Map Markers in Towns
azrael-angel
I was recently reading a thread about updating the npc markers such as mission icons etc, and it got me to thinking in towns, finding things in new areas can sometimes get confusing, finding a crafter, a collector, merch or storage, so i propose this idea:
NPC Map Markers in towns/outposts on the minimap (u map)
we already have these to a point in explorable areas (shrines and collectors)
but what would the markers be you ask?
well, i propose this
Storage - small xunlai box
traders:
*Merchant - a gold coin
*Dye Trader - glass vial
*Rune Trader - small rune
*Scroll Trader - scroll
*Material Trader - piece of cloth
crafters:
* Armor Crafter - Cuirass
* Hero Armor Crafters - Cuirass with H overlayed
* Festival Hat Maker - coloured hat of some sort
* Weaponsmiths - sword and shield emblem (like the mission completion icon)
Henchmen - 1 icon for the general area (maybe a head of some sort)
Trainers and reward NPCs:
*Skill Trainer - green orb
*Hero Skill Trainer - green orb with H overlay
*Profession trainers - (suggestion welcome)
*Priests of Balthazar - the Balthazar emblem
Guild Registrar and emblemer - Celestial Sigil image (suggest these as the same as they are usually so close together)
as with the explorable area makers, i think when the mouse hovers over them, the name of the NPC should appear, encase someone doesn't know what the markers mean.
i think they would be relatively small as not to obstruct the map in general.
and response in welcome, feel free to call this pointless and useless if you want, im tired and board and this seems like a good idea
NPC Map Markers in towns/outposts on the minimap (u map)
we already have these to a point in explorable areas (shrines and collectors)
but what would the markers be you ask?
well, i propose this
Storage - small xunlai box
traders:
*Merchant - a gold coin
*Dye Trader - glass vial
*Rune Trader - small rune
*Scroll Trader - scroll
*Material Trader - piece of cloth
crafters:
* Armor Crafter - Cuirass
* Hero Armor Crafters - Cuirass with H overlayed
* Festival Hat Maker - coloured hat of some sort
* Weaponsmiths - sword and shield emblem (like the mission completion icon)
Henchmen - 1 icon for the general area (maybe a head of some sort)
Trainers and reward NPCs:
*Skill Trainer - green orb
*Hero Skill Trainer - green orb with H overlay
*Profession trainers - (suggestion welcome)
*Priests of Balthazar - the Balthazar emblem
Guild Registrar and emblemer - Celestial Sigil image (suggest these as the same as they are usually so close together)
as with the explorable area makers, i think when the mouse hovers over them, the name of the NPC should appear, encase someone doesn't know what the markers mean.
i think they would be relatively small as not to obstruct the map in general.
and response in welcome, feel free to call this pointless and useless if you want, im tired and board and this seems like a good idea
Hazard the Horrible
/signed for new content
I have no problem using the map accessed via pressing 'U', but this wouldn't hurt anything either.
I have no problem using the map accessed via pressing 'U', but this wouldn't hurt anything either.
Marty Silverblade
/signed
Kaineng Center is massive. Took several days to find out where everything is... this saves new players quite a while searching through new towns.
Kaineng Center is massive. Took several days to find out where everything is... this saves new players quite a while searching through new towns.
tenshi_strife
/signed, also great to see what collectors collect without having to walk up to em.
Operative 14
/signed
I still havn't been able to find the xunali agents in some of these outposts since that one update...
I still havn't been able to find the xunali agents in some of these outposts since that one update...
Div
/signed
Would be pretty convenient, though exploring is fun too...
Would be pretty convenient, though exploring is fun too...
agrios
/signed
I totally agree with this idea
I totally agree with this idea
MithranArkanere
As long as you put an icon next to the [x] icon in the mission map or an option in the General tab, so you can hide them, this would be a really neat feature.
Ah! And this would greatly combine with one of my suggestions, this one:
http://www.guildwarsguru.com/forum/s...php?t=10167902
Ah! And this would greatly combine with one of my suggestions, this one:
http://www.guildwarsguru.com/forum/s...php?t=10167902
azrael-angel
Mithran thats where i got the idea :P, was reading your thread and it just popped into my head.
i like the idea of being able to hide them (an options toggle maybe) for people who know the layout of all the towns, but maybe have it on by default for new players, to help them find what they need.
i like the idea of being able to hide them (an options toggle maybe) for people who know the layout of all the towns, but maybe have it on by default for new players, to help them find what they need.