiusDrehyg
There seems to be no shortage of Asian players. Asian guilds are making a slow-but-steady comeback in the PvP scene.
Asians are people too, they're just like us. They hate grinding as much as we do, which is why Guild Wars was popular in Korea. The only thing that has killed Guild Wars' popularity in Asia amongst the Asian PvP community is ArenaNet's apathy towards the PvP community in general. They seem to care for the PvE community much more, which in my opinion, is wrong.
Asians are people too, they're just like us. They hate grinding as much as we do, which is why Guild Wars was popular in Korea. The only thing that has killed Guild Wars' popularity in Asia amongst the Asian PvP community is ArenaNet's apathy towards the PvP community in general. They seem to care for the PvE community much more, which in my opinion, is wrong.
Div
WoW still dominates the market in Europe and US. Sorry but your opinions do not match the facts. Koreans are generally more gaming-savvy than your typical American or European (read: starcraft championships, etc.), and they know when a game is doomed for failure, which is why most of them jumped ship to other games where they can enjoy themselves.
And to be quite honest, the PvE in WoW is indeed better than Guild Wars. The main selling point of GW is its PvP, but because it's sucking more and more, less people are willing to stay or buy it.
And to be quite honest, the PvE in WoW is indeed better than Guild Wars. The main selling point of GW is its PvP, but because it's sucking more and more, less people are willing to stay or buy it.
Nebuchadnezzer
GW died for koreans when it became BW(Build Wars) A sad day for us all Q_Q
Redfeather1975
Quote:
Originally Posted by holymasamune
WoW still dominates the market in Europe and US. Sorry but your opinions do not match the facts. Koreans are generally more gaming-savvy than your typical American or European (read: starcraft championships, etc.), and they know when a game is doomed for failure, which is why most of them jumped ship to other games where they can enjoy themselves.
And to be quite honest, the PvE in WoW is indeed better than Guild Wars. The main selling point of GW is its PvP, but because it's sucking more and more, less people are willing to stay or buy it. |
Zaganher Deathbane
I think the reason why GW is not that popular in the Asian market is because people prefer to play a MMORPG that doesn't let you to initially dish out like 50$ for a game. Usually in our country MMORPG here is prepaid, you pay for a certain amount of gametime. GW business model is pay around 50$ first then play. Dishing out that amount for especially students is not very affordable so they would prefer to pay a small amount. And besides there are Asian MMORPG out there that are free and much cheaper so the choices are huge
Yanman.be
/sarcasm: azns go like: wow? wtf? no grind? how lame is that? can't be bothered to play a game where i suck as much as a guy who plays half the time i play!
Her Goofy Laugh
GW is too expensive for most asians..sure it'll be cheaper in the long run, which i know as I saved up for it. But, buying a game that is more or less half of what you earn a month just isnt that 'feasible.' It hurts our pockets.
This just proves that out of the the 5 P's of marketing, price is undoubtedly the number one factor(atleast in this issue).
Grinding, PVP, PVE etc arent really the problem. You dont even have to think of the niche or something...
So if we're talking about quitting the game, etc. One of the primary reasons is definitely the fact that there are a plethora of F2P Online games, which usually comes from Korea and is localized here in my country; they hold events like cosplays just to promote their game. They give out CDs thru local game mags, which are cheap and affordable. (American Gaming Mags = One day salary. ouch)
I'm just saddened by its relative unpopularity here in my country.
Cheers. I love Guild Wars.
This just proves that out of the the 5 P's of marketing, price is undoubtedly the number one factor(atleast in this issue).
Grinding, PVP, PVE etc arent really the problem. You dont even have to think of the niche or something...
So if we're talking about quitting the game, etc. One of the primary reasons is definitely the fact that there are a plethora of F2P Online games, which usually comes from Korea and is localized here in my country; they hold events like cosplays just to promote their game. They give out CDs thru local game mags, which are cheap and affordable. (American Gaming Mags = One day salary. ouch)
I'm just saddened by its relative unpopularity here in my country.
Cheers. I love Guild Wars.
Longasc
Please do not forget
GW in Asia had other subscription models, they did not pay a one-time fee like US or EUR players. They pay for a time period.
There are numerous other free of charge games that sell stuff over the online store.
A different mentality and different tastes probably spelt doom for GW there.
I personally do not think it is bad, as I abhor the asian love for the grinders so aptly named "Asia grinders". GW is, thanks god, different.
If they try to make GW2 appeal to the Asians as well, who knows, maybe they manage to create a game that appeals neither to PvE gamers, PvPers, Westerners and Asians alike. :>
Okay, that was quite pessimist...^^
GW in Asia had other subscription models, they did not pay a one-time fee like US or EUR players. They pay for a time period.
There are numerous other free of charge games that sell stuff over the online store.
A different mentality and different tastes probably spelt doom for GW there.
I personally do not think it is bad, as I abhor the asian love for the grinders so aptly named "Asia grinders". GW is, thanks god, different.
If they try to make GW2 appeal to the Asians as well, who knows, maybe they manage to create a game that appeals neither to PvE gamers, PvPers, Westerners and Asians alike. :>
Okay, that was quite pessimist...^^
Voltar
well it's probably a lot of reasons not excluding the bigger market in wow for buying gold.
wow definitely has a lot more material for pve though (aside from world pvp, not so much for pvp). at least our "ab" has more than 1 map though it's essentially the same game-type.
i definitely wouldn't call the pve or pvp "better" (though i do like world pvp) in wow. it's still based on "make the players do a lot of work to get good stuff then make better stuff so they have to do a lot of work to get that stuff then make even better stuff..." which is what i mainly loathe about blizzard. i'd rather play a game because it's fun rather than getting that feeling like i'm falling behind if i'm not playing. wow blows.
wow definitely has a lot more material for pve though (aside from world pvp, not so much for pvp). at least our "ab" has more than 1 map though it's essentially the same game-type.
i definitely wouldn't call the pve or pvp "better" (though i do like world pvp) in wow. it's still based on "make the players do a lot of work to get good stuff then make better stuff so they have to do a lot of work to get that stuff then make even better stuff..." which is what i mainly loathe about blizzard. i'd rather play a game because it's fun rather than getting that feeling like i'm falling behind if i'm not playing. wow blows.
prism2525
Asians pay regularly to play GW?? WTH??
why is gw P2P there? doesn't seem fair for the chaps.
why is gw P2P there? doesn't seem fair for the chaps.
iridescentfyre
Quote:
Originally Posted by Zaganher Deathbane
I think the reason why GW is not that popular in the Asian market is because people prefer to play a MMORPG that doesn't let you to initially dish out like 50$ for a game. Usually in our country MMORPG here is prepaid, you pay for a certain amount of gametime. GW business model is pay around 50$ first then play. Dishing out that amount for especially students is not very affordable so they would prefer to pay a small amount. And besides there are Asian MMORPG out there that are free and much cheaper so the choices are huge
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Rocky Raccoon
Quote:
Originally Posted by iridescentfyre
What game, including ones that require subscription fees, don't debut at $50 nowadays? No one is giving away their client licenses for free, even when you have to pay $15 a month. Some games fail miserably in the market and drop in price quick, but I'd venture to say all of them today start at $50.
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ctbear
Quote:
Originally Posted by Yanman.be
/sarcasm: azns go like: wow? wtf? no grind? how lame is that? can't be bothered to play a game where i suck as much as a guy who plays half the time i play!
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We asians (especially Koreans and Chinese) got fed with too much grinding MMOs in the past
No leet weapons, no uber high levels = no fun, and when you tell your friends how great the level 20 cap is they laugh at you
Not that we dont accept games that require skills, but the stereotypical thinking that MMOs=grind makes GW so unpopular in Asian countries
Just a little side note, if you play in TW server you'll be surprised if you see more than 50 players in all outposts over all 3 campaigns...
EDIT:
Yeah...another reason is that there are too much free online games in the market that makes them feel silly to pay $50 for each chapter
Swift Thief
WoW is different from Guild Wars. Half of the people in WoW are Asians, while in Guild Wars, that number is less than 10%. Why? ArenaNet needs to open up Guild Wars to all of China. Then, ANet needs to combine Korea, Taiwan, Japan, and China into one territory (with different districts like Europe). I'm Asian-American and I think grind sucks. I think that Guild Wars still has too much grind.
FoxBat
People need to buy game time to play in Netcafes, which is quite a popular way to do you gaming instead of sitting alone in your house.
GW's major selling point is no monthly fee (PvP is such a minority), and that simply isn't as much of a selling point in Korea, the land of netcafes and "free" and fee MMOs. Oh and most gaming in Japan is done on consoles.
GW's major selling point is no monthly fee (PvP is such a minority), and that simply isn't as much of a selling point in Korea, the land of netcafes and "free" and fee MMOs. Oh and most gaming in Japan is done on consoles.
Domino
Nonsense, Asians love Guild Wars. Just look at all the buy-GW-gold sites.
TheOneMephisto
Koreans especially really enjoy competitive PvP games. Games like Starcraft are all the rage because the PvP is so well designed and supported that competitive play can really flourish and different skill levels can really show.
GW used to have that in the glory days of WM/Evil/Reno. No more is that the case.
GW used to have that in the glory days of WM/Evil/Reno. No more is that the case.
LifeInfusion
http://www.next-gen.biz/index.php?op...995&Ite mid=2
Richard Garriott is one of the NCSoft people working on Tabula Rasa. I think the comment he made fits here well.
Quote:
Garriott adds, “There are very few games that have succeeded substantially in both markets. We consider Lineage to have been a success here in the United States, but compared to how well it does in Asia it’s ten to one depth of penetration and vice versa when we take US games over to Asia.” |
linh
Generally, gamers in Asia still prefer grinding game to PvP heavy game. That's why Lineage and WoW are popular there.
In Korea :
As competitive game : Starcraft is religion there, GW has no chance.
And don't forget one of the most important thing : language.
Unlike in Europe or America, people can communicate quite easily because they can speak English, French, etc.. fluently, languages in Asia are very different among each other from alphabet, syntax, pronunciation that almost only gamers in the same country can play with each other.
And the community in each country is so small that it will die slowly despite that maybe the whole total GW players in Asia is not small.
In Korea :
As competitive game : Starcraft is religion there, GW has no chance.
And don't forget one of the most important thing : language.
Unlike in Europe or America, people can communicate quite easily because they can speak English, French, etc.. fluently, languages in Asia are very different among each other from alphabet, syntax, pronunciation that almost only gamers in the same country can play with each other.
And the community in each country is so small that it will die slowly despite that maybe the whole total GW players in Asia is not small.
Sir Green Aluminum
Koreans like grindu. Popular games in Korea are not popular in the U.S, like RF online or any other grinder. 10% an hour exp is good to them. Are you sure WoW is popular there? It's really easy leveling compared to any Korean mmorpg and the graphics don't stand up to their grinders. Oh yeah graphics are important to them also but GW has good graphics. Are'nt the Koreans the ones that always win the Guild Wars tournaments? They even dressed up as all monks before I think to go to the tournament.
bart
Coming from South East Asia, i agree with the ppl who say that GW is not very popular simply for the fact that piracy is rampant and the plethora of free online games. I mention piracy because we can get pirated single player games like Elders, Need for Speed etc for the price of USD$1 each CD. I've even seen a pirated version of WoW where you don't need to have an internet connection as you play by urself. Unless you're earning an above average salary or your parents give you a lot of pocket money, i doubt many South East Asians can afford buying original games.
I'm not going to mention the teasing and the horror on their faces if your friends find out you bought an original game that costs 32x more than the the pirated version.
I'm not going to mention the teasing and the horror on their faces if your friends find out you bought an original game that costs 32x more than the the pirated version.
lacasner
Quote:
I'm not going to mention the teasing and the horror on their faces if your friends find out you bought an original game that costs 32x more than the the pirated version. |